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  1. Re: SUBMOD : Increased ammo & Pirate faction improvements

    Can't work with realistic treasury, there is a conflict of files.
  2. Things that I want to change about Imperial Destroyer - Space for improvement.

    Hello fellow fans of Imperial Destroyer,
    I want to open a discussion about things that we don't like about Imperial Destroyer and how to modify them.
    Personally I don't like so far:
    1) 0 starting...
  3. Re: Pirates made a bunch of factions, protectorates...

    Aha so we could solve this problem by disabling this option. Do we know more about how to do it?
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    Protectorates

    Hello All,
    It's possible to disable this political action? To make an other faction your protectorate?
  5. Re: Pirates made a bunch of factions, protectorates...

    It's something that we can disable, I mean this diplomacy action?
  6. Replies
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    177,360

    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    Hello, can you reupload it?
  7. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    So what's the error message? Where are you stucked exactly?
    Are you sure you put the user.script into the correct file?
    Should be like this:
    C:\Users\xxx\AppData\Roaming\The Creative...
  8. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    We cannot see the picture
  9. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Any news about the final patch for ID?
  10. Thread: RUM

    by b0Gia de Bodemloze
    Replies
    23
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    1,058

    Re: SSHIP - General Discussion

    This is the situation in Asia Minor when the mod begins 1132.

    364944
  11. Sticky: Re: Stainless Steel 7.0 Lost Files release this year

    Hope to not need to wait 10 more years for the next update.
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    Sticky: Re: EB Finale; Part 1

    Well guys some real life problems prevent from a release right now but eventually we will release a version that works as planned. I don't want to give an Eta but should be this year.
  13. Replies
    209
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    45,256

    Re: Next TW game (kind of) leaked: Rome I Remastered.

    I believe some mods will try this Step, so far I believe only Rome Total Realism.
  14. Sticky: Re: DLV Americas, Teutonic Knights & Britannia - Bug Report, Comments Thread

    We are missing:
    DLV_Britannia_1_1_Install.exe
    and
    DLV_Britannia_1_2e_Upgrade.exe
  15. Re: Expansion DLV Links Project - Help (Americas - Teutonic Included, Britannia Missing)

    Update:
    For Americas should be these 2 files:
    -Download and install DLV Americas 1_0 Install.exe
    -Download and install DLV Americas 1_1 Upgrade.exe
    So Americas DLV is saved.

    For Teutonic...
  16. Sticky: Re: Stainless Steel 7.0 Lost Files release this year

    364445

    364446
  17. Replies
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    545,396

    Sticky: Re: Bugs Reports & Technical Help

    For me after I changed the Georgian reforms, for some reasons the crashes are less frequent.
  18. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    ATVTW tool and TW Script Editor
  19. Replies
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    545,396

    Sticky: Re: Bugs Reports & Technical Help

    According to the Total War Script Editor this doesn't work:

    monitor_event PreFactionTurnStart FactionType georgia

    if I_TurnNumber > 520
    and I_SettlementOwner Kutaisi =...
  20. Replies
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    545,396

    Sticky: Re: Bugs Reports & Technical Help

    Line 8123 - Error: Characters in faction spain are excluded from acquiring ancillary bard.
    Line 8668 - Error: Characters in faction aragon are excluded from acquiring ancillary bard.
    From...
  21. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    This bug when you have every month the option to retrain your soldiers and you pay and nothing happens..
  22. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    I would like to post some bugs and bug fixes.
    Campaign Script
    1) Florence is not a valid "settlement name"
    Indeed the correct one is Firenze {Firenze}Fiorenza
    2) Line 14294 one extra comma ->...
  23. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    Bugs and Bug fixes:

    Line 6530:
    character Yesuk Khan, named character, age 36, x 375 y 239 -> correct character Yesuk Khan, named character, age 36, x 375, y 239
    Line 6588:
    character ...
  24. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    I get very often ctd's during rebels time and I am clueless about the root cause:

    18:59:46.040 [game.script] [always] Turn Start slave ...
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    Sticky: Re: Bugs Reports & Technical Help

    One ctd after a battle:

    17:42:27.748 [game.script] [always] Turn Start scotland ==============================================================
    17:42:27.748 [game.script] [always] --- Script...
  26. Replies
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    545,396

    Sticky: Re: Bugs Reports & Technical Help

    Also there is missed rebel unit card for Miles
  27. Replies
    4,638
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    545,396

    Sticky: Re: Bugs Reports & Technical Help

    Installed new version, first bug report:

    16:06:58.557 [game.script] [always] ------ Script end
    16:20:27.161 [game.script] [always] holiness_count = 1
    16:20:27.164 [game.script] [always] --- Turn...
  28. Replies
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    545,396

    Sticky: Re: Bugs Reports & Technical Help

    Hello All,
    Yes the bug fixed version will help a lot. I am using the latest version and patch allong with the KKC 95. The situation improved so far but now I see this error.

    13:52:56.019...
  29. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    One more:

    08:26:21.940 [system.rpt] [always] CPU: SSE2
    08:26:21.941 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
    08:26:21.943 [system.io] [always]...
  30. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    An other bug:

    08:12:32.677 [game.script] [error] Script execution error for <inc_counter>, at line 48801, in mods/SS6.3/data/world/maps/campaign/imperial_campaign/campaign_script.txt:
    Counter...
  31. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    An other ctd:

    21:34:44.403 [game.script] [error] Trigger processing error in <BrotherAdopted_Addictions>
    : IsFactionLeader needs a living character.

    when testing <IsFactionLeader> condition...
  32. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    I edited like this and it was fixed:

    ;------------------- Byzantine Renaissance ---------------------------------
    ; important: this part of script should be before part that resets...
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    Sticky: Re: Bugs Reports & Technical Help

    I had a ctd related to this:

    10:33:15.358 [game.script] [always] Turn End england
    10:33:15.362 [game.script] [always] Turn Start sicily
    10:33:16.314 [game.script] [always] Turn End sicily...
  34. Sticky: Re: Stainless Steel 7.0 Lost Files release this year

    Let's have faith.
  35. Replies
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    39,669

    Sticky: Re: Tsardoms Total War - Campaign Release

    Yes do we have a download link?
  36. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    About this ancillary something is wrong:
    ;------------------------------------------
    ;Ancillary: babylonian_ecstatic
    ; o babylonian_charmer : <Influence> -1, <TroopMorale> -1, <Attack> 2
    ...
  37. Replies
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    Sticky: Re: EB Finale; Part 1

    Can we have some more clear reproduction steps?
  38. Replies
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    Sticky: Re: EB Finale; Part 1

    Hello All,
    About the bug with the trait please get this fix:
    http://www.mediafire.com/folder/txz7trjthjets/EB
  39. Replies
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    Sticky: Re: CTD & Bug Thread

    There is problem with mines, I was playing default campaign with Romans and in some cities doesn't matter if you build a mine, you earn nothing
  40. Sticky: Re: Falcom Total War 1518 - Age of Discovery DOWNLOAD v1.0 beta

    Mod is not still available. Do we have a link?
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