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  1. Sticky: Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    I wrote about that far on the beginning of this tread and before few days. Idk why nobody is answering to this problem, at least telling us if there is a fix or not. This is obviously some bug or...
  2. Sticky: Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    I played campaign with Poland for 80 turns and Fatimids for 105 turns and i noticed that old bug is still present, even after bugfix was released, i thought it would be fixed after that but its not....
  3. Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Hi, can someone tell me if there is any patch or sub mod that fixes AI agent problem or bug. The AI is not recruiting merchants or priests not even the diplomats. When agents from the beginning of...
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    Re: Divide and Conquer Public Beta Release - Version 0.51 Released

    I know that this is answered on first page, but is there any possibility to get back iconic custom setllements like Minast Tirith or Helms Deep? Somehow i managed to get Cair Androis in custom siege...
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    Re: Ultimate Retrofit v2.0 Released!

    Vipman you are truly a savior! :thumbsup2 And of course Kaiser Leonidas and Vault Staff. Rep this guys!
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    Re: Ultimate Retrofit v2.0 Released!

    Hi, i would really like to play this mod, i was looking for something like this and only one mod was similar, "Kingdoms Grand Campaign". But it was not what i expected. I get tired of large...
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    Sticky: Re: [Release] SSHIP - Beta v0.8.3 downloadable - 3rd of December 2014

    The mod is very, very good, i play it for almost a year and half. For me personally everything is good, played Byzantines, Scotts and Norwegians each for about 50 turns with last patch with no crash...
  8. Sticky: Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    The creators put a lot of time in this mod, it is definetely the best mod for M2TW in medieval timeframe. The mod have everything new units, beautiful map, interesting scripts. You should give a try...
  9. Sticky: Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    Read post 14!
  10. Sticky: Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    Hm, thats very strange, i didnt have anything like that. My personal solutions, and try to do this all before you try to install it: try to download that specific file again, turn off antivirus, turn...
  11. Sticky: Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    Btw, im working on fixing unit accents and voices, i almost finished the job in EDU file, and if someone want it i will upload it here. Only problem is Volga-Bulgarian faction, they have Islamic...
  12. Sticky: Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    Hi Napoli23, just follow this steps and everything should work fine:
    1.Place all 12zip files in some new folder
    2.After that right click on the first one (it should have number 001 at the end of...
  13. Sticky: Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    Ok, i installed it and its amazing,all this waiting was worthy, new units and reskin of the old ones are really cool (Scots,Norwegians and varangian unit:thumbsup2), turn times are so fast almost...
  14. Sticky: Re: BELLUM CRUCIS 7.0 IS OUT!!!!!!! (but it's still in italian language...who can translate it?)

    I still cant believe it!!:cheer: Finally its out :party:, guys all i can say is just thank you very much on your hard work! Best M2TW mod!
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    Re: Byzantium Reskin

    Scoutatoi is very good, i like it!:thumbsup2 Btw this should not be the Bellum crucis discussion thread , but i must admit i never saw any kind of mod that have such amazing and historically accurate...
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    Re: Byzantium Reskin

    Awesome, i just cant whait to see varangians and emperors guard. My advice is to made varangians similar to those from Bellum Crucis 6.3 mod,with one handed axe and shield and with half opened...
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    Re: Europa Barbarorum 2.0 released!

    No, you install EB2 in M2TW main folder, for example E:\Medieval2TotalWar\ not in mods folder, but dont worry about overwriting original files becouse installer will install the EB2 in mods folder.
  18. Poll: Re: [09.01.2014]The Reunited Kingdom submod for MOS 1.62 v1.2.2 RELEASED!

    I just wanted to report that everything is working fine now, thank you for this new release guys!
  19. Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    It will be a much easier job, becouse not all text is changed from previous version (i suppose), so the text from 6.3 could be used along with 7.0 .
  20. Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    Well it is easy to find google Bellum crucis and go to M2TW Italia forum and scroll down to the Bellum crucis 7.0 news, last 2 pages are very interesting:thumbsup2. (i dont know if im allowed to post...
  21. Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    I read on Italian forum :ninja: that new 7.0 version is complete an the final testing is almost finished so i think that new version should be released before end of this month.
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    Sticky: Re: RELEASED (pre-alpha)

    Good luck!
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    Sticky: Re: RELEASED (pre-alpha)

    Well, they are good becouse they should represent the real look of the unit in medieval times, and of course most people can adapt to that new feature, but there is many number of peoples who dont...
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    Sticky: Re: RELEASED (pre-alpha)

    Hi, this mod should be really cool, the variety of factions are one of the best i seen. Of course i know this is pre-alpha, but i will just say i have CTD just like JohnD18 when i try to select...
  25. Re: Bellum Crucis 6.3 is OUT + TORRENT ADDED + ENGLISH AND SPANISH TRANSLATION. A VIDEO PREVIEW OF THE NEXT VERSION!!!

    No you cant, Papal states are treated just like any other faction and you can still ask for crusades.
  26. Re: Bellum Crucis 6.3 is OUT!!!!!!!!!!!!!!!!!!

    Did you try to delete the "desc_geography_new" inside data folder, and delete map.rwm inside data/world/maps/base ? Can you play custom battles without CTD?
  27. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2 RELEASED!

    Thank you very much for quick reply. Just take your time and release it when you think its ready, i really like this mod. Keep up the good work :thumbsup2
  28. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2 RELEASED!

    Hi, i would be very grateful if someone can give me a link of the RK 1.2 version added before 29th July (if there is such version). I tried everything with this new version but its not working for me.
  29. Poll: Re: [UPD]The Reunited Kingdom submod for MOS 1.62 v1.2 RELEASED!

    Hi, i have the same problem: TATW 3.2 works fine, MOS 1.62 with or without bugfixes works fine, i have non-steam copy of M2TW Kingdoms. I followed all instructions, reinstalled everything twice but...
  30. Re: Divide and Conquer - Public Beta Release - Patch 2 Released 27/1/2014

    Hi, i just whant to say that new patch is huge improvement, especially with Angmar, those new units are awesome...and for armor upgrades of Dwarves i have no word, really good job. And is there any...
  31. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Found one thing that should be fixed: rohan use an isengard warhorn! And hero abillity of Faramir should be given to Boromir. At least it is Boromirs words.
  32. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Hi, i had a same problem, i just deleted map.rwm and used a cleaner.bat...worked for me. Or if that didnt work try installing Mos again and run cleaner.bat, and runafterinstallation.bat. after...
  33. Re: Introducing the New "OSCAR" Sub-mod Compilation Project

    Hi, i read the first post, the features that will be in submod and i can say that all of them are more than good, i see that Gondor will be really awesome campaign.
    I have only one question for now,...
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    Sticky: Re: The Stainless Steel Historical Improvement Project (formerly SSMAP) - Beta 8 release on February 1st!!

    Finally :worship:, cant whait, at least there is a release date, congratulations on this great piece of work :clap:, its time for new kingdoms :towar:. Great job just keep going!!!
  35. Re: Divide and Conquer - Full Public Beta Release - New Patch Released 17/12/13

    Hi, first i need to say that this mod is fantastic :thumbsup2, im playing it for a week now and just cant explain how much i like it. So i will not spend to much time saying how this fine piece of...
  36. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    I found a bug, when i besiege a Dains halls as Dwarf i got CTD, tried to load again but same thing. Maybe its coused becouse there is wargs inside (just thinking)??
  37. Re: MOS, the ultimate TATW experience.. version 1.6.2 for Third Age 3.2 released 25th Dec.

    Hello, merry Christmas to you all!
    First congratulations on new work, and i think it was a huge job which i see by the size of the patch. I didnt encountered any ctd, played with Dale for 28...
  38. Re: !MODING BREAKTHROUGH! - Azog’s automated Switcher (AAS) VERSION 1.2 IS UP (FIXED)

    O and i play FRoGS btw..
  39. Re: !MODING BREAKTHROUGH! - Azog’s automated Switcher (AAS) VERSION 1.2 IS UP (FIXED)

    Hello, can somebody pls explain me how to install this mod, i really did everything like in discription, but whenever i launch TATW.bat and pick faction i get the same ui, not the new one, i place...
  40. Re: Forgotten Realms of Gathered Submods (FRoGS) v2.3 RELEASED!!! + Fix for Blackroot Vale archers ~ A preview of a fresh set of faction symbols posted!

    Great job, just keep going! :thumbsup2
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