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  1. Replies
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    Sticky: Re: Medieval Kingdoms Total War Suggestion Thread

    I endorse this. The most integral part of Medieval chivalric code was ransoming the nobles and slaughtering the peasants. :laughter:
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    Sticky: Re: Medieval Kingdoms Total War Suggestion Thread

    Only just realised the campaign had been released. That'll teach me to take my eye off things! Can I say, it is totally amazing, far better than I expected, even in alpha.

    I would like to make a...
  3. Re: Is anyone else feeling a bit jaded with Total War?

    Actually everytime I give this game a try the more I appreciate that there is a hidden gem lurking somewhere. Problem is I have a busy life, I'm struggling to get into the genre, and in the shortage...
  4. Re: Is anyone else feeling a bit jaded with Total War?

    Some very interesting points regarding terrain and tactical improvements in battle. To be honest, even after 20 years, I still don't know what advantages you get from being on a hill :laughter:
  5. Is anyone else feeling a bit jaded with Total War?

    I've recently bought Three Kingdoms and only played it for a week. The game is good (I cannot deny) but I just can't get into it. I was the same with Warhammer, Britannia and Attila before that. Even...
  6. Re: Is it no longer possible to select multiple unit types at once in battle ?

    Ah, ok thanks :thumbsup2

    I guess that's the new fangled replacement I mentioned! :-D
  7. Is it no longer possible to select multiple unit types at once in battle ?

    Surely someone is having a laugh if they chose to omit the option to select multiple unit types at once? (ctrl-I to select all infantry, ctrl-M for missiles, etc.) So unless I'm missing some new...
  8. Thread: Is it good?

    by large jack
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    Re: Is it good?

    I'm going to keep my opinion brief. Take the mechanics of this game forward please CA and make Medieval 3 !!!
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    Sticky: Re: [Tech] 1.2 Bug Reports

    No probs
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Sorry to harp on about this, but could your team consider making AI generals dismount before settlement battles? As it's really crap and game breaking that AI general cavalry just charge into the...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Thanks for clarrifying that for me Kam 2150. It amazes me that after 20 patches trying so hard to fix this beautiful game they leave behind glaring problems like that. Oh well, nevermind.

    So...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Why have CA spent so much time correcting this game, and have left one of the most glaring faults behind. I'm talking about suicide generals in settlement battles when the AI is attacking. Even when...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Strange? It seems to have stopped crashing so far, even with your mod installed. Maybe it was the wrong patch or maybe the gremlins have returned home to roost. I dunno???
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Does graphical enchancement for DEI work ok for you? When I use it I get stuttering on the campaign map.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    I would think using separate unit mods will at best unbalance your game, and at worst, cause it to crash.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Yeah I've had 8 battles and the crashes have gone, defo this mod causing the probs.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Ok thanks. I think it's the same file anyway. I only downloaded it a few days ago so if it's the same download link it will be the new file.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Ah that's interesting. The date of the link I downloaded from was 8 Jan. That might explain the crashes?
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Yeah the mod author still claims it needs an update, but I'm trying to see if it works with your patch. Still not sure if this is the cause of the crashes. I will have to remove them and try a series...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    I dunno it was just a link in the steam comments dating back to January I think. I'll have to check it out.

    Your description of the crash sounds exactly the same, except mine is more frequent,...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Hi I'm getting serious crashes during battles. The screen just freezes. I'm pretty sure this must be a mod issue as my computer is pretty stable and powerful. The only mods I am using are DEI (parts...
  22. Sticky: Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    How do I install this mod if I have definitive edition of MTW2? When I tried to load third age it says kingdom.esp missing.
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    Re: Surely this must be a bug?

    So nobody else is having the problem? That's really all I needed to know. I'll try it without radious then.
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    Re: Surely this must be a bug?

    Can someone tell me if this is a bug or not? I have three generals/governors who have low loyalty, about 2 I think. I give one of them an estate and his loyalty increased 2 points as can be expected....
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    Sticky: Re: Thrones of Britannia: Praise Thread

    Since the recent allegiance update I don't think I've ever enjoyed a TW campaign so much in many years. It's brilliant.
  26. Re: Why have CA removed the option to choose multiple targets for your allies?

    I think it's just something they've overlooked. I think Lusted might add it if enough people want it.
  27. Re: Brig's Thrones of Britannia "Steam Valve"(Humour Thread)

    "All his life he suffered from painful illness, either Chron's disease or haemorrhoids." QUOTE


    Bloody hell, no wonder he never sat comfortably on the throne!
  28. Why have CA removed the option to choose multiple targets for your allies?

    One of the innovative aspects I liked about the diplomacy options in Warhammer was being able to ask each individual ally to attack a specific enemy. So you could tell one ally to attack say the...
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    Re: Preview of Stainless Steel 3.0

    Sounds excellent!

    I was perhaps hoping for more options regarding rebellious characters? It would be nice if you could send traitors off to the tower, dungeons, etc.
  30. Re: Solution for: 'Unspecified Error' after Patching to 1.1

    I'm using the mod stainless steel 2 and this error happens every time in a particular battle.
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    Re: Reducing number of turns

    I find this turn/years thing a real pain in the rear. Why was this not a problem in Rome Total War??? When I played Vanilla the first time King William of England was still hail and hearty in 1130...
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