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  1. Sticky: Re: [Support] Tech-Hardware: Tips and Tricks for a better DEI experience.

    Somehow amd cpu's are not good with total war games. I have a laptop with ryzen 7 3750h, which is by any means good, but it performs worse than my desktop which is 6 years older...
    I guess it has to...
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    Re: Carthage too strong?

    Carthage is literally the only challange you face as Rome. Afterwards is just snowballing until civil wars and such. Rome is boring until Marian reforms though. Legions can win head on with any other...
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    Sticky: Re: [Support] 1.2 Bug Reports

    I have seen 2 bugs on custom battle armies.
    First one is, trapezontian swordsmen are in atropakan's roster instead of Pontus.
    And generals on parthia is broken, instead of general bodyguard units,...
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    Re: Questions regarding Roman generals

    Honestly for romans it is best to go logistian and camp admiristiror trees. Especially max out the traits that give +%xx replenishment per turn, and +xx experience per turn. You can conquer the...
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    Sticky: Re: [Support] 1.2 Bug Reports

    During custom battle setup, most of the time I am not able to start the game due to warning "unable to start battle because player has spent too much money for their army setup." however I didn't....
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    Re: [Submod] Age of Hellenism for DEI

    Can you make an alternativer version of your mod in which rome just is just slightly weaker than DeI?

    I love your mod, but I wan't to see Rome as a potential enemy at the end of my campaign. In...
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    Re: Campaing difficulty

    Hard for powerhouse factions such as Rome, Carthage, Selecuids etc, and normal for the rest of the factions.
    Very hard is only for veteran DEI players who seek challange. It's unplayable on very...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Will you change arabian factions some time?
    Dear DEI team, thank you so much for your work. As someone who is a veteran Dei and total war player, I find arabian factions really weak.
    Nabateans are...
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    Re: [Submod] Dardo's Alternative Economy versions

    Hi.
    I'm using your version of the mod and upgrading "Spice Exporter" building to "Developed Spice Route" requires only 13.000 gold, which it should require around 30.000 gold comparing to other...
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    Re: What is the German competitive advantage?

    In vanilla, suebi was the strongest multiplayer faction if you knew how to play with them.

    Back in the day, I used to watch tournements, and suebii players were always winning hard.

    There were...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Try the age of Hellenism sub mod, which weakens the ai Rome and slows its expansion.
    But you will never have the Rome as a late-game challenge with any auto-resolve de-buffs. This includes the Age...
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    Mamlakat nabataea campaign tips.

    I have to state out that the Nabataean faction trait of decreasing Empire maintenance is huge on hard-very hard campaigns.

    I have taken all the Arabia, Egyptians, and Medewi into my lands....
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    Re: What is this? (Spartan Gerousia)

    Sounds like Spartans have lost their homeland and being liberated thus a new faction has emerged, "Spartan Gerosa". When you capture a region, you have the options to " Sack, Loot, Occupy, Make...
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    Sticky: Re: [Support] 1.2 Bug Reports

    When I use the "English Unit Names" mod, some of the descriptions disappear. Maybe the same case.
  15. Re: Resource Buildings - Resource or Commerce Specialization

    // Are your kingdom on it's own? Are you planning to become an Empire? Will you be under attack by most of the factions around you? Are you playing on Hard or higher difficulty? Then go for the ...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Nabataean heavy infantry can be recruited from level1 barracks and the tooltip shows it can be recruited from both level 1 and 2, not sure if it's intended or not, but they are absolutely cutting...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Liberating Palendeva causing my campaing to crash. Root,Raze,occupy, Sack all working fine, as soon as I click liberate... Game prevents Dacian Rebels appearing. No other mods are installed.
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    Re: Regarding AOR units

    Armored syrian archers send their regards.
  19. Thread: Pergamon skin

    by tndgu
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    Re: Pergamon skin

    Honestly I didn't play dei for a long time due to high amounts of units... I was anxious about what to recruit on my first campaign and uninstalled the mod.

    Play the mod with english unit names....
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Good to hear KAM!
    Was hoping so... Pontus is really flexible faction which IMO is a perfect candidate for an empire.

    KAM, could you tell me which factions have bonus to autoresolve AI and...
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hello DeI team,I know that you have spent a decent amount of time balancing Pontus and make them unique, however, I would like to request making them a little stronger for the late game. Their roster...
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    Re: [Submod] Alternative Economy (Updated 09.08.19)

    Few Ardiaei units and the elephant unit of pyrrus as well, his mercanary armored elephants unkeep cost is unchanged with AE which IMO makes it so easy for Epirus to manage.
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    Sticky: Re: [Support] 1.2 Bug Reports

    I understand now. So technically, it can't be solved.
    Can nothing be done to prevent units routing towards the unit they are fighting? AI don't abuse this bug it only occours when enemy units route...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Ouch, nothing to do in this case. For most of us rome2 doesn't exist without divide et impera, so we forget that CA must get the complaint.

    As far as I remember, in vanilla units die way faster so...
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    Sticky: Re: [Support] 1.2 Bug Reports

    Dear DeI Team,
    Here is the VIDEO of the bug I have mentioned before which happens quite often.

    AI units retreat towards deep inside my lines rather than backwards to theirs, they can push phalanx...
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    Re: saka-rauka reforms - bugged?

    Have you researched reforms? They are those with purpole color take 1 turn to research.
  27. Thread: WOS Campaign

    by tndgu
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    Re: WOS Campaign

    IIRC it was converted into "Macodonian Wars" which is better version of WOS.
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    Re: Campaign map seems freezed.

    Wow, this actually solved the issue. It's ridiculous...
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    Re: Campaign map seems freezed.

    Thanks Jake. Will do tomorrow!

    Will AI be able to recruit new armies after I erase them? Because I'm a superpower too who can spam stacks as well.
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    Campaign map seems freezed.

    Hello.
    I'm playing as pontus, around turn 150-200. I am surrounded by superpowers but none of them are at war with anyone other than egypt which they don't care. They all have their armies on my...
  31. Re: Why are garrison units so often crap in most implementations?

    Correct me if I'm wrong, in Rome, weren't you given a farm or something across the empire in a province relatively newly conquered in order to romanize the empire/faction?
    I think gameplay wise it...
  32. Enemy Cavalry unit can break my phalanx formation.

    note: I have KAM's alternative phalanx pike mod, but even without so, the same problem was happening and I have no idea how to prevent it.
    Here, in this battle, I have 2 lines of phalanx infantry in...
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    Re: Is pike phalanx not worthy anymore?

    Deploying pikes as how Alexander did IRL in Rtw2 actually works fine. No need to corner camping...


    I divide my army into two, heavy phalanx on the right facing the enemy as a reverse "✓" on the...
  34. Re: [SUBMOD] Trade regions (acquire them with dipolomat)

    How is this mod working exactly?

    I can't find the button or option.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    It would be wise to slightly reduce the chance to get a province via diplomat option. I don't know the math behind it, but on my last 2 campaings where I had +30 provinces, I have gained 7-8 of them...
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    Re: Night attacks not working?

    Could be like ambushing, if you succeed you engage at night, in case of the failure you would lose some of your troops due to attrition as if you were besieged and engage normally. It makes sense. In...
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    Re: Night attacks not working?

    But investing that much would also make it useless on very high campaings where you should already be careful on what you are investing.
    Not sure if possible, but each tier might bring a chance of...
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    Re: [Survey] DeI Multiplayer Battle Submod

    1) I would like to see heavy shock cavalry is being buffed for multi-player campaigns, I don't see a point in using them instead of medium-heavy missile cavalry. They can counter Elephants,...
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    Is pike phalanx not worthy anymore?

    Lately, I have been playing with a lot of pike factions, but I find pike relied on armies weak if not useless even against AI instead of hoplite phalanx.


    First of all, I can't seem to find a way...
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    Re: "Arrange Marriage"

    Yes, both should be.
    Dresden, in this case, should I contact the female generals sub-mod maker?
    Because +10 makes really no sense at all.
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