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  1. Replies
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    Re: Add'l Faction Campaigns (Sub-mod)

    oh that's a shame
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    Re: New version ?

    Development of BC has ceased.
  3. Sticky: Re: RotK wins awards in 'Most popular Mod 2014, 2015, 2018 and 2019'

    Congratulations y'all! I love that Medieval 2 modding hasn't died yet
  4. Replies
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    Re: Add'l Faction Campaigns (Sub-mod)

    Now I'm wondering if this is compatible with the new patch...
  5. Sticky: Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    Just when I started my first playthrough in ages, a new patch releases. Very nice!
  6. Sticky: Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    new victory theme
  7. Sticky: Re: [三国上] Rise of Three Kingdoms - Official Mod Preview

    I think the mod is pretty much done now
  8. Replies
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    Sticky: Re: Fans suggestion thread for future releases

    Oh that's very nice considering there is no room for eiher Aitolian or Achaean Leagues
  9. Replies
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    Sticky: Re: Fans suggestion thread for future releases

    Quintus with the real talk lmao
    So you expect the players to kill off their own faction members?
  10. Replies
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    Re: Plus Ultra (A better Americas campaign)

    Yeah it's a quiet tragic piece of history
  11. Replies
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    Re: 2.35A Changelog

    IIRC that's the case
  12. Replies
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    Re: Plus Ultra (A better Americas campaign)

    @Jadli, "Plus Ultra" is the motto of the Spanish Coat of Arms and hence topical
  13. Replies
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    Re: Americas Grand Campaign

    What really brought them down were European diseases, without them the Europeans would have remained a tiny minority
  14. Replies
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    Re: Americas Grand Campaign

    Would it be possible to extend the map further south so that the Inca Empire and Portuguese Brazil can be included?
  15. Replies
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    Re: Americas Grand Campaign

    I'm amazed +rep
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    Re: The Swiss Confederacy- A Mini-AAR

    That's a lot of bloom lol
  17. Replies
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    Re: 2.35A Changelog

    From what I've been gathering it's Epirus.
  18. Replies
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    Re: Rise of the Eagles 1.0 is live

    Outstanding achievement +rep
    for future version you might get some more help with the map, from what I can see the geography e.g. in Germany is a bit wonky
  19. Replies
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    Re: Sengoku: Total War (a Shogun mod for M2TW)

    Still sad that DotS died :(
  20. Re: Breaking The Limits (Religions limit raised to 32, will release REALLY SOON)

    Good luck on your endeavor, +rep
  21. Re: Most efficient use of colonists for Baktria

    Upgrading Baktra to a Metropolis
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    twcenter working again :)
  23. Replies
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    Re: Toxic Masculinity

    bruh
  24. Replies
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Very laconic lol
  25. Thread: CATW 08

    by Morrowgan
    Replies
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    12,378

    Sticky: Re: CATW 08

    Starting the campaign brings me back to the provincial campaign menu hmmmm

    Edit: nvm problem solved
  26. Re: Machiavello TW (mid XV Century Italy) - original thread

    Grande lavoro!
  27. Replies
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    Sticky: Re: One more try...

    Maybe a NOM for EB 2 might be better?
  28. Sticky: Re: TGC - The Great Preview - 01.12.2019

    yeah the texts need some proofreading
  29. Replies
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    Re: Carthaginian Civil War

    Historical precedent seems to be hard to find, especially since EB 2 games are not determined real life results.
  30. Replies
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    Sticky: Re: EBNOM Updates Discussion

    Bra this mod is dead for now
  31. Replies
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    Re: Sengoku: Total War (a Shogun mod for M2TW)

    A faction moral system? Interesting
  32. Replies
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    Re: Sengoku: Total War (a Shogun mod for M2TW)

    Avatar checks out
  33. Re: Asia Ton Barbaron - ΑΣΙΑ ΤΩΝ ΒΑΡΒΑΡΩΝ

    I seldom necropost on dead mod threads, but with EB II steadily making progress it could be a good base for a revival.
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    Sticky: Re: RELEASED: RVINA ROMAE

    Invasio Barbarorum II has the best shot for more factions tbh.
  35. Replies
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    Sticky: Re: RELEASED: RVINA ROMAE

    Shame RTW has to do with that 20 factions limit.
  36. Replies
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    Sticky: Re: RELEASED: RVINA ROMAE

    Thank you!
  37. Replies
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    Sticky: Re: RELEASED: RVINA ROMAE

    Can you maybe upload the mod to another site (maybe Google Drive)? DepositFiles is pretty :wub:
  38. Replies
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    Sticky: Re: RELEASED: RVINA ROMAE

    JFC hell yeah +rep to all of you
  39. Re: I did change medieval2 to kingdoms fammit!

    you don't need to rename the medieval.exe because kingdoms.exe should come with the expansion
  40. Re: I did change medieval2 to kingdoms fammit!

    Uhm you need the Kingdoms expansion to run it. Renaming the medieval.exe won't help.
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