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  1. Re: Looking for Hyrule Historia custom mission files.

    Since my game always crashes on custom battles I'll assume you mean in your mod?

    If so that helps greatly. Thanks!
  2. Looking for Hyrule Historia custom mission files.

    More specifically the first few missions with the Ancient Knights, Ancient Archers, Ancient Mages, Ancient Trebuchets, Wind Soldiers and Loftwing Cavalier. Trying to mod in another faction with those...
  3. Re: Archaon's Modification Files: Player restrictions on attacking aliies [M2TW & M2TW-K] - PLUS ALL OTHER MODS! **Now with some scripts available for added realism and AI assistance**

    I think this should work when dropped into the directories.
    /mods/xxxxxx/data
    358846
    358847

    /mods/xxxxxx/data/text directory.
    358845
  4. Re: Hyrule Total War: Classic Ultimate (RELEASED)!

    Hey Mr_Nygren are you planning to make updates to this mod? I've been messing with some stuff using your mod as a base and was thinking you might be interested in some of it. Apart from adding...
  5. Sticky: Re: The Elder Scrolls: Total War 2.0 - media and info

    Ooooh it all looks so nice. Those portraits and models look great DaedraWarrior. And you're completely right Bantu Chieftain. The more unique looking projectiles the better, +rep!
  6. Re: Hyrule Total War: Classic Ultimate (RELEASED)!

    Hey Mr. Nygren I've been having great fun smashing my foes and subjugating my favourite enemies and was wondering if you've thought about the Archaon's Loyal Allies script so the world isn't split...
  7. Re: Hyrule Total War: Classic Ultimate (RELEASED)!

    Ah :wub: man that was painful to read.

    At this point I'd say don't even worry about the ai playing out differently. I remember how often I would see youtubers have to replay large amounts of their...
  8. Re: Hyrule Total War: Classic Ultimate (RELEASED)!

    You're an absolute beast Mr_Nygren. I'm shocked how much activity there still is on such an old games modding scene.

    I have two questions if you don't mind. Can you still conduct diplomacy with...
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    Re: Any big projects going on?

    For MTW2 in general? You could always check http://www.twcenter.net/forums/forumdisplay.php?271-Medieval-II-Total-War-Modifications for new updates. Seems like most ambitious projects have moved on...
  10. Re: The Official Unofficial asset support thread - Public Edition

    Pretty damn neat-o. Did you ever finish that darknut armor for skyrim? Been meaning to do a giant playthrough and that armor image at the top of this page is visually appealing.
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    Re: Capture Ships

    I think even garrisons can capture artillery permanently. Would be more useful if the ai went for risky battles more often.
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    Re: [Preview] Media Atropatene Part 1

    I thought this was supposed to be a serious mod. :(

    Where's the renowned cataphract elephant lancers with open toed sandals?
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    Sticky: Re: Nephy's Balance (Gasp!!!) Thread

    Just downloaded the latest version and had a look around at the campaign map and stuff. Are the units all meant to have similar stats? Comparing the keatons and Darknut Deities they both have attack...
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    Sticky: Re: General Discussion, Announcements

    Incredible! Some of the more unique ones look very interesting. Can't wait to see the dodongo head, mage cannon octos, ice golems, the kokiri statue thing at work.
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    Re: Late-game-challenge discussion

    That sounds great! Like Caesar's invasion in Gaul? I just hope it's not entire culture groups. I'd like to still be able to ally a few of them and have them help out.
  16. Re: Should Stances (incl. Patrol Region) Give Exp to Generals?

    You save money by having just the generals unit. Even without patrol stance you will have better public order by leveling up his governing skills.

    I'd be more interested in docked ships gaining...
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    Re: Can NPC factions join normal factions?

    If you are allied with them and reach perfect relations you are offered the chance to assimilate them into your faction. If you accept, the event counter changes from 0 (false) to 1 (true) allowing...
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    Re: [Replay]: Rome's Invasion of Asia

    Woah. What turn number is this save on? The highest amount of money I ever made was around 20,000 with ~18 civil techs unlocked. I didn't even think numbers like that were possible.
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    Re: Army replenishment rate

    This happens in every settlement. I usually sack settlements I want my allies to take to boost the chances of them attacking it since the garrisons get wiped out completely. However, if they ignore...
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    Sticky: Re: General Discussion, Announcements

    Neph will these new factions be able to join your empire similar to the Subrosians, Zuna, Huskus, etc.?

    Or will they have some sort of area of recruitment.
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    Re: [Important] Divide et Impera FAQ

    Crossbowmen are complete monsters in the 1.05 version. They had insane range and only needed a few shots to completely wreck even heavy infantry. Maybe that's changed in the newer version but they...
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    Sticky: Re: General Discussion, Announcements

    Is there a limit for cavalry mounts in the game? There's already wolves, dodongo, moldorm, horses, goats, and mazura.

    Maybe some slow moving ones that move at the same speed as heavy cavalry in...
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    Re: Native Factions

    I remember this campaign. I ended up taking over the lower half of the starting continent and the middle continent then handing it to the Greystokes. They were great allies! We took over most of the...
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    Re: V4 Uruk Dominion Fan Thread

    Yup. I've used the version from infracta and the new one that Macrath put up on google drive.

    The only time I ever crashed was due to axe throwing units but I went into the projectiles file and...
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    Re: V4 Uruk Dominion Fan Thread

    I've finished all of my Thera campaigns. Never experienced the late game crash some other people have.
  26. Re: [PREVIEW] Divide et Impera 1.1: Naval Overhaul

    This is great! As it is, I stick to stacks of the cheapest ships their are and ram the crap out of transports. This should make building a professional navy more desirable.

    Will there be any AOR...
  27. Re: [PREVIEW] Divide et Impera 1.1: Macedonian Wars

    Looks much better than the WoS campaign!

    Do any of the factions correspond to Korinthos and the Boiotian League for steam achievements? I would imagine playing as Sparta with an all factions...
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    Re: [Download & Installation] Divide et Impera - Download link - 1.05d July 23 Patch 17 Beta

    Do the global bonuses stack? I haven't tried patch 17 beta yet. Like there being more and more public order for each wine producing settlement. Or getting level 2 armor from one settlement and level...
  29. Re: Is Epirus meant to be doomed from the start?

    This was fun! You can get Macedon to agree with some diplomacy by joining wars against their enemies.Sparta and Athens are very manageable if you have a good core of pikemen and archers. I just set...
  30. Re: Uhm how to fight transport navies with proper war ships?

    Transports will likely wreck your crews since they usually outnumber them. It's easier to just have a fleet of the cheapest ships you can get and have 2 or 3 ram one ship at a time, giving the enemy...
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    Sticky: Re: General Discussion, Announcements

    Neph, since there is no way to have a bunch of minor npc factions, what if you just gave them a central settlement? Then you can offer them autonomy for a bonus just like Third Age does for the...
  32. Re: Ultimate Way To Make Your Campaign Harder, Has Anyone Tried This?

    Just edit the descr_strat text file instead so they all start off with a ton of money.

    Check under common\Medieval II Total War\mods\theraV4\data\world\maps\campaign\imperial_campaign
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    Re: The Battle of Demos

    ��

    No problem, fam. I really enjoyed reading this before the first time I played the mod. I'd be lying if I said the back stories don't sway how I play those factions.
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    Re: The Battle of Demos

    Interesting. I'll post it as an attachment on here. Maybe a moderator can add it again?
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    Re: The Battle of Demos

    http://www.twcenter.net/forums/showthread.php?573932-THERA-Legacy-of-the-Great-Torment-(Version-4)-Preview-and-Download-link

    This link contains a pdf referencing multiple important battles that...
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    Re: V4 Uruk Dominion Fan Thread

    First O-Neill has been gone for a long time so anything he made would be difficult to ask about. I believe Caki from made some of them as well so you could try hitting him up for permissions.
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    Re: will these two mods work with DEI?

    Naval battles are slaughters when you catch a transport ship unaware.

    Just like in land battles you should have some disposable units. Usually a few cheap spearmen ships can hold a powerful unit...
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    Re: V4 Uruk Dominion Fan Thread

    Not possible. Even generic generals have Uruk bodyguards. Honestly, while it is gamey, you can just spam a bunch of Uruk generals since they are powerful and cost less than the second highest tier...
  39. Re: Slingers are not machine guns, they could use a look at.

    Hmm. I'll be lucky if I get around 50 with each of my slingers. Usuallt I focus fire on the lowest armor units until they rout so they don't rack up many kills.

    Maybe you're using a unit mod or...
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    Alternate Victory Conditions

    Curious if anyone has been able to achieve an economic or cultural victory.

    Right now I'm trying to get an economic victory playing as Armenia. I own about a quarter of the map and have made 1/3...
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