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    Bug on Sauromatae trait "Zaerond"

    Hi all,
    I think I noticed an error between how a character trait is supposed to work by description and its effect. I am talking about the trait "zaerond" available only to Sauromatae faction. From...
  2. Pahlav Cataphract archer cavalry in 2.3?

    Hi all, in the next incoming release of EB, 2.3, Pahlav roster will be enriched with Cataphract archer cavalry? I cannot sei any reference to this unit in the update log, but maybe I missed this...
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    Re: 2.2q crash sauromatae

    Yes, you are right, I didn't want to plague the main forum, but I think that we agree on the fact that 2 threads cannot be called "thread after thread"; moreover, my second thread was not about a...
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    Coincidence?

    In the forum dedicated to Bug and Technical Help I noticed that quite a few people (included me) in 2.2 q has CTD during Arche Seleukuia's turn when this faction is AI controlled.

    Was something...
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    2.2q crash sauromatae

    Hello, at turn 73 (during AI's turn) I had always a CTD during Arche Seleukeia turn (I'm Sauromatae). My log file is very big: about 30 MB, so I post only last lines:


    19:33:39.358...
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    nomad assembly and nomad council

    Hello, a question about nomad assembly and nomad council that Sauromatae can build in camps: if i build them and then convert the camp into a city, are they destroyed or kept?
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    Re: install 2.2q over 2.2l?

    Thanks!
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    install 2.2q over 2.2l?

    Hi all,
    as the thread title says, I have EB 2.2l installed on my laptop following all the instructions (both for the main EB 2.2b and for the patch EB 2.2l).Now I want to upgrade EB to 2.2q: can I...
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    Re: Pahlav reform broken

    I'm using version 2.2f, but I checked the changes in the following versions (2.2g and 2.2h) and there are no mention to some correction di pahlav reform, so I assumed that they are still this bug...
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    Pahlav reform broken

    Hi all,
    I think the Pahlav reform is broken; it is supposed to build at least level four farms in 4 cities, included both Media, but in these two regions it is not possible to upgrade the government...
  11. Re: Announcement: Europa Barbarorum 2.2b is released!

    Is it possible to get an EB version previous than 2.2b, for example the 2.2a mentioned here, in order to avoid all the bugginess of battles?
  12. Re: Announcement: Europa Barbarorum 2.2b is released!

    Can we hope that it will solve the CTD related to battles we were talking about?
  13. Re: Announcement: Europa Barbarorum 2.2b is released!

    Me too has the same problem: with 2.2b version, I got too much CTD before or after a battle. I play EB on a new computer with win 10 and I'm experienced a lot of such CTD, even with the lowest...
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    Re: Europa Barbarorum 2.06 is released!

    Hi all, I noticed some problems in the change from 2.05 to 2.06

    First one: foot archers. In the previous version, 2.05, foot archers fire well, i.e. avery man per unit fires with his bow. In 2.06...
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    Sticky: Re: Reform requirements

    So can we hope in finding the bug resolved on the next patch (most likely the 2.05d)? I'm eager to use saka rauka on my next game...I absolutely love horse archer!
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    Re: Few questions!

    Are you sure that the increasing in PO was due to your governor's influence and not to some trait which increase law or decrease unrest?
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    Sticky: Re: Fans suggestion thread for future releases

    In which version is present Marian reform? How are they triggered?
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    Sticky: Re: Fans suggestion thread for future releases

    A suggestion for Romani: shouldn't be better if recrutment could be possibile in provincia romane? Historically (although in imperial era, not repubblican), romani recruited legions among italian...
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    Re: Few questions!

    Could you explain me better? in my games, I cannot find a single case where governor's influence matter for PO...


    Ok, now I get the point! Your answer makes me realize that squalor is not...
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    Re: Few questions!

    Ok!


    Are you sure? I checked many cities with different governor; only there attributes that modify law or unrest has consequence on PO; influnce doesn't modify if! A governor with 10 influence...
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    Few questions!

    I am an heavy player of MTW2, RTW, TATW and EBII. The last one is a lot different from the the first 3 total war I mentioned, so I would be very glad if someone could light me some questions:

    In...
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    Re: Romani Farms

    Yes, my questions are almost for the Romani, but this questions concern different aspects of the Romani faction. I thought that it was better to not mix these aspects in order to avoid offtopics on...
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    Romani Farms

    Hi all,
    I would like to have some explanations about farms that Romani can build. 'Till level six farm (Large Estates), all is ok for me: farms give increasing money at each level and population...
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    Re: As Romans how do I assign colonists?

    You can build a roman military colony in one of these seven cities: Arretium, Ariminun, Rome, Capua, Arpi, Tarentum, Reggio (basically alla of italian cities expect those in sicily, sardinia and...
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    Re: civitas libera or provincia romana

    Ok, I got the point!



    Do you mean that in the autumn release there will be the Marian reform???
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    Roman colonist

    I read on a some post in this forum that number of colonist gotten every 16 turns is equal to the number of "municipia et civitas populi romani"; in my current game, I have 3 cities with such a...
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    Re: civitas libera or provincia romana

    Mmm, I don't understand what you mean: military colonies cannot be built outside of "italy" (those seven regions from central to southern italy), so if I use everywhere provincia instead of allied...
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    potential bug on money menu

    Hi all,
    I just noticed that if I throw games in cities (in my game on Corinthus and Sparta with Romani), the menu that summarize all my spendings does not report the money spent for the game BUT it...
  29. Thread: Eremus?

    by AncalagonBlack
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    Eremus?

    A strange thing I have noticed: on the campaign map there are 3 areas in Scandinavia, Saudi Arabia and south-west of Africa which are all called "eremus" and are rebel; only the one in south-west...
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    civitas libera or provincia romana

    According to the title: in your opinion, what is better (and why) between civitas libera and provincia romana?
    Does provincia romane allows the contruction of more building than civitas libera, thus...
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    Re: Holding a conquered city

    Yes, I exterminate population due to the fact that I didn't have many troops to use as garrison.



    So, are you confirming that unrest (like civil unrest due to different culture) will decrease...
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    Re: Holding a conquered city

    Just conquered Spartè with Romani; unrest level was:
    -turn I conquered the city (let's call it turn 0) -> 5%
    -turn 2 -> a 5% of unrest appeared flashing
    -turn 3 -> 10%
    -turn 4 -> another 5%...
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    Re: Holding a conquered city

    <br>
    <br>Yes, I know that Pacificatio Regionis is a precursor; the problem is that civitas libera require 40% of my culture, while Provincia Romana (requires a large town) cannot be build in village...
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    Holding a conquered city

    Hello again,
    this time I want to question about how it is possibile to hold a city just conquered, for example Mediolanum conquered by Roman. With 60% fron cultural unrest, 55% of unrest (when I...
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    Re: questions on sauromatae

    If there aren't spies, unrest will slowly decrease?
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    Re: questions on sauromatae

    Ok, this answer my question but open for another: in the two city I mentioned (Chersoneso and Pantikapaion) I have about 40-50% of both unrest and civil unrest; civil unrest is slowly decreasing,...
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    questions on sauromatae

    Hi all,
    I'm a very satisfied player of many total war games (mostly rome and medieval II) and theirs submods (mostly TATW). Recently I give a try to Europa Barbaborum and I was not disappointed!...
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