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    Re: Help Locating Provincial Mercenary UI

    Ok so your fix worked Daruwind!!

    The result is in here...

    359703

    Thanks very much for your help! Could never have done it by myself!
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    Re: Help Locating Provincial Mercenary UI

    Hi Daruwind!

    I honestly don't really understand everything you said but it sounds like you have fixed it! I've been moving house the last week and a half so didn't have internet! I will hopefully...
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    Re: Help Locating Provincial Mercenary UI

    Good thinking! I've located the exact file. I put a number in front of every icon so I could locate it easily.

    It's icon_market_small_settlement

    359628

    I've got other work to do tonight but...
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    Re: Help Locating Provincial Mercenary UI

    Checked them all and they are the same size, so unfirtunately that isn't the issue.



    I tried opening that file in HexEd.it and honestly no idea what I'm doing but I tried searching for the file...
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    Re: Help Locating Provincial Mercenary UI

    The white block is what appears on the unitcard in game, so Thrones doesn't seem to know what to put there or it's putting a different image?

    Ok so I found the what looks like the right icons in...
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    Re: Help Locating Provincial Mercenary UI

    So in good news, your tip to extract the UI folder worked! I found various forms of the icon under ui/skins. The bad news is, there are already versions of these in the Thrones of Britannia files...
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    Re: Help Locating Provincial Mercenary UI

    Thanks for the quick reply Daruwind! I have ben checking in the ui folders of both data and data_rome2 and can't find it. I'm hoping that I have just missed it. I was hoping there might be something...
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    Help Locating Provincial Mercenary UI

    Hi everyone,

    I have spent hours looking for this one icon, trying to find where it is located in the files. I would REALLY appreciate if someone could push me in the right direction.

    The...
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    [Tutorial] Re: Creating & Editing Unit Recruitment

    After spending a long time trying what seems like an infinite number of combinations - it turns out that they key to solving the issue was making sure you replace the existing unit's pool with the...
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    Re: Creating Areas of Recruitment

    **Check updated post at the start of the thread**
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    [Tutorial] Re: Creating & Editing Unit Recruitment

    **UPDATED POST**

    Hi all,

    So I'd really like to start a mod that brings back areas of recruitment and I figured that this place is the best place to find people who will have an idea of where to...
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    Creating Areas of Recruitment

    ***UPDATE***

    Ok, so I get that a lot of people enjoy the Thrones of Britannia recruitment system - being able to recruit any of your own factions units, no matter where on the campaign map you...
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    [Released] Re: The Last Kingdom + ADDON 2.0

    Very cool mod :thumbsup2! But can I ask how you went about introducing an AOR system? I think the recruitment being faction wide is silly and would love to know how you did it?
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    Sticky: Re: Shieldwall - General Information and Goals

    That sounds pretty cool, thanks. And have you guys considered Areas of Recruitment? While making my Dal Riata mod I noticed a large amount of leftover files from previous games and thought someone...
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    Sticky: Re: Shieldwall - General Information and Goals

    Is there any way to use the leftover recruitment pool to reintroduce areas of recruitment? I think it's the most annoying thing about this game, if the Scots capture a town in southern Wales, you can...
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    Re: Last Alliance: Total War

    This looks really cool! Looking forward to seeing it!
  17. [Tutorial] Re: [Tutorial] How to fix the faction mechanic bar for any unlocked faction.

    Awesome work Drunk Flamingo, well done on that!
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    [Released] Dál Riata Total War

    Fáilte!

    May I introduce the Kingdom of Dál Riata.

    356457


    This Gaelic kingdom occupies lands in the west of Scotland - surrounded by Vikings, Picts & Britons.

    356458
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    [Released] Re: 25 Playable Factions v1.0

    Is there any chance that the latest update will make unlocking factions a possibility again?
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    Re: New update Steel & Statecraft

    I presume that the changes in this update don't fix the problem people were having with the UI when they unlocked non-playable factions? Where the UI was hovering over the buttons on the top of the...
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    Campaign Heightmaps

    Hi all,

    Anyone have any idea if it's possible to extract the campaign heightmap?

    Specifically I'd like to get my hands on the Age of Charlemagne one but I can't seem to find it/be able to...
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    Re: How To Fix Thrones of Britannia

    That's a great idea Daruwind!

    I mentioned in my 'fixes' that Governers (who should be earls/lords) should be activated as generals. Couple that with regional recruitment - different units from...
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    Re: How To Fix Thrones of Britannia

    The historian in me dies a little inside every time I see the unit names and "Welsh" plastered over the Strat Clut faction.



    I really like the idea of home units getting a boost in their...
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    How To Fix Thrones of Britannia

    Hi all.

    I played TOB for the first time the other day. I was impressed by a lot of what I saw - the campaign map is a massive improvement on any total war game I have played, the siege maps were...
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    Re: Noble Titles and Estates Feedback

    I'd recommend dropping "Thane" from the Scottish one.

    Maybe instead having - Ceannard, Toiseach and Mormaer.
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    Re: Total War Saga: Thrones of Britannia

    I actually really agree with regards to the "completion" of the game, ambushes should form part of it and it seems mad that they would take it out of the game. I used ambushes heaps of time and found...
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    Re: Total War Saga: Thrones of Britannia

    Those are some pretty shocking statistics! I'm starting to think that a lot of Total War users didn't know how the ambush mechanic works! Anyway, I stand by the assessment that it is a bad idea (and...
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    Re: Total War Saga: Thrones of Britannia

    I just heard that ambush battles have been left out of Thrones of Britannia. Apparently the reasoning behind this was two fold:

    1) players hardly ever use ambush battles

    2) historically ambush...
  29. Thread: ROTG Mod

    by Malcolm
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    [WIP] Re: ROTG Mod

    That campaign map looks spectacular. Well done! +REP!
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    [Proposal] Re: Open Source - New Europe Campaign Map

    Hey LinusLinothorax!

    No real news at the moment. Had an extremely busy month with work in the real world. Since the last update I was tweaking mountain regions and trying to figure out how to get...
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    Re: Total War Saga: Thrones of Britannia

    The problem I always had with Total War campaign maps was the scale made things too easy. When you are dealing with continents it became far to easy to conquer areas that in reality could have posed...
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    Re: Total War Saga: Thrones of Britannia

    I think to a lot of people the lack of work done on Scottish factions and units etc. won't bother them. It's just that in a lot of the TW series it has bothered me when they've effectively released...
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    Re: Total War Saga: Thrones of Britannia

    I hope you're right Daruwind.

    Personally, while I LOVE the look of the campaign map it's pretty obvious that Scotland has fallen into some kind of research black hole in Thrones of Britannia and...
  34. Re: Mountains.CS2 causing crash when creating startpos in BOB

    Hi Palaiogos,

    I'm still playing with the look of the mountains but for the screenshot I did this:

    1) Found a good black and white heightmap of Britain online.
    2) Opened the S2TW heightmap,...
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    [Released] Re: Additional Scottish Units Mod

    I'll take a more serious look at it when I have more spare time. Spending most of my modding time at the moment on the European map for Shogun 2.
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    [Released] Re: Additional Scottish Units Mod

    Just a guess but I imagine it might be attached to the culture. So it would be possible to do. Creating a Scottish culture would also allow you to put in things like a specific Scottish selection of...
  37. Re: North and south 2 RAH Edition campaign map Release

    Cool thanks, what kind of difference does the supertexture make to the campaign map?
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    [Released] Re: Additional Scottish Units Mod

    There was actually a model made by Wangrin for Empire TW of a bagpiper that I was going to borrow for this mod but it would also mean you would have to import the animation somehow and I don't know...
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    Re: Total War Saga: Thrones of Britannia

    So I was a little concerned that CA weren't doing any research with regard to Scotland - you know, with the fact that there will be no unique culture and the entirety of Scotland will be speaking...
  40. Re: North and south 2 RAH Edition campaign map Release

    Looks cool on the campaign map! Has anyone figured out how to change the shape of the banners on the campaign map? It would be nice if we could make them a little less Japanese.
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