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    Re: add_money not working

    Try console_command add_money, 10000
  2. Re: Barcid Revenge Submod - Updates for the next patch

    Roman invasion of Africa and the Mercenary War will come soon here!
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    Re: 'Embezzler' Trait

    Depends on the campaigns, with Carthage you reach 100k easily on the first 30 turns, with the Seleucids I only reached it after turn 240. With the Romans it's also easy to reach that number.
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    Sticky: Re: RELEASED: RVINA ROMAE

    You can only modify your post after you have 20 or 25 posts, I don't remember the exact number
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    Re: 'Embezzler' Trait

    Well, I added another level for the Embezzler trait and will include it on my submod. Basically it's something to delay the full effects of the trait (it gives like half the effects) but also...
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    Re: Error when loading save

    You welcome mate!

    The only thing that I'm sure we can change without having any problems on the campaign is the user interface aka images.
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    Re: Error when loading save

    Well, if you modified the EDU while playing the campaign that may be the reason for the error loading. Back up your current edu file and replace it with the original one and reload the campaign again...
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    Re: Error when loading save

    I don't see anything unusual in your log, do you have the configuration set to trace error?

    Have you modified any game file while playing the campaign?
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    Re: Assistance Requested Event

    I don't know but the default image for events is the historic_event that you can find in the eventpics of each culture user interface.
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    Re: Koinon Hellenon tactics?

    I saw a good amount of Legend videos, and especially enjoy his 5 best or worse videos which are fun to see, but that guy should not be an authority figure at all regarding Rome and Medieval II (in...
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    Re: Artillery, anyone use them?

    Some time ago, I would say that I never use artillery in the game, they are usually very costly and aren't worth a unit slot.

    However, I did recently a Seleucid campaign and due to the recent...
  12. Re: Barcid Revenge Submod - Updates for the next patch

    It's actually very easy to explain why it hasn't been added. Basically the team has a limited amount of units they can put in the game (only 500) so the priority is always to place units that will be...
  13. Re: Barcid Revenge Submod - Updates for the next patch

    Thanks! I will add plenty of stuff to the game, I'm only waiting for the team to release the next patch so that I can update it with all the new stuff :)

    But waiting also has good things, because...
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    Re: 'Embezzler' Trait

    I actually prefer <100k, first because there are really few bad effects for having your treasury above 50k and because you may need the extra money in emergencies.
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    Sticky: Re: DaC - Simple Question Thread

    Can someone show me a bit of the script for the garrison units in DAC? The ones that appear when you assault the settlement and disappear after the battle.
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    Re: Alternative patch 2019 (READ THE DAMN FAQ PLEASE)

    About the forts, if you want, you can add more other different fort strat models to the campaign, all you have to do is create a fort start model that is "invisible" on the campaign map and place it...
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    Re: [Submod Proposal] Expanded map

    It would be a good submod for the players who like that region :)

    To give you less trouble, you could put there Permanent Forts instead of Settlements and there is also a tutorial by Gigantus...
  18. Re: Barcid Revenge Submod - Updates for the next patch

    Thanks Trarco! I will change it.
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    Sticky: Re: Announcement: Europa Barbarorum II 2.35 released!

    Well, the team said some time ago about wanting to work on settlements for other factions and there is no doubt that the hellenistic settlements need to be improved. However, these things take months...
  20. Re: Barcid Revenge Submod - Updates for the next patch

    The three brothers are now in the game, you can see here in a test that I did: https://imgur.com/a/wIUf1hu

    My doubts for now are on which levels of traits I should give them, since I want them to...
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    Re: Marian Reforms ?

    I never played the SPQR mod, what was their way with the Roman legions?
  22. Re: Problem with launching EB - nothing happens

    Oh, I was thinking you had installed the three kingdoms mod for M2TW. I don't have a clue why installing the other game messed your EBII installation. If you have the CD version of M2TW I think you...
  23. Re: Barcid Revenge Submod - Updates for the next patch

    Thanks guys!

    The military triumph is already in the game but I'm looking for a nice sound effect to play when you get the event. Nothing too fancy but something that simulates a city festival or...
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    Sticky: Re: Tsardoms Total War - General Discussion & Progress

    Five years? Well, how about waiting five weeks more? Or even five months in case things go really bad during the development? :laughter:
    Things are going in a good direction and release may not be...
  25. Re: Problem with launching EB - nothing happens

    Well, in general you can install other mods at will, I have around 8 other mods in the M2TW mods folder, so that's not a problem at all.
    But if the problem continues even after you did all that I...
  26. Barcid Revenge Submod - Updates for the next patch

    To all the loyal fans of my submod and current Carthaginian fans, I have decided to show you some of the next ideas for the patch of the Barcid submod that will be released once the next version of...
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    Re: Bonus when army reaches a specific location

    See this example, I renamed your trait to Temple_Blessed because it is easier and it's never good to have long trait names. The FM gets the Blessed trait at turn end and at turn start there is a...
  28. Re: Problem with launching EB - nothing happens

    No, not dumb at all, these things can happen.

    Have you tried launching the vanilla game, starting a new campaign, quit and try launching EBII?
  29. Re: Problem with launching EB - nothing happens

    Try going to the EBII mod folder and launch the mod from there.
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    Re: Crash when I engage a Carthaginian army

    Could you also take some prints of the armies? I'm trying to find out what may be your problem
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    Re: Bonus when army reaches a specific location

    Well, first you should use always Capital letters in the trait, so instead of Blessed_in_men it should be Blessed_In_Men
    Second, don't use Antitraits, in fact, remove that line entirely, Antitraits...
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    Sticky: Re: Question about possible script

    You're right of course Wallachian, since my knowledge is mostly on ancient history, I know very little about this time period in question, but do I know how to create traits, ancillaries and events...
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    Sticky: Re: Project X - Into the Heart of Darkness

    You just had to click and pass the mouse over it but it says:

    Old Hood: England Scotland HRE France Spain Poland Hungary Venice Denmark Norway Lithuania Moors Egypt Turks Byzantium Novgorod Sicily...
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    Sticky: Re: Question about possible script

    However, there are some things that we can do like creating a new ancillary for the Faction Leader saying that he is now king of Romania, some additional traits and even increase the recruitment pool.
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    Re: Crash when I engage a Carthaginian army

    That log doesn't tell anything. You need to put the log to trace, you have to change it in the confg. Were you playing for hours? Sometimes it's a memory problem.
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    Re: Article: Review of The Carthaginians

    It discusses those relations to a good extent. Carthaginians were really proud of their origins and non-Phoenician inhabitants were mostly considered second grade citizens. Still, there was a good...
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    Re: America: Total War

    When I first saw this post, I immediately thought about a Fallout mod.
  38. Re: How to stop AI factions turning rebel when family members die?

    Sadly no.
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    Sticky: Re: DaC - Simple Question Thread

    You can't do it in an ongoing campaign but you can edit the ancillary entry in export_descr_ancillaries and change it to transferable
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    Re: EB-Twitter updates Discussion

    Exactly, thanks Jervaj! And some units are still placeholders, like the hellenic standard bearer. I just hate that unit, it seems completly out of the game due to having the rtw old textures. Before...
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