Search:

Type: Posts; User: GourmetGorilla; Keyword(s):

Page 1 of 13 1 2 3 4

Search: Search took 0.16 seconds.

  1. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    Download links for part 2 are broken, as is the mirror for part 1
  2. Re: Game crash around year 417 & 420 (turn 90 to 101)

    Typical.

    https://www.twcenter.net/forums/showthread.php?796442-How-to-bypass-CTD-or-Runtime-Error-when-playing-FotE-EP-Revised&p=15782432#post15782432
  3. Replies
    6,388
    Views
    1,017,460

    Sticky: Re: [Support] Bug Reports

    On another issue, it seems that the level II Shipwright allows you to recruit quinqueremes, but not triremes. When you upgrade to the level III Docks, you can recruit triremes, but not quinqueremes....
  4. Replies
    6,388
    Views
    1,017,460

    Sticky: Re: [Support] Bug Reports

    I'm encountering frequent bugs with the population system, where disbanding units in a province is disruptively hit or miss. I often have to save & reload a half dozen times or more before it works,...
  5. Replies
    7,558
    Views
    1,208,351

    Sticky: Re: [Feedback] Questions, Critiques and Requests

    I completely agree, but from what I understand, it was because they didn't think it was worth the time to edit the startpos file. I hope they'll reconsider eventually. The Restitutor Orbis reskin was...
  6. Re: Divide et Impera 1.3.1 Public Beta Released!

    Double post, sorry. It's my first time back to these forums in a while. :tongue:
  7. Re: Divide et Impera 1.3.1 Public Beta Released!

    Check your load order to make sure the beta is at the very top. My Mauryan Reformed Longbowmen have their bows in hand, and the Warrior Guildsmen have their weapons too. As for the Loricati Scutarii,...
  8. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    I have my doubts, but I'll try a campaign with that DLC deactivated.
  9. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    I use the old launcher, and that's where it stores the load order.

    Perhaps it's best not to use the revised version if I'm not playing as ERE/WRE? I've never had the issue while playing as...
  10. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    358011
    Load order looks okay as well
  11. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    I haven't used any of the auxilia submods at all. From the start of that second campaign, only EP reloaded, FotE + EP revised, and FotE proper. Those three mods were designed by you to be compatible....
  12. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    On the subject of the CTD, I tried deleting the aurel_agents table from the db, and it prevented one of the CTDs, but not the other three, meaning whatever was causing it was delayed rather than...
  13. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    At no point was he harassing you lol. Sure he was beating a dead horse, but he certainly wasn't being hostile.

    You have a right to be proud of your work, and to defend it if anybody suggests...
  14. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    He didn't demand it, he offered to help, next time just say "it's not possible to do that at this stage", and leave it at that. No need to take things so personally. At any rate, back to...
  15. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    You told him you didn't know the cause, because it didn't seem to be the issue with too many units able to be recruited in a province, but perhaps there was a miscommunication. Keeping my fingers...
  16. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    358004

    Looks like another player encountered the same issue earlier this month.
  17. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    Exactly, you suggested that I was using outdated mods. That's precisely what's next on my slate, is a fresh FotE campaign without either EP mod. It's frustrating to lose campaigns repeatedly.
  18. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    I'm using the most up-to-date versions, no other mods. I am using the reloaded version, as I stated earlier.
  19. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    Have you played any campaigns from start to finish? Which factions were you playing? I want to confirm for myself that your mods don't conflict, and if it gives credence, I'll deactivate the...
  20. Replies
    44
    Views
    18,837

    Re: [Preview] Kimbroz

    Hildisvini is the one that means "battle boar", I think you mixed up the descriptions between Akwinoz & that one, also Hildisvini, not Hidlisvini, but you got it right in your comment. I'm thrilled...
  21. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    I'll be damned, it happened again. Reloaded a save from several turns before, and sure enough, it happened again on the same turn--this time during the ERE's turn. No idea what that faction was up...
  22. Re: Building Prerequisites for Recruitment

    I might suggest having the pikes be able to be recruited as a horde as well, I do see them listed under the tavern lvl III building.
  23. Re: Building Prerequisites for Recruitment

    Thanks
  24. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    That stands to reason, thanks for explaining. Sounds like it's probably a vanilla bug.
  25. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    I understand that you've already put in a lot of hard work, and are afraid of having to touch the startpos with a ten foot pole ever again. I've been a tester with DeI for years, and I know how to...
  26. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    Yes, I use the old launcher release candidate, with FotE as well as the updated EP https://steamcommunity.com/sharedfiles/filedetails/?id=1676827914 &...
  27. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    Two repeatable end-turn crashes, both on WRE turn while WRE is attempting to use agents against my hordes.

    https://drive.google.com/open?id=18UZoDn32HM2JXT6zXxTvJ_qinDpZIjbh
  28. Re: Building Prerequisites for Recruitment

    Also, is it intentional that Funditores Gothorum can only be recruited from the rank II Hunter's Camp, but not from either of the rank III or IV recruitment buildings?
  29. Building Prerequisites for Recruitment

    Is it possible to recruit pikemen as the Visigoths? Both hordes start with four each, of Pedites Contarii Gothorum, but I see no way to recruit more.
  30. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    Also, Burgundians have a starting mission to recruit five of a certain unit, which appears to be a Langobards unit, while the Alemanni have a mission to recruit five of a Burgundian unit (they...
  31. Replies
    571
    Views
    112,569

    Sticky: Re: Bug Reports

    Some factions seem to lack the ability to recruit spies, or at least no building appears under the prerequisite when you hover over it (i.e. Burgundians)
  32. Replies
    29
    Views
    11,998

    Re: Fall of the Eagles 6.0 Released!

    THANK YOU FOR THIS
  33. Replies
    33
    Views
    6,513

    Re: [Preview] Indo-Carthaginians

    Also forgot the long-lost secret of the "elephant" octaremes. Mistranslation got the better of you it seems, those were elephant seals!
  34. Re: [Help needed]Wierd diplomatic problems with 1.2.2h saves after patch 19

    Oh whoops, just saw that earlier post. Let's keep our fingers crossed.
  35. Re: [Help needed]Wierd diplomatic problems with 1.2.2h saves after patch 19

    If this is a vanilla issue, has anybody tried filing a bug report with CA? Just curious
  36. Replies
    8
    Views
    2,587

    Re: Elephants insanely OP?

    And the person asking this question is named Scipio Africanus...of course. :laughter:
  37. Re: War Has Been Cancelled on Account of Snow

    https://pigroll.com/img/meanwhile_in_canada.jpg
  38. Replies
    3
    Views
    1,310

    Re: Turn End Crash

    Weird, I just started playing again and am having end-turn crashes as well. Scordisci this time around, Axum the last time oddly enough.

    EDIT: and it's a repeating crash, Knossos this time--here's...
  39. Replies
    2
    Views
    1,332

    Camera Mods?

    Are campaign/battle camera mods, such as Olympian's, compatible with FotE?

    Or will these cause problems, as with DeI?
  40. Re: Musical Identity for Persia! Help needed!

    There's plenty of old-style Persian music out there, for kamancheh, etc.

    There's a whole genre of Persian traditional music. The spirit of it is what you're going for, not necessarily...
Results 1 to 40 of 498
Page 1 of 13 1 2 3 4