Search:

Type: Posts; User: Eamonn; Keyword(s):

Search: Search took 0.12 seconds; generated 28 minute(s) ago.

  1. Replies
    1
    Views
    412

    Steam keeps validating

    I've just turned on Steam for the first time in a while... but it just keeps validating/patching/downloading in a continuous loop??

    Does anyone know why... how to fix it?
  2. Replies
    3
    Views
    432

    Re: Character's details for each turn

    Oh, I hoped somewhere there was games files with all the details?
  3. Replies
    3
    Views
    432

    Character's details for each turn

    Hi,

    is there anyway, to keep/record the character's details for each turn of a campaign?
  4. Replies
    1
    Views
    543

    A link to DUI's Discord

    Could someone post a link to DUI's Discord page?



    Ah God, this is a new low... I meant to say DEI.

    4 hours sleep and posting as soon as I wake.
  5. Re: Crash at the end of battles when AI army is about to mass rout.

    oh... and no sub mods. Just the 3 parts stated above.
  6. Re: Crash at the end of battles when AI army is about to mass rout.

    Hi,

    my load order is from top down... Part 1, Part 3, Part 2. I play a Campaign with a friend and from time to time it crashes at the end of battles. His order is the same as mine.

    ASUS ROG...
  7. Crash at the end of battles when AI army is about to mass rout.

    In my Campaign with a friend, two times now, just as he was about to win the battle against the AI, he's had the game crash. Has anyone experienced this as well or is this just a coincidence?
  8. In Co-Op, can me and my friend turn on each...

    In Co-Op, can me and my friend turn on each other, if we so choose?

    "If I had to guess, in head-to-head you have the option to take control of all opposing armies."

    Can anyone confirm this......
  9. What resources are required blocked? (The Economy Ports).

    Hi.

    I am playing a campaign as Athens and as I right click on the port's info, what resources are required to build building is blocked by writing at the bottom of the screen, (the description). ...
  10. Replies
    1
    Views
    1,589

    Low man power problem?

    I keep running low on man power and am unable to recruit units. Can folks give me a few pointers? What am I doing wrong?
  11. Replies
    2
    Views
    1,795

    Normal campaign difficulty

    I have read that it is best to play the Mod on "Normal" campaign difficulty because this make it/units more balanced. Is this correct and what does being more balanced mean?.. and what are the...
  12. Difference between Head to Head campaign and Co-Op campaign.

    I'm playing a online Head to Head campaign with a friend. We have become Allies (for now).

    I'm just wondering what's the differences between the 2 types of campaigns? ie... We're Head to Head but...
  13. Replies
    0
    Views
    735

    3 monitor set up for Rome II

    Hi,

    I have 3 monitors set up for online racing. I want to use that rig for Rome also but at the moment when I turn on Rome II, the game is displayed on each screen individually. How do I go about...
  14. Online Campaign, no option to fight as AI faction in battles.

    Hi,

    Yesterday I started an online Champaign with a friend (head to head). When one of us would start a battel with an AI faction. It would not give the other the option to play as the AI faction...
  15. Same room, connect from the same internet address.

    If I wanted to play my friend in the same room. I need 2 computers?... This can be done with LAN but can two PC's, in same room, connect from the same internet address and play 1v1 Rome Campaigns...
  16. Replies
    4
    Views
    4,021

    Original game replays and added Mods.

    I've a question.

    Can you play a Total War game, (for example, Rome 2) and after a while of playing, (with turns taken and battel replays saved) load a Mod and have replays play as the new Mod and...
  17. Re: slower epic battle mod please battles are so so fast

    Sweet lord man listen to/read what you are saying/typing. A short battle should be 45mins to 1 hour. With long battles 3+ hours. A battle should be an event. Not something you do before the Xfactor...
  18. Replies
    0
    Views
    784

    Is this Mod the Dog's?

    Hi,

    I'm happy making this my Mod for the next 10/20 years. I just want to know what the word on the street is about it.

    How does this mod compare to Rome (1&2) Total Realism Mod? As that's the...
  19. Replies
    1
    Views
    697

    Attila, this Mod and DLC.

    Hi,

    is there any DLC that is needed or is preferable when buying Attila for this mod. I just don't want to buy Attila then learn that something else was a no brainer with the mod.

    Anyway,...
  20. Replies
    80
    Views
    60,280

    Sticky: Re: Rome II Total Realism : (Weapons & Armor) Preview

    You are the one whom the prophecy spoke of.
  21. Replies
    80
    Views
    60,280

    Sticky: Re: Rome II Total Realism : (Weapons & Armor) Preview

    Great, I'll begin to resharpen sword and polish my shield and helmet.

    Here's a link to a video. Imagine what men could do when it was their job/way of life and their lives deepened on it. There...
  22. Replies
    4
    Views
    2,920

    Re: Naval combat question

    Go with what ever has more realism. I'm not too worried about animations. If rear ramming (giggidy) was a tactic used and now can't be used in the game by the bigger ships, make it so you can rear...
  23. Replies
    80
    Views
    60,280

    Sticky: Re: Rome II Total Realism : (Weapons & Armor) Preview

    Can I just say a thing about routing in this game. I understand town watch type units with no experience routing relatively quick. But if you have an good/elite unit with no experience, they are...
  24. Replies
    33
    Views
    21,874

    Re: Imperator III - Open Beta Released

    Ok no worries.


    I've been playing Rome since 2004 so I'll just give you any thoughts in my head too. You can decide if they are crap or not, hahaha. All I know is, the harder the better. I don't...
  25. Replies
    33
    Views
    21,874

    Re: Imperator III - Open Beta Released

    I'll be playing this mod now and over Xmas. Is there anything you would like me to look out for or try?

    I'm Pompey.
  26. Replies
    0
    Views
    2,968

    What is the time scale for R2TR?

    Hi guys,

    just wondering what is the rough time scale for when R2TR be out.? No rush.

    Also Imperator III. At what % of completion is that at? Looks good so far. I like the unit cards.
  27. Thread: Unit cards

    by Eamonn
    Replies
    3
    Views
    2,221

    Re: Unit cards

    I find all the unit cards/symbols when in battle very hard to tell apart. They all have the same silhouette and colour. The first realism, each unit type had a different silhouette and different...
  28. Replies
    6
    Views
    929

    Re: Cultural Disorder

    Alexander only got out of Afghanistan after marrying into the locals. I'm sure he'd be still there now if he hadn't done so, haha.
  29. Replies
    6
    Views
    929

    Re: Cultural Disorder

    Well after 10 years of a Legendary campaign as Seleucids I was at max Imperitor level and with conquering all the East just a formality. Now after 20years I have the all the East and am just sitting...
  30. Replies
    6
    Views
    929

    Re: Cultural Disorder

    Oh no. The harder the better. Without it there would be no stopping your advance.
  31. Re: Rome II Total Realism - Beta Feedback and Suggestions

    Was thinking, when an enemy army is on your territory/province, (or within one turn from settlement) that keeping an army within the town/city walls has a good or neutral effect on public order.
    ...
  32. Re: Rome II Total Realism - Beta Feedback and Suggestions

    I see that you can change your army's name but not the Generals name. Would be cool if you could name the generals as well.

    Don't know if this is hard coded, just throwing it out there.
  33. Re: Rome II Total Realism - Beta Feedback and Suggestions

    No worries, I wan't sure but just thought I'd throw it out there.
  34. Re: Rome II Total Realism - Beta Feedback and Suggestions

    Hi, I'm not sure if this can be done but....... It would be a little more real if agents can use up the rest of their moment range after doing an agent action. At the moment after an action the agent...
  35. Re: Rome II Total Realism - Beta Feedback and Suggestions

    Hi,

    my suggestion would be to have a setting for people who like longer battles. Things are over a little quick for me. In the old realism mod the battle line would ebb and flow over the period of...
  36. Thread: Excellent work.

    by Eamonn
    Replies
    6
    Views
    821

    Re: Excellent work.

    Yes amazing is the word for this.
  37. Thread: Petra.

    by Eamonn
    Replies
    1
    Views
    842

    Petra.

    Hi, I was watching a show the other night and it said that Petra had an monopoly on a spice. (can't remember the spice but it was a common modern household one). In the show it said the this spice...
  38. Sticky: Re: Rome II Total Realism Bug Thread

    Oh and we are both set on legendary. Hope this helps.
  39. Sticky: Re: Rome II Total Realism Bug Thread

    Ok,

    I in both cases I was the Averiei and he was Rome. It crashed while going through the AI moves. The turn 4 crash is happening while on the Egypt faction and on the turn 8 crash it happens with...
  40. Sticky: Re: Rome II Total Realism Bug Thread

    Hi,

    earlier this week I tried realism with a friend on head to head campaign. After 4 turns it froze on us. We waited until the patch and it took us past the 4 turn we could not get past before...
Results 1 to 40 of 40