Yes, we want to include the concept in the future, maybe after the next release.
In regard to post the other concepts, I can post all of them, don't wory.
Updated political trees.
...
Type: Posts; User: Trarco; Keyword(s):
Yes, we want to include the concept in the future, maybe after the next release.
In regard to post the other concepts, I can post all of them, don't wory.
Updated political trees.
...
One of the main EB2 rules is that we don't want "history on rails", so alternate history is acceptable but it must be realistic. As an example, in my concept about the revamped Carthaginian political...
Brateres Coso may deserve an analysis. It's a weird unit that combines low armour with a professional status, it's formed by skirmishers but they are able to fight as line infantry and it's formed by...
That would be awesome :)
They are tonsured. The hairstyle is inspired on an Iberian bronze figurine.
A few new previews on twitter!
A new proofreader would be a good addition to the the team. After all, the 2.4 version will include many new texts.
My above comment is actually a misunderstanding (take into account that I define my level of English as humble, at best). That said, I used the auxiliary verb "may" to reinforce the notion that my...
Actually, it was just a generic suggestion, I can't know your style of playing this mod and I was just referring to the specific case of the garrison of Lapqi in case you wanted to apply a more or...
Actually 20 units wouldn't be historically accurate. I know that you may prefer a more gamey army composition in this case but 10 units for a garrison is more preferable. My guide about a historical...
I can't agree, you will still need that garrison due to the rebel script that in this case, it represents raids of some nomads and inland peoples.
Some written sources suggest that they had good relations, so I think that this change will be good even if from a gameplay point of view those sand wars could be fun :)
Thinking that the falcata is functionally identical to kopis is a very common mistake, buy actually they were very different weapons. Unlike the sabres and stright swords, the blade of the falcata...
Flavour and historical introduction. We will add the mechanic in 2.4 version. It also explains why your buildings in Sicily are damaged and the pools of some units exhausted.
This guide is your friend (pag. 138):
https://mega.nz/file/4JwUkJzb#JXCqpBI1YJsgEFvqRINu9RuUenqzmgIG41YmGbbZ348
+1
I would really love to have more provinces, units and factions but without losing the complex scripting.
In regard to the pre-Roman natives, we don't know any word for naming the Iberian Peninsula. Both Lusitanians and Celtiberians developed their scripts after the Roman conquests (although Celtiberians...
Lusitanio is in charge of the traits now, so he can give you a better reply than I. In any case, I am going to show him your question :)
Well, I can't go into details but the concept is very ambitious. Among some ideas, I can say that replacing the current governments and colonies in order to add new ones (with much more options and a...
No, developing the migration buildings in your homeland wouldn't be desirable. Instead, migration should be used in the periphery of your homeland. In the west it represents a process of...
Okay, here you have:
AA. VV. (2001): De la mar y de la tierra. Producciones y productos fenicio-púnicos. Ibiza.
AA. VV. (2006): Economía y finanzas en el mundo fenicio-púnico de Occidente. Ibiza....
All the new screenshots belong to the revamped Carthaginian city (both models and textures have been made by Ariovistus Suebus).
Thank you very much for wanting to como back to this mechanic later :)
Hi, youneuoy, I have another suggestion, could it be possible to change the settlement of a province when it's conquered by a specific faction? Currently we can change the name of the settlement and...
Some recommended bibliography (in English) for those who want to read about Carthage:
Beck, H. (2011): “The reasons for the war” en Hoyos, D. (ed.): A Companion to the Second Punic War. Oxford y...
IMO, there are several interesting opinions here. I wonder, if you would like to comment several suggestions to improve the late game and make the management of a big empire more fun. That said, take...
Actually, that's not what several researchers think. For example, Michael J. Taylor, a historian who has researched the Etruscan identity through, for example, the analysis of the panoplies,...
It's a lower number, after it, we will release 2.4. That said, please note, that in regard to 2.4 there is a lot of work still to do. In any case, the next release will include an interesting revamp...
Lusitanians, Carthaginians and Numidians among others. The changes will be important, so in some cases they could be understood as new factions.
It's not intentional. Could you say us if those provinces have the same resources? If so, that might be the problem.
I am not an expert here but wouldn't you have problems due to certain hardcoded limitations? for example, the invisble agent will eventually die (or be even assassinated) and disappear from the map....
Thanks for the suggestions guys but I'm asking for ports not for permanent forts :)
Thing is that in EBII, we don't use permanent forts because the CAI is obsessed with them, they pointlessly put...
Wow, that would be really great!
https://www.twcenter.net/forums/showthread.php?804512-What-do-you-think-is-missing-in-MTW2-Here-we-make-update-plans&p=15985927&viewfull=1#post15985927
I totally agree with you.
Thanks for the reply, it's perfectly understandable :)
BTW, youneuoy, I have another suggestion but it also looks like hard to implement. Anyway, in EB2 we use...
This! Just imagine if we could add, for example, the whole India without making the other parts of the map smaller. That said, this would be more interesting if we could also break the...
Indeed, unlocking province limits would be really awesome and the perfect complement of a potential expansion of the unit limit.
The new version will come with new texts and descriptions! Unfortunately, several of them have been written by myself, so we need a proofreader to do the dirty work and fix my limited writing. So, do...
This revolt event will be replaced in the next version by a new event in which you still suffer the youth rebellions but this time, you will "only" lose some unit pools and a few buildings will be...