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  1. Re: Animation Speed Tip (Better looking Battles)

    It's not well known - thanks for sharing.
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    Re: The Mysterious New Faction Problem

    The EOL issue usually appears only in a few lines which makes it difficult to spot - but it stops the game from processing the file further, ultimately leading to a crash. I would recommend to...
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    Re: The Mysterious New Faction Problem

    In Windows you occasionally have the issue that for some weird reason the EOL format changes from windows (CR LF) to Unix (LF) or Mac (CR). It's not visible unless you use an editor like Notepad++...
  4. Re: Vanilla Grand Campaign Merchants Wharf not making a new trade fleet bug. Can it be fixed?

    Yup, that was the original idea.
  5. Re: Is it possible to test when two named characters are in the same army?

    Creating and using counters should not be an issue as checking counters is one of the I_xyz conditions. See my earlier (post #15) idea.

    And it will be only 199 monitors as a character event...
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    Re: Foundation (TV series)

    Considering the algorithms being used in social media today (or the processing of polling and consumer data) I think there is a pretty good chance that it will happen in the not so distant future,...
  7. Re: Is it possible to test when two named characters are in the same army?

    If you can come up with a monitor that uses all I_xyz conditions then you can put those into IF sections which can then be put into one single monitor, thereby having an absolute minimal impact on...
  8. Re: Vanilla Grand Campaign Merchants Wharf not making a new trade fleet bug. Can it be fixed?

    Yup, those lines are only in the sea_trade building tree as that was how it was supposed to originally work, eg no trade from port or c_port, only from sea_trade which I am not sure if it ever...
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    Re: Decision: Elected Moderators

    Yup, what Ishan said and a gaggle of other reasons. Opposed.

    I do wonder who is going to bother teaching the newbies the ropes and supervising them if they are only around for 6 months? By the...
  10. Re: Vanilla Grand Campaign Merchants Wharf not making a new trade fleet bug. Can it be fixed?

    Yup, that was pretty much the conclusion of an earlier discussion in this matter (executable and pooch)
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    Sticky: Re: 'You Laugh, You Lose Thread (No Videos, Read OP)

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    In the eternal fight
    of head over heart
    it's usually the liver that loses
  12. Re: Is it possible to test when two named characters are in the same army?

    Thanks for confirming - so 'adjacent' lives up to it's name. Which unfortunately makes it unsuitable for your initial purpose.

    So you are back to a multitude of monitors (one for each settlement)...
  13. Re: Is it possible to test when two named characters are in the same army?

    'one tile away' as in ' there is an open tile between them' or 'right next to'?

    Thanks for testing and coming back with the results.

    And it would be the witch moving next to the general (in the...
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    Re: Foundation (TV series)

    It's the only noticeable change in that direction that I can recall. And it actually feels fine, not forced. The story line of Salvor is not dependent on gender and while being female plays into the...
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    Re: Foundation (TV series)

    They have to do some changes to the story flow and details thereof, there simply is no way to put the whole book series into a comprehensive format otherwise, considering the immense 'time jumps' in...
  16. Re: [DECISION] Creating a Curia Banner (and Logo)

    A banner should look nifty over official stuff like the reports - less 'bureaucratically stuffy' :tongue:

    Support.
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    Re: Dune 2020 by Villeneuve has finished filming

    Cruel and unusual punishment at the least now that I got hooked. So far I am enjoying it way more then the first movie, and not just because of the better CGI.
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    Re: Foundation (TV series)

    It so long ago that I had the read the books that I actually went back them to read up on some of the stuff. And I am liking what I have seen so far. Salvor Hardin being female took adjustment but...
  19. Re: Is it possible to test when two named characters are in the same army?

    Well, adjacent means 'next to', so it has to be a very short distance if not right next to each other. Certainly will work if both character are in the same army\town, possibly also when next to...
  20. Re: Two leaders at the same time in the same faction

    I close my eyes and only see drawbacks. That said - the game appoints the first listed named character in descr_strat as leader if no character is set as leader. I am assuming the same principle...
  21. Re: [Award] paleologos for Modding Service Award

    Yup, he hasn't been around since August and it shows in the workshop.
  22. Re: Is it possible to test when two named characters are in the same army?

    IsRegionOneOf tests for the region as the name suggests. It will not be suitable for your purpose as it will only test for presence of the individual character, see below as well.

    The main issue...
  23. Re: Vanilla Grand Campaign Merchants Wharf not making a new trade fleet bug. Can it be fixed?

    Correct, the set up of the desktop icons had the side effect of making the DLCs mod ready (even the default game, although circuitous) through the 'file_first' entry in the individual CFG files. It...
  24. Re: Is it possible to test when two named characters are in the same army?

    CharacterType in your case would be 'named character'.

    It will not be possible to effectively define further as the condition literally means 'any [character type] of this faction near any...
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    Re: [Amendment] Section III, Article I

    Consecutive infractions - section removed.

    Pretty tight and neat by now.
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    Re: [Amendment] Section III, Article I

    90 days - the infraction period will run from the day it has been issued. In case of an unsuccessful appeal that means that the total period of suspension could be reduced by as much as two weeks or...
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    Re: [Amendment] Section III, Article I

    Forfeits all office - I did mention that it is logical and also why I included it. If is is listed elsewhere then it can certainly go. Done.

    Consecutive infraction - a second or even third\fourth...
  28. Re: Is it possible to test when two named characters are in the same army?

    I_CharacterTypeNearCharacterType comes to mind with a zero distance value. It will however trigger twice as the character types are identical.
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    [VOTE FINISHED: FAILED] Re: [Amendment] Section III, Article I

    'Warning without penalty' would most likely reflect best the purpose\effect of a note. Whereas an infraction is a straight forward penalty.

    And a 'warning without penalty' does turn one into a...
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    Re: [Amendment] Section III, Article I

    Thanks, will add praetorium '...allow for a tribunal and\or praetorium appeal to...'

    Tried to put all the essential points like delay period, appeal impact in as short as possible...
  31. Re: Vanilla Grand Campaign Merchants Wharf not making a new trade fleet bug. Can it be fixed?

    The mod setup does run on the kingdoms executable ** and includes kingdoms features like boiling oil but does not necessarily include fixes from within the campaigns which means it comes back down to...
  32. Thread: Squid game?

    by Gigantus
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    Poll: Re: Squid game?

    Because there is no 'couldn't care less' option:
  33. Re: [Award] paleologos for Modding Service Award

    His longstanding support of the 3D workshop alone deserves recognition - support.
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    [Amendment] Section III, Article I

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    PreambleFirst: apologies in advance for robbing participants of their usual 'What's it all about?' treasure hunt.
    Second: the base for this amendment was originally floated here in January and...
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    Re: Freeze during battle

    Traits and triggers can cause a crash at the exit of the battle (PostBattle triggers) but will never be responsible for a freeze. The primary reason for this are models (unit and buildings) with...
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    [Resource] Re: 12 turns per year with proper aging

    One is glad to be of service :buba:
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    [Resource] Re: 12 turns per year with proper aging

    The bottom are not season scripts, rather turn counters and they appear to be independent from the season script. To find the actual original script do search for 'season' - it's a condition unique...
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    [Resource] Re: 12 turns per year with proper aging

    Stainless Steel already has a season script - adding this instead of adapting the existing one will be very likely the cause for the crash. Your attachment however doesn't show here.
  39. Re: The tale of Doge Bertolino and his wonderful pet. (World of Infinitas)

    Nice variant on 'deus ex machina' - enjoyed it.
  40. Re: Vanilla Grand Campaign Merchants Wharf not making a new trade fleet bug. Can it be fixed?

    It's actually an issue of Steam versus disk version (executable based) if the latest discussion somewhere in the text workshop is to be believed, eg in one version only the port level changes the...
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