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    [Resource] Re: Byzantine and Seljuk Building UI Icons

    Yes it is a kind of mausoleum :)
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    [Resource] Re: Byzantine and Seljuk Building UI Icons

    353791
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    [Resource] Re: Byzantine and Seljuk Building UI Icons

    Sadly I've deleted the high resolution renders. And I don't know anyone to help sorry :(
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    [Resource] Re: Byzantine and Seljuk Building UI Icons

    They do not cover an extensive building tree but they will soon, and I'm going to share/update the artwork.
    They will only have small UI icons. Making the big ones is an expensive task.

    Our mod...
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    [Resource] Byzantine and Seljuk Building UI Icons

    Here some of my building icons I made for my personal project. Some of them are modeled and rendered in Maya 2018 and painted in Photoshop. So they are unique :)

    ...
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    [Resource] Re: Byzantine Cities Strat Models

    Well I did finish it. But sadly it is lost :)
  7. Sticky: Re: [BC 2.4.2] : Standalone Patched Version - [Preview + Download] RELEASED!

    Well guys... Thanks for not putting me in the credits, I played and I saw 3 units I made for the project and some unit cards.

    REALLY THANKS!
  8. Thread: Is it legal?

    by Aura
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    Re: Is it legal?

    It's nice to know TATW is safe for now. :)

    Thanks for the information people appreciated...
  9. Thread: Is it legal?

    by Aura
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    Re: Is it legal?

    Well I know mods which deleted due copyright issues (copyin some material from a game to a med2 mod). I see no difference here. What is the privilege of Third Age?
  10. Thread: Is it legal?

    by Aura
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    Is it legal?

    Is it legal to ripping and adding some Lord of The Rings movie scenes to mod? Just curiosity...
  11. Deleting all factions, all units, all buildings and all anc/traits help

    Hi! I want to delete all factions, all units, all buildings and all anc/traits. How can I do this which files I need to change? (Btw there is nothing to with strategy map at this point so please not...
  12. Re: BASILEIA: Total War PROJECT 550-1461 (mod for M2TW-Kingdoms) --> Official News & Previews in Page 1

    As I said on the PM, great work my friend! Thanks for putting my name on the credits. :) +Rep
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    [Tutorial] Re: How To Add a New Climate Zone

    I tried it in one of my maps (Eurasia map) and its fully worked...
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    Sticky: Re: {DIK} >>> Download - Version 4.0

    I understand I'm a former modder myself too, I really understand you guys. Good Luck with the project I'll check 1648 :)
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    Sticky: Re: {DIK} >>> Download - Version 4.0

    Well guys I'm a friend of ikoo123 and I'll clarify the case for you. He just contacted me for a proper English translation. He mean that why there is no Constantinople included because it is the...
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    [Resource] Re: Byzantine Cities Strat Models

    @Wallachian

    I'm currently working on a Turkish Roster..

    http://i.hizliresim.com/gL697Q.jpg
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    [Resource] Byzantine Cities Strat Models

    The file include 6 different strat model 5 for Cities and 1 for Stone Forts. No descr_cultures.txt included...

    Preview;

    http://i.hizliresim.com/Ody8p0.jpg

    Download Link:...
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    Sticky: Re: The EBII Recruitment thread

    I'm thinking about joining as an UI Artist
    ...
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    Re: Attila Is Not Germanic! (Fan Art)

    It is not Chinese it is Altaic.
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    Attila Is Not Germanic! (Fan Art)

    http://i.hizliresim.com/lzvGpX.jpg

    In original version of this image Attila really looks like a Germanic King more then a Hunnic Warlord.( Especially his eyes. )

    He also reminded me Rollo...
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    Re: Deleting Building Trees and Units (EDB, EDU)

    Yep it goes well like 20-25 turn
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    Re: Deleting Building Trees and Units (EDB, EDU)

    Okay thank you I'll try to delete all related things.

    ...
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    Re: Deleting Building Trees and Units (EDB, EDU)

    Actually there is no need for three factions to start. I can start with only adding England (There is 1 Region 1 Settlement 1 Faction 1 Characther everything works fine). But thats not the point...
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    Deleting Building Trees and Units (EDB, EDU)

    How can I delete buildings and units? I want to get rid of every vanilla building (except "core_building") and unit for my project but it always CTD at the starting of the game. Splash shows up and...
  25. Thread: BC 2.4 Needs you!

    by Aura
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    Re: BC 2.4 Needs you!

    Well I'm back to modding for BC. I can set up Rusichi Anims for BC but not in that version I guess maybe in version 2.5 (Or another). Please PM it to me I'll share it on dev forum too...

    BTW...
  26. Re: What did i do wrong? game crashes before it starts!

    Try changing the location of the settlement maybe?
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    [Tutorial] How To Add a New Climate Zone

    Hello Total War Center community. This is my first tutorial hope you guys gonna found it useful :).


    Lets start with files we need;

    descr_climates.txt
    descr_aerial_map_ground_types.txt...
  28. Re: [WIP] Sortis de Aegaeum [4th Crusade Campaign]

    Oh this is kind of great information thank you!
  29. Re: [WIP] Sortis de Aegaeum [4th Crusade Campaign]

    My harddrive crashed so all mod data gone :(
  30. Re: [WIP] Sortis de Aegaeum [4th Crusade Campaign]

    Reserved
  31. [WIP] Sortis de Aegaeum [4th Crusade Campaign]

    http://imageshack.com/a/img841/9156/xk6qu.jpg

    Campaign Start Date:1212
    Campaign End Date: 1292

    Faction List;
    1.Latin Empire
    2.Empire of Nicaea
    3.Kingdom of Thessalonica
    4.Principality of...
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    Re: Kingdoms Crusades [Polished Kingdoms Campaign]

    Updated.

    And a small teaser from the map;

    http://imageshack.us/a/img11/6167/b5eb.jpg
  33. Thread: Aura's Workshop

    by Aura
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    Re: Aura's Workshop

    Thread up to date
  34. Replies
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    Re: Any update on BC 2.4 ?

    http://img199.imageshack.us/img199/2373/a7h0.jpg
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    Re: Any update on BC 2.4 ?

    Shields made by pacco or sumskilz I'm not sure which. Thank you guys btw :)
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    Re: Any update on BC 2.4 ?

    http://imageshack.us/a/img845/8324/rzah.jpg
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    Re: Any update on BC 2.4 ?

    I'm working on Seljuks of Iraq, Here is the completed units' "Unit Cards"

    http://imageshack.us/a/img534/6652/b0hb.jpg
  38. Thread: Extended Map v0.1

    by Aura
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    [Resource] Re: Extended Map v0.1

    Hey guys! Thanks :)
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    Re: Any update on BC 2.4 ?

    http://imageshack.us/a/img89/5964/x0nl.jpg

    Here is a Turkoman model I made while ago.
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    Re: Grass fade distance and battle map fog

    Thanks ! :)
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