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  1. Replies
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    Re: Toxic Masculinity

    How many layers of irony are you on though? :laughter:
  2. Re: An example why MTW2 as a game, sometimes really holds back this mod.

    Yea, DLV was/is a masterpiece (with some rough edges)
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    Re: [Submod] Defensive Siege Artillery

    seems like a great idea for an attacking human player. How does an attacking AI deal with it?
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    Re: [Submod] Alternative Battles

    iirc some aspects have been integrated into 2.35 by the EB team?
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    Re: Olbia Wearers of the black

    The garrison script would be my guess.
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    Sticky: Re: The EBII Recruitment thread

    Ello,
    I will be in Roma from tomorrow until Saturday with a lot of free time. If, by any chance, there is something you want checked out or what have you, just let me know. I d be happy to do it ��...
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    Re: Just a few noob questions....

    Just a quick follow-up question for QS: Why do your prefer H/M (over H/H?)
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    Sticky: Re: Post Your Screenshots

    Wow, thats nice. How did you do that?
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    Poll: Re: Short Campaign

    I play a good number of short campaigns for comparable reasons to the ones 'The First' points out.

    The short campaign looks like a more realistic goal while the long campaign might look like...
  10. Re: [WIP] Unofficial Unit Cohesion & Charge Improvement Mod

    @Coldfire, you might want to change into a less accusatory tone when addressing people who spent their precious free time on a mod. What you call 'core game mechanics' is hard work from a volunteer.
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    Re: Seleucid Empire Strategy

    That's not a bad thing IMO :)
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    Re: Seleucid Empire Strategy

    Why not?
  13. Re: Chaos Campaign exposes the horrible flaws of TWW.

    Regarding:
    4) Attrition due to Horde proximity. Seriously, who thought that was a good idea? How are you supposed to defeat 3 stacks with just one stack? And also, if you use more, good luck trying...
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