I guess youneuoy tried to say. The tool can't do this now. He said to me that changing things that i write can take reaaally long time. but it's not impossible as I've guessed :) . it is just not...
Type: Posts; User: Aura; Keyword(s):
I guess youneuoy tried to say. The tool can't do this now. He said to me that changing things that i write can take reaaally long time. but it's not impossible as I've guessed :) . it is just not...
about trade resources, they are hardcoded in the exe as a list. the game reads 27 of them in the code and checks the descr_sm_resource.txt. if it can't find one listed in the exe then it crashes. if...
oh and btw. that 4th thing you mentioned is a huge contribution to the m2tw youneouy. making a faction start as a vassal is a huge step forward in my opinion! congratulations
it wasn't fighting guys :) we chatted about it btw on steam it's because of the language barrier between us. my English is not perfect. youneouy's too. we use google translate very much so it leave...
I really don't understand what you trying to say and what you want me to do? Leave the project? What do you mean by "starting with simpler things" like what exactly? "Guaranteeing success" What does...
What do you mean succeeded? I've already told you that i found where the game stores the information about the UI stuff and how to change it. Testing is not about trying if it works or not. It's for...
I've started to work on the UI resolution as I've promised.
The overall resolution and placement of UI elements are gonna be controlled through a CFG. I need some testers to help me name them...
@Paleologos Well, modeling battle map objects is no hard work for me, since I'm an environment artist. The only thing holding me back is, i have no idea how to import the settlements etc to the game....
I made them wooden because they are wooden in battle map too. :)
https://media.moddb.com/images/mods/1/46/45605/ainjalutcities.png
Made them for a mod project of mine, wanted to share. Byzantine and Eastern EU ones will come too.
...
Memory editing? :P Working on it :laughter:
Maybe increasing the culture limit might fix these problems?
Legio is indeed hardcoded not that hard to change
They are the same mods. The description is from https://www.moddb.com/mods/rise-of-three-kingdoms-rotk here. Some mods, come with this patch too so what's the matter with it? I talked with Gigantus...
"great things are done here! but is this the same like the thread of BRAKING THE LIMITS in the wips,ideas and proposals section?"
ah yes, the project is completely moved as a sub-project of...
"The previous and original version of this total conversion mod, "Three Kingdoms - The Fight for Supremacy," was a modification for Rome: Total War. However the developers modified the Rome.exe...
Really thanks @Erken, the results are nice to be heard and thank you so much for your time. The enemy settlement religion don't fit well maybe i can think a workaround when i work with the UI
As I've said, it is not a to do list... Checking out most common hardcoded limits is no harm to anyone if you got time.
Well I did not said I can do it all or I want to do all. I will do what I want to do. This list is a progress list not to-do list. :)
Well, I only work with hardcoded limits, not quite interested in new gameplay mechanics etc. So my suggestion list is here https://www.twcenter.net/forums/showthread.php?568506-New-hardcoded-list :)...
Well, maybe you can include hidden resources that i've found too. I've tested it with 100 hidden resources present in my mod, and it is working :)
Thank you for testing, nice to see that someone testing the new features and send us feedback. have you tried to add more religions too? I'd like to see how the game can handle 64 religions or more...
"Here's the current concept that i'm planning to make for the first version btw."
Just the positioning of them for now. No new functionality, no new buttons.
Not planned, just wanted to know how @Lusitanio's minor settlements might act in the game
@CommodusIV
I agree, more customization the better.
@Lusitanio
More provinces/regions is in my schedule, I especially work in the hardcoded stuff apart from some quality of life...
Here's the current concept that i'm planning to make for the first version btw.
https://i.imgur.com/D7OxFDB.jpg
UI modification is still in progress, the whole ui standing in the top left corner of the screen right now (since it is 1024x768 other areas are just empty). I tested moving couple of ui elements (in...
I'll make some final tests about hidden resource limits today maybe you may want to add it to the final code too @youneuoy
No display of age seems much better, maybe include 2 options in the cfg?
Great news everyone, I've managed to add 220 cities in a single map, but the game crashes in a weird way after that idk why. I'm working on it and kinda detected what causes it but i need to make...
Glad you've finally released this man, good work. And by time will become even bigger I hope :thumbsup2
ABOUT WHY THE ANTIVIRUSES DETECTS IT AS A FALSE POSITIVE ETC:
We use a brute force method...
As far as the religion limit, it is a simple offset value but for the EDU limit and Factions it might be more harder or might be more easier :). I need to check that to make sure if it will happen in...
The UI bug for the religions is a known issue that I was trying to fix, thanks for reporting @Gebilde. I've found where the strat UI is and tried to make some changes couple of weeks ago and managed...
Updated the first post, check it out for more information, and do not forget to rep youneouy and Jojo00182 for their huge contributions to the mod :)
Max number of cultures are 7 currently, i don't exactly know how they work in the exe but might check it out when i got spare time. meanwhile you guys can experiment with the limit breaker youneuoy...
Sure man, why not! I will send you a message tomorrow. Thank you for this...
I'm really busy IRL nowadays, sorry for the delayed release guys. I also had a discussion with @youneuoy so you guys might expect a release with the plus 300 units addon together with religions limit...
Thanks for checking them out Gigantus, and thanks for your time also.
We can expect a release soon...
Sent you a PM thanks for your help more reversers the better :laughter: