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    Sticky: Re: Fans suggestion thread for future releases

    At that point AS and Ptolemaioi more or less have to pay for their settler cities twice, which isn't great. Consolidating as I suggested leaves cheap reforms for AS and Ptol while costing the normal...
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    Sticky: Re: Fans suggestion thread for future releases

    The way it used to work, any greek faction could immediately build helcon_three assuming they met the requirements for it. Something like 14400 mnai and 12 turns, as well as one batch of colonists....
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    Sticky: Re: Fans suggestion thread for future releases

    So I briefly attempted to make a submod for this myself, but if I'm honest the M2TW coding makes my head hurt and I'm a bit unqualified to make a lot of the necessary judgment calls it would require....
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    Re: Baktrian Poleis and colonists

    Understood. How feasible is it that they would have built settler cities of hellenized thracians/natives? I guess at a point the comparison breaks down because there's such a large difference between...
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    Re: Baktrian Poleis and colonists

    On the topic of thoughts on colonization, I think I understand the motive to change from 2.3's way with settler cities. Phalangitai were primarily Makedonian soldiers, and the settlers used in Asia...
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    Re: Baktrian Poleis and colonists

    Gotcha, thanks for the explanation. I don't know whether y'all have made note of this already, but this information would be very useful in the Player's Guide. In 2.3, colonies were cumulative and...
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    Re: Baktrian Poleis and colonists

    Practically speaking, does that mean I should be building settler cities in Margianes? The other option would be using the four colonists and influential governors to net myself another two poleis....
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    Baktrian Poleis and colonists

    Started up a campaign as Baktria, which I've always rather enjoyed. You can acquire up to 4 colonists from the Seleukids from missions, making them a very valuable resource. However, I'm getting a...
  9. Re: Experience sharing: the deconstructivist school of raiding

    Not only do I do this in provinces I know I won't be able to occupy, I sometimes do this before gifting a province to another faction. I just can't -quite- bring myself to commit to full-blown...
  10. Re: Announcement: Europa Barbarorum II 2.3 released!

    Khsiragatai Zakhtae has the same problem for Sarmatia. The main workaround I've seen for it is lowering culture by first using an allied government. That, and intentionally not using a governor in...
  11. Re: Would the Basternae make a good faction?

    It's worth noting that QuintusSertorius has already made a Syracuse mod where it replaces Epeirous. Seems that once Pyrrhos is gone, Epeirous sorta becomes historically inconsequential. One of the...
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    Re: [Submod] Agents Revived

    I might have confused a Pontic princess with a Pahlavan princess.

    On a side note, I can confirm that client rulers can marry your princesses and become part of your actual family. At this point in...
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    Re: [Submod] Agents Revived

    I decided to try out this mod as Sauromatae. As of right now, I've been visited by two or three bearded Pahlavan princesses. At least one of them was wearing a fancy pink hat, which is something. I...
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    Re: New to EB 2.3

    I was introduced to EB2 by way of a let's play, and the gentleman in question was playing as Koinon Hellenon. I thought it looked really cool and so I jumped into EB2 without having played any...
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    Re: Construction of a Metropolis

    Makes sense, Quintus. So, no word on whether t3 colonies will be different for Bosphoros?
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    Re: Construction of a Metropolis

    Quintus, I am thrilled to hear about metropolis access being expanded for Kimmeros Bosphoros, since it's one of my favorite Greek factions. However, my question would be whether Tier 3 hellenistic...
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    Re: Sauromatae in Northern Europe

    I had originally planned to use screenshots from my current campaign, but the text editor didn't seem to like me including more than one and I eventually gave up on the idea. Jurand, I hadn't planned...
  18. Re: What is your experience with diplomacy on this patch?

    I've read in multiple other threads that the most efficient way to increase and maintain relations with another faction is tithing to them (relatively) small amounts over many turns. This is...
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    Re: Sauromatae in Northern Europe

    The infantry troops that Sauromatae begins with access to are quite weak, so one of your priorities should be remedying this. If you build a Ksayaga Ubastra (Royal Land) in Skythiapolis, it will...
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    Re: Money vs Town Growth

    Available governments can factor into city growth in a big way, too. Take Kimmeros Bosphoros, for example. Once you break through the colonist bottleneck and begin expanding aggressively, it is...
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    Sauromatae in Northern Europe

    I saw another post asking about Sauromatæ in western Europe (southern Gaul, I think) and thought I'd draw up a reply. Sauromatæ is one of my favorite factions, and it turned out that a simple answer...
  22. Re: Short Guide for HalMalkut HaNabati (EB2 v.2.3)

    I think the second reform requires an tier of polis, including minor poleis. Also, it's worth pointing out that having a governor in a province with a Hellenistic polis leads to Philhellenos as well...
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    Re: How do I Manage Governors? [KB issues]

    Some of the nomadic factions have more developed traits which interact with nomadic and settled nature. For example, Malkuta Nabatu and Sarmatia governors get tribute collector traits. If your...
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    Re: Loin cloths for the gaestaoi

    Perhaps it's more of a distraction than anything else? Although nearly-naked men running around in loin cloths would probably also be fairly distracting.
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    Re: Thank You!

    I sometimes feel like I don't have a lot to contribute, because--truth be told--I occasionally feel like the devs of this game are operating on a different intellectual level than I am. I don't...
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    Re: Sauromatae & Pastoral Settlements

    Yes, the "Pastoral Region" building exists in the provinces. The problem I mentioned is that (if the player chooses/forgets to upgrade it as you mentioned) it starts interacting with the...
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    Re: Sauromatae & Pastoral Settlements

    If a pastoral town is intended to represent a distributed urban makeup, wouldn't that preclude the construction of trade centers as well? In my opinion a trade center would require about as much...
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    Sauromatae & Pastoral Settlements

    I've recently been playing through a campaign as the Sarmatians and noticed a few problems, most of which have to do in one way or another with pastoral regions.

    1) Once a pastoral camp has been...
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    Re: The Sauromatian Bala

    Excellent and very useful, Cohors_Evocata. I wish I'd found this earlier--I ended up thumbing through the EDCT file to figure out how the Bala works. The main thing I would add is that both of the...
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    Re: Help with Modding Phalanxes

    Does mass have much of an effect on being charged by cavalry and that sort of thing? While it seems jacking up the phalangites' mass would give us one desirable outcome with regards to melee...
  31. Re: Why Diadochi factions do not recruit phalanx units ?

    I seem to recall reading that if you want Phalangites, you'll find them largely in Anatolia. I don't know how many Phalangites are out in backwater Iran, but probably not as many--my understanding is...
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    Re: Help with Modding Phalanxes

    Lots of interesting stuff in this thread. I'm guessing pooploop feels quite validated, too, after finding out there really was a problem with phalanxes. Who would have thought the problem was not...
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    Re: Any hints for Carthage?

    During wartime, you can elect one of your FMs to the position of general. Mind, it can be a tad janky from time to time. Seems like Genghis Skahn has covered this.

    There are four provinces with...
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    Re: Halikarnasos Local Colonies

    Judging by the public order in Halikarnasos, it appears that the primary effect of Hellenic Autonomy is working (it has 0 happiness and 0 law, as you'd expect). Figured I'd check whether both effects...
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    Re: Halikarnasos Local Colonies

    I mentioned this in the original thread, but both times I've seen this happen, Ephesos had a polis_two (the one it starts out with) and Halikarnasos had a polis_one.

    It is easy enough to...
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    Re: Removing hording

    Kull, having played a good chunk of 2.2g-2.2r and now 2.3, I do feel like there have been less hording-freezes. Which is to say I can't think of any off the top of my head. It may still take a bit of...
  37. Re: A question about Hellenic Autonomy and Local Colonies

    I will likely destroy Halikarnasos' local colonies eventually (after they finish pushing EI culture in the province) and replace them with Greek colonies to be historically accurate. I've already got...
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    Halikarnasos Local Colonies

    As mentioned in another thread I created. I checked as the Ptolemies as well, and it appears that if you destroy the greek colonies in Halikarnasos, you can indeed build local colonies instead. This...
  39. Re: At World's End - A Pritanoi Immersive Let's Play

    I got around to watching this video this morning and, although I am not often a fan of LPs nowadays, I did quite enjoy this one. I felt you did a good job of separating the wheat from the chaff, so...
  40. Re: What are the reform requirements fo the Getai?

    I seem to recall hearing that there will be a petty king trait mechanic for Epeirous and Getai at some point. My guess is it would be much like the chieftan traits available to the Arevaci.
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