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  1. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Any plans for more units for Poland ? I have unit pack but it’s not compatible is Szwajcar units for Darthmod but guy totally abandoned those units long time ago, but i still got them on pc, may be...
  2. Re: CUPP: Campaign Unique Personality Project

    Hi, i got question about BAI , BAI in your mod is same as Tactical Commander ? I played in TC and basically Looks good i spot few things, units when running on closer zoom they look like slow...
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    Re: Great War Submod: Liberated Nations [WIP]

    Nice man you can make own early WW2 :) what about units for Poland and other emergent ??
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    Re: Great War Submod: Liberated Nations [WIP]

    TGW also look like real name in real language are used in game for country's, II Rzeczpospolita Polska that's proper polish name for Poland.
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    Re: Great War Submod: Liberated Nations [WIP]

    Are Ukraine and Bielorussia wasn’t a part of Soviet Union after WW1 ?? during bolshevik war thats how Polish-Soviet war is called in Poland, Ukraine rebels been on polish side fighting for...
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    Re: Great War Submod: Liberated Nations [WIP]

    That sound nice B Dizl , and historically there was a war between Poland and Russia https://en.m.wikipedia.org/wiki/Polish–Soviet_War is that going to part of TGW 6 or sub mod ??
  7. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    I think admiral ship will do it :) i not played for long time this mod , whats new since 6.0 ??
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    Re: Tortuga: a small collection of submods

    Civil unrest is possible to use that with rise of republic
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    Re: MOD Crash Help

    New installation fixed problem, but i cant play campaign units are only in custom battle
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    MOD Crash Help

    359414
  11. Thread: Mod question

    by adrians38
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    Re: Mod question

    If possible can i ask for screenshots of campaign map :) thanks
  12. Thread: Mod question

    by adrians38
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    Mod question

    Hi i am new to shogun 2 , i spend years on ETW and NTW but I think I played all mods, i am not really a fan of asian wars but American civil war sounds interesting, now is mod have campaign and...
  13. Thread: CAI BAI

    by adrians38
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    Re: CAI BAI

    I done 60 turns as Britain on 1805, used bran sub mod version from post 1, I not play many battles I started from making big navy and i totally wipe off French and Spain navy, france cant really...
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    Re: Bran Mac Born's LME Mod

    Sound great, will try very soon new campaign, many thanks :)
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    Re: Bran Mac Born's LME Mod

    I was thinking, there is version for napoleon Darthmod call empire realism , if copy db tables from that pack to Your LME version, but only same tables are in LME, not for example stats and other, i...
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    Re: Bran Mac Born's LME Mod

    Hi, Bran, I played a lot of your submods on empire darthmod, you have there version called Lionheart with hard economy bit smaller armies / more development and a lot naval invasions witch makes...
  17. Re: CUPP: Campaign Unique Personality Project

    https://www.twcenter.net/forums/showthread.php?798033-Tortuga-a-small-collection-of-submods

    Also are 6 turn per year and more difficult public order will work with this project ?? For IS 2.2...
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    Re: Tortuga: a small collection of submods

    Hi, diplomacy mod been tested for ottoman or Russian turn reload bug ??
  19. Re: CUPP: Campaign Unique Personality Project

    Hi, is something like that is included in rise of republic ?? I just finished play in IS 2.2 , now I got quick look on rise of republic and difficulty diplomacy public order look more challenging, Is...
  20. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Hi, you ever thought about add occupation options like loot, peace occupation, libations, like in napoleon TW, is definitely possible, I played long time ago in VDM or VMD i cant remember that but...
  21. Sticky: Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    Did you see a forum with opinions most of things you complain can be enabled, churches, vanilla campaign movement all diplomacy operations general can build forts. My biggest issue was low ammo in...
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    Re: How to add ships to minor factions

    Hi did found how to do it i also wish to some better navy for duchy of Warsaw
  23. Thread: CAI BAI

    by adrians38
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    CAI BAI

    Hi how AI looks like in vanilla mod it good challenge with campaign and battles, i saw 2 sub mods Brans and Core V5 is worth to use them ?? I played a lot in Darthmod with brans options and is...
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    Re: The Great War VI - The Ottoman Empire

    How far to release all this updates ?? Its look great canny wait for it.
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    Re: 5.1.5 Test Update

    I had problem with this weird noise long time ago with older versions i used also zeras submod, now with newest update i am not using any submods and is all fine, may be reinstalling game and mod...
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    Re: 5.1.5 Test Update

    had crash on reinforcing too few times, how's play testing progress ?? There are or will be any chances to get testing versions or just wait till full release ??
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    Re: Installation question

    Thanks, I playing main mod but i wanna try late campaign,
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    Installation question

    Do main mod and rise of republics are 2 independent mods or i have to install rise of republic over the main mod ? Thanks
  29. Thread: Map question

    by adrians38
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    Map question

    In the main campaign map is locked only on America or i will still have america, europe and India ??
    thanks.
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    Re: How was the mod progress?

    How development ? Mod have campaign yet ??
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    Re: This mod takes more out than it adds in!

    It’s compatible with IS + tactical commander ?? I also import BSM from Darthmod but i don’t know how to mod the other stuff can you upload your submod may be on IS forum and send a link ??

    i was...
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    Sticky: Re: Bran Mac Born's DME Mod settings

    Hi, are any chance to get something like lionheart x 10 for Europe fractions ??
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    Sticky: Re: Bran Mac Born DMN Mod Edits

    Hi are the all options are same with bai I mean the ai attack’s with all units few shots then massive melee ?? I think that’s how they fight at that time but little more shots could make more fun.
    ...
  34. Sticky: Re: TECHNICAL ISSUE {{v2.2.1b}} In game issues READ OP FIRST

    It was a tactical commander, I removed one table with some unit speed etc and its back to normal, another thing is after battle summary say i killed 300 mans, its nonsense in battle I kill about 5...
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    Re: 5.1.5 Test Update

    Yes that’s true should be ultra but its too late for me i will finish this campaign, I also check in real live WWI tanks have about 8 crew members


    8 (commander/brakesman, driver, two gearsmen...
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    Destroying tanks

    Hi any one can tell me how you destroy tanks i see there is some kind anti tanks troops but apart them is artillery or mortar or machine guns, there is also combat engineer any good ??

    thanks
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    Re: 5.1.5 Test Update

    But i not try battle in campaign yet.
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    Re: 5.1.5 Test Update

    I done movie format tweak but it did not loaded, simply i went to db.pack/unit land stat table/filter them in pack file you can do it on single row or column, i pick only to show me 4 man units, 8...
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    Re: 5.1.5 Test Update

    This is weird in db is 4 man and 4 artillery but on ultra units in game there’s 4 man and 2 tanks, 2 artillery(tanks) are missing, on medium units on army layout in customs battle says 2 man 2 tanks...
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    Re: 5.1.5 Test Update

    Ok thanks, i need ask u for advice, change unit setting will affect only new units and old stays same it will make campaign bit weird, I don’t really wanna start new one i done so far 60 turns, i was...
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