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  1. Replies
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    [Resource] Re: Resource Works by paleologos

    Cool. I have some pics of some of the units I have made in a folder at my twc profile page if you want to have a look. :)

    Oh yeah, what mod are all of your models for?
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    [Resource] Re: Resource Works by paleologos

    Awesome work Paleo, really top notch. Maybe we could do a collaboration sometime.
    +rep.
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    m2tw hosted by steam

    Was wondering if some kind person could inform me (before I launch into this) if it is possible, or advisable, to unpack game files, in my m2tw game that is hosted on the steam site. Any and all...
  4. Re: Question about a quick mod for kingdoms america, by a non-coder.

    Thanks again Gigantus, I will definitely check that out.
  5. Re: Question about a quick mod for kingdoms america, by a non-coder.

    Thanks for the quick reply and the in depth link Gigantus. Hopefully me, a humble unit maker, can get the hang of some coding, or find someone to help. :) +rep
  6. Question about a quick mod for kingdoms america, by a non-coder.

    Was wondering, since I am not a coder, how difficult it would be to do a few basic tweaks to the Americas mod to make it more Native faction focused.
    The modifications I had in mind were (to begin...
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    Sticky: Re: [C&E] Map Preview

    Well I assumed you wouldn't want to add the Tainos as your mod starts kinda late, but I figured a few more regions in the Greater Antilles would allow more campaign options for other European...
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    Re: [C&E] Questions & Suggestions

    Well speaking of the Greater Antilles... it would be great if about three regions could be added to Cuba and Hispaniola, and maybe divide both Puerto Rico, and Jamaica in two parts. This would be...
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    Re: [C&E] Questions & Suggestions

    One easy suggestion would be to allow native factions to finally recruit mercenaries.
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    Sticky: Re: [C&E] Map Preview

    Incredible map Frunk. I can see how much work you have invested in it. If I may humbly and respectfully inquire if it is possible to add more regions. I absolutely love the amount of work you have...
  11. Re: Recruiting (M2TW) - Colonies & Empires: an Americas mod

    Well thanks for the too kind words, I saw your map pics, and looks like you did a great job with a more realistic representations of provinces, I especially liked the increased complexity in the...
  12. Re: Recruiting (M2TW) - Colonies & Empires: an Americas mod

    Great ideas, hope you start getting some help. I don't have any time right now, but I have some really old models I made from long ago failed mods that I have worked on, I'll have to see how intact...
  13. Re: Proposed/in progress: Expanding the Americas Campaign

    @ Uchiha That is exactly who I modeled that unit on, I think I got pretty close to him. I agree with your multiple abilities idea. There are many depictions in the various Mixtec codices of...
  14. Re: Proposed/in progress: Expanding the Americas Campaign

    Well thanks for the compliment. I have over the years made many units for various mods, that is why I wish we could get a full team together and finally get a mod done. Anyway alot of the units still...
  15. Re: Proposed/in progress: Expanding the Americas Campaign

    Here are a few elite maquahuitl variants I have been working on https://imageshack.com/i/mv1dq8phttps://imageshack.com/i/mv1dq8p Oh yeah, love the map pics so far British Chap.
  16. Re: Proposed/in progress: Expanding the Americas Campaign

    Well I'll be happy to work on some native american units if Uchiha wants to see how many other people he can round up. Nudge, nudge. :)
  17. Re: Proposed/in progress: Expanding the Americas Campaign

    I wish we could get a New World mod team together. I have tried several times, but we can never get enough people with the nuts and bolts modding skills to get it done. I do a lot of unit modding,...
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    Switching unit weapon type

    Hey everyone, haven't posted for a while but had a question. I understand how to switch weapons as far as creating 3d models and texturing is concerned. Just needed to know what files are involved as...
  19. Re: Kingdoms and Empires 1492 A.D.--INCAN FACTION SYMBOL PREVIEW 2/15/13

    Sounds good, just let me know when your pc is up. So there is still work being done on the mod? How much of a team do you still have?
  20. Re: Kingdoms and Empires 1492 A.D.--INCAN FACTION SYMBOL PREVIEW 2/15/13

    Hey King William, was wondering if you are still interested, I can send you many units I have from previous failed mods I have been with. I have a large number of various Native American faction...
  21. Re: [WIP] Maya: Total War (New Unit Teaser Nov. 24th, see 1st post)

    Saxdude where have you been. What is going on with the mod?
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