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  1. Sticky: Re: Last Alliance - Download, Information and General Discussion

    Yoo, in TWCenter 2020 Modding Awards Last Alliance is winner in Warscape engine, Musket Age category (tbh, it sound a bit ironic xD), thanks for votes ^^


    I recorded preview video of Numenor army...
  2. Sticky: Re: Last Alliance - Download, Information and General Discussion

    At this moment, all face models used in mod are from RII/Attila/ToB. Is more face models than this from these screenshots (on this previews are female faces from RII), but for preview I choose this...
  3. Sticky: Re: Last Alliance - Download, Information and General Discussion

    New unit - Númenorean Faithful of Golden King

    They are brutal warriors, veterans of many wars in Harad. Fully loyal to Pharazôn, they can kill for him even legal heiress of Númenor throne.

    AOR...
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    Re: modding campaign map

    As I know, generaly not. Only limit, it limit of regions on minimap (255), but still you can do campaign map with more regions, just minimap will not show these regions. Solution of this problem are...
  5. Sticky: Re: Last Alliance - Download, Information and General Discussion

    Three new models of Numenorean swords + one refreshed ^^


    Models by Sara Temer: Deviantart.com Twitter.com

    https://media.moddb.com/images/mods/1/42/41078/Numenorejskie_miecze.png
  6. Sticky: Re: Last Alliance - Download, Information and General Discussion

    In next update Númenor will get some additional middle-tier units, which will be better armored than current middle-tier, but with the same training level. Additionally, pikemen, who were only in...
  7. Sticky: Re: Last Alliance - Download, Information and General Discussion

    Refreshed models for Numenorean High Tier ^^ Is possible that I will implement more changes before release next patch (mostly more variety)

    Armor and weapon models by Sara Temer: Deviantart.com
    ...
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    Re: modding campaign map

    Well, in general rivers are obstacle to the army - depends of your decision whether on river will be fords/bridges and how much. In fact you can even make that river will be only visual and armies...
  9. Sticky: Re: Last Alliance - Download, Information and General Discussion

    Ahh, animations. No, is no there any new animations (is problem to add new shooting animations, but it need longer explanations), they use just throw torch animation which is set as shotting...
  10. Sticky: Re: Last Alliance - Download, Information and General Discussion

    What do you mean? Unit use new projectile, partly based on javelin projectile from RII and partly on other S2 projectiles
  11. Sticky: Re: Last Alliance - Download, Information and General Discussion

    Javelins \ ^^ /
    6mKzfoC_3Ko
  12. Sticky: Re: Last Alliance - Download, Information and General Discussion

    New unit for Númenor ^^ Lighter armored than most of other númenorean infantry and they have javelins as secondary weapon.

    Models by Sara Temer: Deviantart.com Twitter.com
    Concept by Edred:...
  13. Sticky: Re: Last Alliance - Download, Information and General Discussion

    Bracers probably will be fixed in free time - before was different tunic model under bracers and size of bracers is fit to this old tunic, so looks on too large on new.
  14. Thread: Sashimono

    by Sara Temer
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    Re: Sashimono

    Sashimono is as 3DS Max file in Assembly Kit files
  15. Sticky: Re: Last Alliance - Download, Information and General Discussion

    New outfits for Númenorean middle-tier soldiers ^^ Maybe I will add additional changes before release next build ^^
    ...
  16. Re: Information to modify sashimonos, nobori etc ...

    If you want modify symbol on sashimono for chosen clan, then go to models2.pack/variantmodels/mons and here you will find textures with symbols for all clans
    If you want modify sashimono flag...
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    [Proposal] Re: War of the West

    Huh, as I see probably both (Vistula Spit and Curonian Spit) were formed after ice age
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    [Proposal] Re: War of the West

    Polish wiki says that Hel Peninsula (long peninsula in north part of Gdańsk Basin) existed even in Mesolithic period, so Gdańsk Basin also should exist in this time :hmm: But your map will not...
  19. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    As I know, Shogun 2 and ETW/NTW use the same skeleton for horses, so you can use horse model from ETW/NTW (wchich, as I remember, is smaller than Shogun 2 horse model, and even you can find this old...
  20. Sticky: Re: Last Alliance - Download, Information and General Discussion

    New update is out! Download link in first post ;)

    Main changes in Alpha v0.2.1:
    - 11 new provinces (7 in Calenardhon and 4 in Gondor) - all under Wildmen control
    - Removed provinces on Tolfalas...
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    [Released] Re: All Clans Playable

    In last time I created better version of mod with all clans playable, thread here
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    [Proposal] Re: War of the West

    Huh, if you use whole free space in Shogun 2 campaign, then this will be pretty big British Isles
    About animations - my mod (Last Alliance) has large set of new animations, when I will finish work...
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    Re: modding campaign map

    You can import campaign map textures and things like tree models from FotS to base Shogun 2 (Sengoku) campaign, it nothing hard. Personally I suggest use Sengoku, because as I noticed FotS is a bit...
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    Re: modding campaign map

    Hi
    Well, (I will use here coordinates from 3DS max, will be easier to explain... and I will give you more extensive answer) the largest published campaign map is from Morning Sun and has size:...
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    Re: Rebel army modding?

    In theory: Create new rebel faction (or standard faction which will be emergent faction in campaign) and give them units which you want in faction_rebellion_units_junctions table and in startpos...
  26. Sticky: Re: Last Alliance - Download, Information and General Discussion

    @Large Hazard Well, for me mods with only custom battles isn't interesting, so in my mod I focused on create campaign mod, so from first release campaign is available ;)

    And I have small preview...
  27. High Elves Update released! - Last Alliance: Total War Alpha v0.2.0

    This is article from moddb page
    https://media.moddb.com/images/members/2/1840/1839819/profile/Last_Alliance_Alpha_v0_2_0.png
    Mae govannen!


    Okay, let's start from most important thing - Last...
  28. Sticky: Re: Last Alliance - Download, Information and General Discussion

    Last Alliance: TW - High Elves Update is out! ^^

    Mae govannen!
    Let's be honest: I spent very too much time on work on this build. And probably here is less new content than many of you expects....
  29. Sticky: Re: Last Alliance - Download, Information and General Discussion

    Progress with campaign map (High Elves Update):


    Things done:
    - Added all new regions (27) (except Ered Luin - will be in patch with dwarves)
    - Added farms and ports
    - Added rivers
    - Added...
  30. Thanks for inviting me to interview ^^ @alhoon...

    Thanks for inviting me to interview ^^

    @alhoon Maybe not humble person, but for sure critical of my work ^^'
  31. Sticky: Re: Last Alliance - Download, Information and General Discussion

    Thanks for inviting me to interview ^^


    I have next small preview of upcoming release, one from low tier units for Kingdom of Lindon:...
  32. Re: Is it possible to add skills in startpos.esf?

    No, just I don't how to do it via PFM (because edit startpos via PFM isn't comfortable, so I do it if I need quickly check something, and only small things), so I suggest you another way to try do it
  33. Re: Is it possible to add skills in startpos.esf?

    So probably you need write the script
  34. Re: Is it possible to add skills in startpos.esf?

    Just use Assembly Kit (don't forget to install unofficial patch: here). In Assembly Kit you can give ancillaries and traits for starting characters. To give traits for characters who will spawn in...
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    Re: Oda/Tokugawa alliance startpos.esf

    Just edit it via Assembly Kit for Shogun 2. Much more faster and comfortable way to edit startpos. Assembly Kit you can download from steam and remember to install unofficial patch (here)
  36. [Released] Re: All factions playable! [No reskinned vanilla major faction]

    New update available on MODDB and Workshop (fixed some bugs)
  37. Sticky: Re: Last Alliance - Download, Information and General Discussion

    No, archers with shortbow use the same animation set like those with longbow (+ both have disabled string anim, because I don't know how to edit vanilla string anim)
  38. Sticky: Re: Last Alliance - Download, Information and General Discussion

    Next models for elves ^^
    https://media.moddb.com/images/mods/1/42/41078/Elfi_krtki_uk_i_koczan.png
    https://media.moddb.com/images/mods/1/42/41078/Elfi_lekki_hem.png...
  39. Sticky: Re: Last Alliance - Download, Information and General Discussion

    Nah, just I don't like modeling clothes too much, because by all time of working on this I was be like "I don't have idea what I'm doing" xD

    But I glad that you like this model ^^
  40. Sticky: Re: Last Alliance - Download, Information and General Discussion

    New model of tunic for elves ^^ Tbh I don't have much skills in modeling clothes but I think that looks enough good
    https://media.moddb.com/images/mods/1/42/41078/Elfia_tunika_1.png
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