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    Re: Peloponnesian War Question

    Macedonian Wars is so much better it really is no comparison, but give it a shot and see what you think. Word of advice, before you try it, write down your mod load order so you can revert back...
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    Re: Peloponnesian War Question

    I'm also a fan of the classical period. If you look on the official submod page, you can find a link to a version of Wrath of Sparta that works with DEI. ...
  3. Thread: reforms

    by Callicles
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    Re: reforms

    For each of the reforms, does any one know what the historical date would (or should) be? Marian reforms are easy, 107 BC, but when the team was creating the others, what dates came up?

    Roman...
  4. Thread: reforms

    by Callicles
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    Re: reforms

    I agree.

    I'm biased because I typically only play Athens or Rhodes, but I wish there was a way to remain small but still get the reforms as time goes on or after sustained contact with certain...
  5. Sticky: Re: [Official Submods] Collection of Official Submods

    I'm sorry if this is posed elsewhere, but I wasn't able to to find it - does the old Wrath of Sparta mod still work? I tried to do AFP Macedonian Wars and I'm getting CTD, so then I tried to see...
  6. Re: Tips Please - Allied Armies Stagnant in my Territory

    This is great! Thank you!
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    Request - Emergent Factions Playable

    The AFP mod is great, but would love an emergent factions mod. Maybe this is just late night musings, but it would be fun to play a rabble army of Helot rebels in the Peloponnese at war with Sparta...
  8. Poll: Re: [Poll] Vote for your favourite Hellenic faction

    I voted for Athens, but I also enjoy playing Rhodes.

    Do the AFP Hellenes have fully developed rosters? I'm leaning towards Knossos, Lydia or Bithynia (not Hellenes, I know) for my next campaign.
  9. Tips Please - Allied Armies Stagnant in my Territory

    Greeting friends. Does anyone know how to get an allied army to move out of your territory?

    I'm playing as Athens, and I'm allied with the Odrysians. They helped me take Krete more than 20...
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    Re: 2021 Essential Mods

    Does anyone know if there is a mod that increases unit recruitment times? If found an older mod on steam (https://steamcommunity.com/sharedfiles/filedetails/?id=1681362306) but not sure if it works...
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    Re: Siege & Blockade Question

    That worked perfectly! Thank you!
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    Siege & Blockade Question

    Greetings friends.

    I have an army besieging Pella, and I have a fleet in the gulf blockading its port. If I launch the attack from land, the blockading fleet does not participate. If I launch...
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    Re: [RELEASE] Divide et Impera 1.2.7 Released!

    Congratulations to the entire team for another fantastic update! The new features are excellent! Job well done!
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    Re: 2021 Essential Mods

    Jake,

    Do you think the turtle parts work with the new update or should I wait on that too?

    Thanks,
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    Help with New Agent Action

    I've been playing around trying to come up with a new agent action. Just to see how it works, I want to change the deployed dignitary trait from stealing money to improving relations. I can't figure...
  16. Re: Possible major Ideea for DEI mod but also for all total war campaign maps: Small Villages

    Following up - I tried out the villages mod I linked above. It is an interesting concept, but in my humble opinion, the graphics for the towns are about 3 or 4 times too big. For example, Naupaktos...
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    Re: 2021 Essential Mods

    Which combination of mods are best for slow gameplay? I like a very slow game as small factions. I use the following, but I'm eager to see if there's a better combination that allows for slow...
  18. Re: Possible major Ideea for DEI mod but also for all total war campaign maps: Small Villages

    Nothing comes close, but I remember there was this graphics mod that was intended to add the appearance of other settlements on the campaign map. They have no function on gameplay and are purely...
  19. Re: Editing Names of Generals and Politicians for a Faction

    I didn't overwrite names. I created a new list for Athens. All new characters spawned after the start of a new game use the new names. My personal pack includes the following tables:
    ...
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    Agent Minister

    I see in PFM an agent type called "Minister." Anyone know what it is for and how to activate it?

    Thanks!
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    Re: [SUB MOD IDEA] Agents

    Thanks, as always, for your encouragement. I'll play around and see what I can do.
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    Re: [SUB MOD IDEA] Agents

    Thanks! Do you think it would be easier to add different agent types or give existing agents additional "stances?"
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    [SUB MOD IDEA] Agents

    Hello all. I thought of an idea recently that may or may not be possible, but wanted to share in case others can make this idea better or help see it come to life.

    While a lot of players seem to...
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    Max Number of Turns in DEI?

    Hello all,

    I'm curious if anyone knows if there is a hard limit to the number of turns in DEI (or Vanilla)? I think I read somewhere that you can't progress after 999 turns, but I can't find that...
  25. Color Variation for Unit Skin in variantmeshdefinition

    Hello all - I've searched the forum and can't find this (though it is such a simple question it has to be somewhere...)

    How do I set a color for an object in variantmesh definition? For example,...
  26. Re: Editing Names of Generals and Politicians for a Faction

    Thank you Athanasios. Excel worked perfectly. I copied all of the vanilla and DEI references IDs into Excel and color coded them based on vanilla or DEI or my modded names. Then I sorted by number...
  27. Re: Editing Names of Generals and Politicians for a Faction

    I've confirmed that the reason names like Demetrius III Eucareus are showing up where they shouldn't is that the Reference IDs generated by Assembly Kit conflict with the Reference IDs for the new...
  28. Re: Editing Names of Generals and Politicians for a Faction

    Thanks for the support, Athanasios, (and for catching the typo!).

    Jake, yes, absolutely happy to share. I'm doing this for a submod for DeI, anyway, inspired in part by your PIGS mod. We're all...
  29. Re: Editing Names of Generals and Politicians for a Faction

    I was able to figure it out. The new characters are being generated with the new names (i.e., Kalliades of Acharnae, Aristoboulos of Marathon, etc.).

    Now I need to figure out how to change the...
  30. Re: Editing Names of Generals and Politicians for a Faction

    Hello again -

    After trying to do this over the summer with PFM, I gave it another shot today using Assembly Kit, and I think I'm close. I just can't get the new names to appear in the game.
    ...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    DEI is in my view the only way to play Rome 2. Thanks again for all of your work.

    I know there's another update in the works that I believe is expected to include some updates to Hellenic...
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    Re: "Arrange Marriage"

    I've never used this feature - is it limited to certain factions? I've never noticed it before and am really curious to see how it works? Does the spouse become part of your faction? Is it limited...
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    [WIP] Re: Celtic Chiefs and Germanic Warlords

    I would appreciate it, but I'm not sure if others would. Thank you for offering, but you need not do extra work on my account. Please keep up the great work.
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    [WIP] Re: Celtic Chiefs and Germanic Warlords

    Looks great! Thanks for sharing. I hope you include those generals in this standalone release that can be used with other mods.
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    [WIP] Re: Celtic Chiefs and Germanic Warlords

    Thank you for the quick reply. I looked at the images you posted in "10 reskinned or new added female generals/politicians for Thracians" and I noticed that the Thracian male characters look...
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    [WIP] Re: Celtic Chiefs and Germanic Warlords

    Great work!

    Would love to see your efforts for the Illyrian/Dacian/Thracian/Bithynians. Loved your work on the female generals for this group, but it seems that these look too much like the other...
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    Re: Athens Resurgent-Athens Reskin & Overhaul

    Never mind! Fixed it. If anyone else has the same problem with the Error unit has no class key assigned it is because you need to put this mod before the main mod.
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    Re: Athens Resurgent-Athens Reskin & Overhaul

    Hi, I just downloaded and tried this one out. I noticed that the Athenian Iphicratian Peltasts still says "Error unit has no class key assigned." I thought I read that this error was fixed, so I...
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    Re: [Submod] Age of Hellenism for DEI

    @ L. Annivs,

    What is the "Piraeus Port" mod? I haven't been able to locate it.

    Thanks,
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    Sticky: Re: [Guide & Tips] 1.2 CAI and Diplomacy Guide

    30 seems low to me. A faction won't really be "friendly" until you are consistently above 100 in my experience. Most of my allies when I play are above 125. The best way to accomplish that is to...
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