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  1. Replies
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    Re: Campaign AI Bonuses Mod

    Cool dude

    Thanks a lot!

    Will play around with the less civilised factions
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    Re: Campaign AI Bonuses Mod

    Hey dude,

    Sorry to double post, just wanted to ask something.

    After playing the Roma campaign to about 300ish turns a few times. H/H difficulty.

    Its to do with the money bonuses, how would...
  3. Re: New to EBII (Wow!) - Reelection to Roman offices?

    Its based off age and military experience too.

    Best to educate kids in Roma or anywhere with a school, keep an eye on them until about 24, if they gain the cultured trait move em off to serve...
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    Re: Javelins still broken, EDU help?

    @Marzilla, no they still use the animation and run up to get momentum. I like it, I've seen people moan about it alot in the past but I like it. You have to choose to either skirmish with the enemy...
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    Re: Javelins still broken, EDU help?

    Right. More testing with some results!

    So I've been doing the tests on 2 Hastati, 2 Priniceps and one Triari (All Camillian) against Carthage with liby phocians and 4 samnite spearmen. (excuse any...
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    Re: Javelins still broken, EDU help?

    Sorry to ask again but after playing "INVASIO BARBARORVM 2: CONQVESTVS BRITANNIAE III" I've noticed their missiles on line units seem to function as intended.

    Here's the EDU;

    type ...
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    Re: Javelins still broken, EDU help?

    So I gave it a try and didn't like the results. The units are literally in a balls haha

    Also noticed some units still standing idle but generally combat did seem better and the early skirmishing...
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    Re: Javelins still broken, EDU help?

    Cool I've give it a shot in custom and see if its worth going through the EDU to change it all.

    Of course you've got the newer version my mistake.

    Any word on a new release? Had a read through...
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    Re: Javelins still broken, EDU help?

    Reinstalling a fresh one 2.35 now dude

    Will try the edits and post back in an hour so.

    Will that then have the unintended side of effect of say hatasti or princeps fighting in loose formation...
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    Re: Javelins still broken, EDU help?

    Hey dude!

    Thanks alot for the quick reply

    Would I simply find and replace all the units in the EDU with the square formation to the horde formation and stats you've posted?
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    Javelins still broken, EDU help?

    Hello

    Absolutely love this mod but one thing is driving me crazy and I'd like to change it. I know very basic notepad++ and vaguely what files to edit.

    I can't stand the bug where units stand...
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    Re: [WIP] Unreal Total War: EBII

    Hey Khan, any recommended difficulty for battles?

    Tried it on normal and hard and the AI is slaughtered by roman javelins (they were unarmoured aedui).

    Just checking its correct, the units...
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    Re: Campaign AI Bonuses Mod

    Been Playing it on very hard as Rome, really good dude. Big armies but not stacks, haven't got into Greece yet but Eprious has taken most of it with Makedon and Greek States still kicking about.
    ...
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    Re: Campaign AI Bonuses Mod

    Hey dude, Was trying this out and noticed that Carthage and Macedon (Maybe the rest of factions too) were bankrupt and not too aggressive. This was around turn 75 or so.

    Noticed the AI was more...
  15. Replies
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    Re: Realism Core v5 for LME4

    Nice one with the hot fix, hadn't seen that on the posts.

    Can't figure out the 1807 bug oddly, it doesn't crash but after ending the first turn the whole world map is visible, armies agents etc. ...
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    Re: Realism Core v5 for LME4

    Okay well after reinstalling all of LME the campaigns all run fine, with your submod the 1807 campaign map is totally visible and the 1813 campaign ctd's after selecting a faction.

    From these two...
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    Re: Realism Core v5 for LME4

    Hi Sirlion,

    Just want to double check I'm using the mod correctly.

    The Europe campaign 1807 lets me see the whole map after turn one.
    The Batavian Republic line units have the pdguru faces but...
  18. Replies
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    Re: [Tech] Bug Reports 1.1 Version

    Hey guys, loving the new update. Just two quick things not even sure if there bugs!

    1. In the Macedonian Wars campaign Sparta is unable to select a bodyguard unit for their navies, not sure about...
  19. Re: (SubMod) Adds Celtic Garrision units and Fixes FOE Garrision bug

    Not responding on the splash screen for me sadly, not sure if anyone else is having trouble.

    Checked and made sure no other mods were causing the issue, hope it's a quick fix to get it sorted.
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    Re: [Request] New Unit Icons

    Hey dude,

    It might be possible to contact Dresden or whoever was in charge of the Roman unit icons for CROC for Rome 2.
    Most of the Roman icons would fit the units in Attilia but there would...
  21. Re: (Submod) Slightly Redcued Garrisons version 1.0

    Sorry for my mistake there, new update is great.

    Found a cheeky dirty fix for the issue of unit duplication in the recruitment tab!!
    (Original unit = will upgrade)
    (Copied unit = won't upgrade)...
  22. Re: (Submod) Slightly Redcued Garrisons version 1.0

    Sorry to report but the bug is present.
    Garrisons still remained after upgrading the town building chain but seemed it revert back to the tiny vanilla ones either after conquering a second...
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    Re: My Thoughts about increased garrison

    I'm not sure if its a known bug or if I'm just unlucky but after upgrading the main settlement building it reverts back to vanilla garrisons?
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    Re: 3.6 Progress Reports

    Been watching this thread for quite awhile, its a shame to see the same questions asked again and again.

    Glad this great mod is still being worked on and can't wait to try out all the new features...
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    Re: Medieval Kingdoms Total War: First Release!

    Congrats to the whole team. Awesome mod so far from the three battles I've played. +Rep!


    Small note.
    The English Billhooks are missing there name (Have the info description though)
    Peasants...
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    Re: [Tech] Bug Reports 0.95 Version

    Using 0.95j, started a new campaign as Athens and I'm unable to recruit any units (Apart from Mercs).

    Waited until the unit upgrade technology research tab and still nothing.

    Very odd.
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    Re: 3.6 Progress Reports

    Warpath is the DLC for Empire: Total War, it focuses on the American continent.
  28. Re: Divide and Conquer - Full Public Beta Release (Hotfix on Page 8!!!)

    Hey guys, awesome submod from what I've played.
    I did find a bug with Balin's campaign even after the hotfix. After reclaiming Moria the game CTD's on the completion of constructing a Mithril Mine....
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