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  1. Replies
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    Re: Bulat Steel 2.1.5

    Thanks for your amazing work! Where can one download an english translation for 2.1.5 Extended?
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    Re: Tsardoms Total War - Ask all questions here

    I am loving the new campaign, lots of challenges starting out with gothic plate late units as well (especially for Orthodox factions). any tips on late game army composition for the Romans? I am...
  3. Largest population of a city in the SSHIP

    Hey there friends! I am loving the new campaign, random question; what is the largest population folks have reached on this mod? My current best was about 130,000 with Constantinople in my current...
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    Re: Tsardoms Total War - Ask all questions here

    This is easily the best mod for M2TW in terms of historical accuracy and gameplay quality. Quick question, how many folks here play it as 4tpy? I have in the past and have enjoyed the slower/more...
  5. Re: IMPROVED DESCRIPTIONS AND STATS BY J.A.LUNA

    I love this submod especially with its focus on the improved names and formation options. I still am wondering about the balance of the Roman cavalry in the later game. The Scholarii still only...
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    Re: SSHIP - General Discussion

    Do low taxes still effect the chivalry of generals in SSHIP?
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    Re: 098 teaser: WONDERS (or unique buildings)

    I will find the save later and upload it! Perhaps a missing hidden resource for Wien? The Speyerdom works brilliantly!
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    Re: 098 teaser: WONDERS (or unique buildings)

    i love these unique buildings, something this mod does better than any other right now....does anyone know if the Stephansdom for Wien works with an HRE campaign right now, I am well past the Notre...
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    Sticky: Re: The CROWNS system

    Greetings all! Does the HRE crown still work? I've been trying to get it and have been unable to thus far, has anyone been able to achieve it?
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    Re: SSHIP - General Discussion

    quick question on population growth, playing as the Romans, is it correct that the Orphanages/Xenons have negative population growth on their effects? For example on the Megale Xenon it says -2.5%...
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    2tpy vs 4tpy

    For this mod is it more realistic to do 2tpy or 4tpy, with my Romans campagin I am at turn 251 with the 4tpy (have enjoyed the slower burn) and pop of Constantinople/Thessaloniki has maxxed at 480k...
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    Re: Later game Romans on SSHIP

    I agree and I love the proposals! Another option would be to make Scholarii only recreuitable in Constantinople and restore their stats to where they were in past versions of SSHIP and SS,
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    Re: Later game Romans on SSHIP

    I am only up to turn 50 myself! Based on unit tests it really seems like the only viable option for the Romans late vs western heavy cav would the Siphonatores sadly, and as they are kinda gimmicky...
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    Re: Bugs Reports & Technical Help

    I had an issue with some entries for the dismounted turkopole archers and the Sudan archers for Fatimids, I wasnt able to fight any battles against the Fatimids until I fixed those entries (I think...
  15. Sticky: Re: [DOWNLOAD] BELLUM CRUCIS 7.0 - Download link and Translation

    What are folks favorite submods for Bellum Crucis? I feel like the most stable is still the Wino mod with the Piter AI
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    Re: BYZANTIUM (Politeia ton Rhomaion)

    I agree, considering how historically effective these rare Roman Tagmatic units could be, I am kinda surprised that they are weaker than Russian, Eygptian and HRE heavy cav in the late game. I am...
  17. Re: Quality of life fixes, estimates on next beta release

    Well this is the most stable version of SSHIP I've ever played, and bravo for that script, dynastic marriage alliances are something I wish more M2TW mods utilized, all I usually do with the Romans...
  18. Re: Quality of life fixes, estimates on next beta release

    Haha yes I am sending Manuel west to Antioch, hopefully he will find a crusader bride! The way the traits work now in SSHIP is truly a work of art, are their any plans to review the Roman units...
  19. Re: Quality of life fixes, estimates on next beta release

    It worked for me after waiting, thanks so much for posting the link Jurand, I love the new buildings for the Roman campaign!
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    Re: BYZANTIUM (Politeia ton Rhomaion)

    I agree that they should both have the shield wall! Also, shouldnt the AP mace attack for Scholarii be higher than 4? I see other similar cavalry have ratings of 5 or 6 in that area now, making the...
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    Later game Romans on SSHIP

    With the most recent iterations of SSHIP, how are folks approaching the late game with the Romans? I've noticed that Scholarii are now much weaker than in prior versions and "vanilla" SS 6.4 (they...
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    Sticky: Re: Medieval II Mod Questions & Recommendations

    What mod would be best recommended for playing as the medieval Romans? My particular interest is the era of the Komnenoi and the Laskaris, thanks for feedback all!
  23. Sticky: Re: {DIK} >>> Download - TIW - Ultimate | Release - 0.8.9

    Hey all! I am having issues getting the mod to run, its installed in its own folder within my mods folder, but when I run the desktop icon it runs vanilla. Any idea how I can get this mod to work? ...
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    Re: tips for bizs

    question, does anyone know if the Romans can recruit merc monster bombards after 1400 as mercs?
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    Re: tips for bizs

    Are the Mourtatoi Guard Archers still effective in the late game against the Europeans?
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    Re: tips for bizs

    The Paramonai Hippeis and Dynatoi are excellent heavy cavalry! How are other Roman players dealing with the Gendarmes of some of the western factions at the endgame (afaik the Gendarmes are the only...
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    Re: BYZANTIUM (Politeia ton Rhomaion)

    Thanks! I just had noticed in unit tests that the Boyars/Heavy Boyars and Gendarmes defeat the Scholarii now, which was not the case in previous versions, they also have lower morale and secondary...
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    Re: BYZANTIUM (Politeia ton Rhomaion)

    Love these new units and can't wait to use them in future versions of SSHIP, random question, I've noticed in versions of SSHIP, the Scholarii, despite being an elite, rare heavy cavalry unit, seem...
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    Re: tips for bizs

    Anyone have tips for Roman army composition in this mod? What do folks to ink of the Roman cavalry? Specifically the Dynatoi?
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