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    Sticky: Re: [Support] 1.2 Bug Reports

    Oh alright, that makes sense as well.

    Do you have any feedback for my previous questions, regarding recruitable units?
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    Sticky: Re: [Support] 1.2 Bug Reports

    Since we're on the subject of potential bugs, a question:

    Barracks level 3 requires the Copper resource. Now, I'm already importing it from up north. My question: does the city/region where that...
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    Sticky: Re: [Support] 1.2 Bug Reports

    I did everything (including the 1 turn military tech), but the wording might explain it. It mentions "minimum of 50 turns" which suggests it's not necessarily at turn 50 that reforms immediately...
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    Sticky: Re: [Support] 1.2 Bug Reports

    I've already posted this elsewhere, but I figure I'd do it here.

    I'm nearly certain this is due to my ignorance of the mod, but here goes anyway.

    I hear that some mods may interfere with...
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    Re: Help required....

    That would make sense.

    But the same situation happens with the very first barracks level, with pike phalanx units which I never saw being recruitable.

    Also, my historical ignorance aside, I...
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    Re: Help required....

    https://i.ibb.co/y6TTp5D/jpeg.png

    https://i.ibb.co/PC1LLBZ/3.jpg

    Excuse my ignorance, but what am I missing here?

    I have this barracks level built but I don't have access to several of...
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    Re: Help required....

    Well, it seems to be sort of working, on this try.

    I grabbed some mercs, took Trapezius. Immediately after Armenia declared war, so I went on a looting run. I've looted 2 towns and going on a 3rd...
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    Re: Help required....

    I mean, if decide to for Sinope/Trapezius and Armenia declares war on me - and they have decent armies - I'm gonna think twice. Meanwhile Galatia is asking me for a Non-Agression pact at the cost of...
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    Re: Help required....

    That's for the helpful recommendations. But, that assumes Galatia would be the only aggressive faction, which they are not. The one that stands for Armenia, Hayr or whatever they're called, plus...
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    Re: Help required....

    @Caledoni thanks for the post, it certainly helps with the multitude of question marks I have.

    I had to stop my nr 3 Pontus try. I had spent all of my initial cash on diplomacy and was left with...
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    Help required....

    With essentially learning the game.

    I've hardly played vanilla, having only played it for a couple of weeks on launch. But DeI tempted to pick up the game.

    As you might suspect, the mod is...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    As someone who hardly played the base game. I have no idea what is going on or what to do
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    Re: AI (enemy)Units Not Acting Cohesively

    Sounds like RTW AI to me ;)

    Also, single phalanx units charging you seems better than when it has 2 lines of phalanx and it just sends them into your center making one big messy blob.
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    Re: Spartans are a joke compared to Greeks.

    ???

    What am I missing here? No building provides your units with experience bonuses. Be it the highest barrack tier or a temple.
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    Re: Roma Surrectum 3.1 POST your Empires (2019)

    Summery greetings, fellow Emperors and Generals

    https://i.ibb.co/sbhQBJC/Sem-T-tulo.jpg

    Above follows my Pontus campaign on VH/VH with the 4 turns per year mod. Battles on VH was a mistake
    ...
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    Re: Back to Roma Surrectum

    Roman empires deserve nothing but to fall apart
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    Re: Roma Surrectum 3.1 POST your Empires (2019)

    I've reinstalled the mod. I see the flow of empires remains slow.

    Worry not, sometime soon I shall bring wrath upon the roman scum
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    Sticky: Re: RSIII problems and bugs

    This didn't work for me. It just made the game get stuck. I went into faction selection screen, chose one and it doesn't move from there. What did work was the old "turn off shadows" fix. Unless, of...
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    Sticky: Re: RSIII problems and bugs

    I bought a new laptop relatively recently, ergo a machine with updated specs. I installed RTW and BI and the mod installation went without hickups, however when I started the game and any campaign,...
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    Re: Issues within RS 3.1

    Seems to be working. I installed the 3.1 patch and added the 4 tpy mod again.

    Also, apologies for hijacking your thread.

    Off-topic: Forum functions are still a bit slow
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    Re: Issues within RS 3.1

    Hmm, would this affect pre 3.1 campaigns and would I have to reinstall the 4tpy mod?
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    Re: Issues within RS 3.1

    There's a 3.1 patch?
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    Sticky: Re: RS2.6\RSIII questions & answers

    Forts and sieges I suppose. Build forts and/or capture cities and force the enemy to besiege you.
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    Re: Back to Roma Surrectum

    I dunno man, I just do the usual [./spoiler] [.spoiler] without the dots.
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    Re: Back to Roma Surrectum

    Anyways, if you wanna make that Empires thread go right ahead. Can't promise you a steady flow of pictures though :D
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    Sticky: Re: RS2.6\RSIII questions & answers

    The usual recommendation I suppose: fight fire with fire. Put more archer (or slingers) units in your armies, as well as adding more spears.

    And if you're bored enough, take advantage of the...
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    Re: Back to Roma Surrectum

    Not entirely sure if there are many of these 'old' players around other than Alavaria.

    OT: Is it me or the quoting option is not working?
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    Sticky: Re: RS2.6\RSIII questions & answers

    I think that at this point, in a mod like RS, you don't use skirmishers anywhere other than from the back, with minor exceptions. There's no significant casualties to be incurred from the front,...
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    Re: Back to Roma Surrectum

    I too recently came back to RS after a prolonged absence.

    Unlike some of you, I'm not returning from modern games. I've had the same laptop for 10 years now and I'm too stingy to make an...
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    Re: Back to Roma Surrectum

    Romans still being slaughtered
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    Sticky: Re: RS2.6\RSIII questions & answers

    You mean trait hopping? If I remember right, Greek physician was one of those things you come pass around to other characters and the one that originally had it, would get it back the next turn. Is...
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    Sticky: Re: RS2.6\RSIII questions & answers

    Are you saying the game frames it as a babies to number of settlements the player has?

    So, what then? The more regions you have the more kids your family members will produce?

    Cause I have this...
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    Sticky: Re: RSIII pictures and postive comments....

    Pontus

    Medium/Hard
    4tpy

    Allies: Ptolomies
    Enemies: Seleucids, Parthia, Sarmatians, GCS, Rome.

    First victory conditions met following Pergamum's erasure after their betrayal.
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    Sticky: Re: RS2.6\RSIII questions & answers

    Question: what are the requirements for a family member to generate offspring? Is it simply a matter of him needing to remain in a city for a set number of turns?
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    Sticky: Re: RS2.6\RSIII questions & answers

    http://www.twcenter.net/forums/showthread.php?540792-RS-2-6-Post-Your-New-Empire

    http://www.twcenter.net/forums/showthread.php?732197-Roma-Surrectum-III-Post-your-Empires
    ...
  36. Re: There are a few more of them then there are of us...

    I recall giving Capua a try back when those factions were added. I remember the start being quite hard, with all the armies you have and the damage they incur on your economy. Think I managed to...
  37. Re: There are a few more of them then there are of us...

    I see that you're still around playing :)

    I will forgive your choice of faction though. Not entirely romans, but still too close for comfort
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    Sticky: Re: RSIII problems and bugs

    Well you know me, I'm avid collector of roman eagle standards (and heads). In fact, if you'll excuse, Rome is funneling their precious legions into Byzantium. I must prepare their welcome.
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    Sticky: Re: RSIII pictures and postive comments....

    I guess players are kinda away from the mod right now, huh
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    Sticky: Re: RSIII problems and bugs

    After over a year away from RS, I've returned to slaughter roman scum.

    However, there's a couple of issues that are bugging me:
    - my Launcher refuses to save any changes. My particular issue here...
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