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  1. Replies
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    Re: Submod for Falcom Total War 3 [WIP]

    OWA MEN AH RUNNING FROM DA BATTLEFIELD

    A SHAMEFUR DISPRAY!
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    Re: The thread for horrible suggestions

    I've been having the good ol' Hoplitai carry me through my playthrough at the moment
    Like their human counterparts they're a bit of a one trick pony but in a prolonged fight they usually come out on...
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    Re: [Faction Discussion] Goryeo

    Stumbled upon some more Goryeo stuff, both pre-Mongol and intra-Mongol


    https://blog.naver.com/PostView.nhn?blogId=dndudwp99&logNo=221311380649&categoryNo=67&parentCategoryNo=0
    ...
  4. Re: A Rebranding of Asia Empires now called 17th Century Revolution

    Looks like it gave part of the original models.db file. But it didn't give the whole text...




    You might be venturing into something dangerous. Be careful!


    Sigh, looks like the "devs"...
  5. Re: A Rebranding of Asia Empires now called 17th Century Revolution

    :wub:.
    That's probably the reason.

    I doubt we'll be able to reconstruct the battle_models.db file.
  6. Re: A Rebranding of Asia Empires now called 17th Century Revolution

    Hmm weird...
    I don't recall that this particular mod needed a specific separate animations set download which for whatever reason is usually unpacked into the main M2 data folder.....
  7. Re: A Rebranding of Asia Empires now called 17th Century Revolution

    I previously held back from posting the link to the final version of the mod because I didn't want to burn a bridge with the mod team. During that time I had an account (and still do) with Wanmod...
  8. Re: A Rebranding of Asia Empires now called 17th Century Revolution

    Hi all, I want to give an update on the dismal state of things with the mod.

    So the "17th Century Mod" team is essentially dead. The issue is that their mods are always "locked" behind a homemade...
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    Re: Submod for Falcom Total War 3 [WIP]

    Attempted to play with the Dai Viet roster; crashes.

    Last few lines of the log
    21:20:57.930 [system.io] [warning] open: data/descr_oil_effect.txt is missing
    21:20:57.930 [system.io] [warning]...
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    Re: When will this Mod be released?

    If only. MetalPigeon is working on a really good submod of Falcom and he can really use the AUH assets
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    Re: Submod for Falcom Total War 3 [WIP]

    Hey, I think this defunct (and locked) mod might have the AUH assets for Dai Viet

    https://pan.baidu.com/s/1rhCPPbQvy8iA75K5ThmQkg
    Download Password: csb1
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    Re: Submod for Falcom Total War 3 [WIP]

    Oh hey! It's the Ryukyuans!
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    Re: Submod for Falcom Total War 3 [WIP]

    Not sure if you've seen this yet but there's some 12th century material here
    ...
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    Re: Submod for Falcom Total War 3 [WIP]

    Those Japanese units look pretty damn amazing.
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    Re: Submod for Falcom Total War 3 [WIP]

    I think after you pick what units you want to port over then let me know and I will do the pinyin names for you
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    Re: Submod for Falcom Total War 3 [WIP]

    Here I have a locked version of the mod uploaded: http://www.mediafire.com/file/961jqfblv6l86tv/WANMOD_Asia_Empires.7z/file

    To figure what's what use this as my unit guide: ...
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    Re: Submod for Falcom Total War 3 [WIP]

    So I got in touch with the guy who has that version of Asia Empires; he said he'll be releasing a "final" (and free, unlocked) version of that mod because he's stopped working on it. If he does...
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    Re: Submod for Falcom Total War 3 [WIP]

    I'll help pinyin names when I can or as you put out units.


    I also have a link to a download of a locked copy of Asia Empires that has the newest stuff but unfortunately I don't have an...
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    Re: Submod for Falcom Total War 3 [WIP]

    Are you looking for advice on naming the units by pinyin so Sword + Shield = Daopaishou?

    Spears would be "qiang", and pikes would be "chang qiang" , literally "long spears"
    For the planned Ming...
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    Re: Sengoku: Total War (a Shogun mod for M2TW)

    I would recommend you speak to againster for permission. He's active on these forums.
  21. Replies
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    Re: Submod for Falcom Total War 3 [WIP]

    That helmet looks like the Edo period pre-FoTS ashigaru helmet which would fit into the late era


    Also didn't know you could speak Vietnamese. Cool! (I speak Chinese).
    Asia Empires is also...
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    Re: Submod for Falcom Total War 3 [WIP]

    Looking good; nice work.

    I also like giving the ashigaru kabuto helmets. It's what I did with my Shogun 2 mod back in the day when I used to know how to mod haha.

    You might also be...
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    Re: Submod for Falcom Total War 3 [WIP]

    Are genin meant to represent a unit from the Genpei era?
    Maybe call them Naginata Attendants instead.

    Fire Rocketeers you can callBo-Hiya.
    The general's bodyguard you can call Hatamoto.
  24. Replies
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    Re: Submod for Falcom Total War 3 [WIP]

    I think if you're thinking of dividing Japanese units into AOR you can maybe give it to areas of Japan that have a colder/wetter climate?


    Edit: With the amount of randomization you can do with...
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    Re: How to disable playtime reminder popups

    and read history
  26. Re: 4.2 Sigh of Empire: The Storm Riders (A 19th Century Revolution)

    It's already out and English translation that depends on whether someone will work on one. I'm just too busy
  27. Replies
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    Re: Submod for Falcom Total War 3 [WIP]

    For the time being I think the names are okay but I will do some further research to see if there are more period-appropriate names.


    The Korean warrior monk concept might be more towards the...
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    Re: Submod for Falcom Total War 3 [WIP]

    I think regional units like those are best used as AOR. Factions/kingdoms too insignificant to be playable but important enough to warrant a unit or two or three (ex: Tibet)


    Understandably ...
  29. Re: 1.9 Sigh of Empire: The Storm Riders (A 19th Century Revolution)

    A thank you to some of the forumers who have tried to fix things.

    Version 4.2 is out; it was surprising to see a free version with the most updated content. It is also likely to be the last...
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    Re: Submod for Falcom Total War 3 [WIP]

    Also for convenience's sake I'll place Goryeo-era material here so you don't have to bounce back and forth between here and AUH

    And if you were looking for Goryeo unit names:

    The Byeolmuban...
  31. Re: Now that v2.35 has dropped, what are you doing with it?

    Screenshot all the units in custom battle
  32. Replies
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    Re: Submod for Falcom Total War 3 [WIP]

    http://www.twcenter.net/forums/showthread.php?218019-Faction-Discussion-Goryeo&p=14592743&viewfull=1#post14592743


    I'd say brigandine instead of chainmail is the upgrade as between Goryeo and...
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    Re: Submod for Falcom Total War 3 [WIP]

    I know the Dai Viet assets are in a Chinese mod somewhere I forgot where to download it... although getting permission from YeluDashi is difficult since he isn't always active.
    ...
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    Re: Submod for Falcom Total War 3 [WIP]

    Nice job on Goryeo. I've posted some research info in the AUH public threads. There's also a specific Goryeo unit made for another Chinese mod called Manjianghong/River of Blood. Let me know if...
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    Re: [Faction Discussion] Goryeo

    I think the mod is progressing extremely slowly; it would probably be best if you post the images here since the dev forum is kind of dead
  36. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    WHERE IS MY CHINESE VOICEOVER LEEEEEEEEEEEEEEEEEEEEEEE
  37. Sticky: Re: New Historical total war era - Total War: Three Kingdoms!

    I'm still trying to figure out the lyrics in the song in the background of the videos....

    This time the singer is male.
  38. Re: A Rebranding of Asia Empires now called 17th Century Revolution

    Ayutthaya Kingdom of Siam

    Strength: Decent light infantry, capable elephants
    Weakness: Lacks heavy troop types




    https://i.imgur.com/GKNBWql.jpg
  39. Re: A Rebranding of Asia Empires now called 17th Century Revolution

    New factions and units in the 1.3-1.4 release that came out recently. Unfortunately it's paid. Don't shoot the messenger; I'm just here to post about the new units.



    Mughal Empire
    ...
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    [Tool] Re: PFM 5.0 - Warhammer 2 support

    I can't edit the main_units-tables of Rome 2..... there's an error about object in reference not existing
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