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  1. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    Yes!
  2. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    I still have the same problem.

    12:46:51.924 [system.rpt] [always] CPU: SSE2
    12:46:51.924 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
    12:46:51.955...
  3. Replies
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    Re: Mod Request

    So you don't what that mod is?
  4. Replies
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    Re: Tsardom Cinematic!

    I wouldn't mind testing it out either.
  5. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    ok makes sense!
  6. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    after installing SS 6.4 Do I install SSHIP 0.92 and 0.95 then 0.96?
  7. Replies
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    Re: Aurei Imperii (mod set at 150 BC)

    Looks great!
  8. Replies
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    Re: BULAT STEEL 2.1.5 LYNNV Edition TW

    I resolved it now! However, I am changing the stats for the edb and edu. I just had to ignore the mistakes.
  9. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    So then install SS 6.3 then SS 6.4 then don't run the setup for it and then copy and paste SSHIP 0.96?
  10. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    Damn it I hate uninstalling and reinstalling that mod but the mods is so good.
  11. Replies
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    Sticky: Re: Bugs Reports & Technical Help

    No! Should uninstall and then reinstall ss 6.3 and 6.4 then 0.9.6?
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    Re: Error need help

    lol thanks dude! I did not know that! Thank god! I thought I had to redue it again.:)
  13. Replies
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    Re: Error need help

    No! I kept as it was bc all I was doing was changing the stats on the edu and edb. Did you figure out what the problem was?
  14. Replies
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    Sticky: Re: SSHIP - General Discussion

    13:18:07.454 [system.rpt] [always] CPU: SSE2
    13:18:07.455 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
    13:18:07.502 [system.io] [always] mounted pack...
  15. Sticky: Re: Total Vanilla Beyond 3.3 Release - Once more with feeling and verve

    That sucks! My mods work but did you install it in the right path? If not then do so if you did earlier then you have a corrupt download.
  16. Sticky: Re: [Release] SSHIP v0.9.5 downloadable - 25th of December 2018

    Nice! Will there be a list of the changes that everyone made for 0.9.6?
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    Re: Error need help

    Crashes on startup. Idk why! Did you look at the edb file?
  18. Replies
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    Error need help

    14:57:48.855 [system.rpt] [always] CPU: SSE2
    14:57:48.855 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
    14:57:48.859 [system.io] [always] mounted pack...
  19. Sticky: Re: TGC - The Great Preview - 01.12.2019

    Looks great! Can't wait to play this mod! Keep at it!
  20. Re: The Great Conflicts main discussion thread. Please post here!

    Damn! Well someone should implement them into the mod.
  21. Replies
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    Re: BULAT STEEL 2.1.5 LYNNV Edition TW

    I tried to instill the mod but it gave me an error after tryin to retry too many times and had to abort. Any way I can get around it?
  22. Re: WHY is SS Turns Per Year/Aging left so fast?

    the turns per year is fine. I would be more worried about how many turns each building and units can be made each turn. The Timescale is fine as it is but you can change if you want.
  23. Re: The Great Conflicts main discussion thread. Please post here!

    Whoever is doing the EDU and EBU scripting they should make every building 1 turn only and all units should be cheap and be 1 turn. While having every unit be able to be max out for armour upgrades....
  24. Replies
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    Re: BULAT STEEL 2.1.5 LYNNV Edition TW

    Still says the same thing "Video unavaliable".
  25. Replies
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    Re: BULAT STEEL 2.1.5 LYNNV Edition TW

    I couldn't access the video. But I am sure this video is giving a guideline to what is new with the newest release. Has everyone been back to working out this mod?
  26. Sticky: Re: [Release] SSHIP v0.9.5 downloadable - 25th of December 2018

    When I tried to install SS 6.3 and SS 6.4 and then SSHIP 0.9.2 and then copy and paste 0.9.5 into the data file. Then tried to start it got ctd immediately. Any ideas what I did wrong?
  27. Re: The long Road 2.4.3a - Kingdoms and Steam compatible

    Mine works... maybe you installed it wrong or it must be a corrupt installation.
  28. Re: could some one plz make a torrent for 2.0 RR/RC

    Could some upload the file onto this forum for RR?RC 2.0 Ultimate Edition? I have the patches just not the 1st file.
  29. Replies
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    Re: 2012 was the last year...

    What mod are you playing?
  30. Replies
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    Re: CTD on loading any save game

    Maybe you should delete the saved game and play another campaign.
  31. Sticky: Re: RR/RC 2.0 Ultimate Edition, Patch #2 Released

    I can't download RRC Ultimate 2.0 for some reason. It took too long and now I can't download it. Would it be possible to put the download onto mega or mediafire by chance? I already have the patches.
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    Re: SUB-MOD BattleAxe Classic

    Gotcha! Love the submod so far! Much better than the actual mods itself.
  33. Re: [Update 2019/08/11 V 5.6!] The Historical Units Region Buildings Mod! (6 New Factions/ Units/ Map / Buildings)

    14:40:44.079 [system.rpt] [always] CPU: SSE2
    14:40:44.080 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
    14:40:44.083 [system.io] [always] mounted pack...
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    Re: SUB-MOD BattleAxe Classic

    Any plans on making new units or not? Was it intentional to get rid of Ragusa? Great submod!!
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    Re: Tweaking Clouds Across Europe v2.0

    Take a look at kwarizmian(Idk how to say or spell) about their scripts and for Jerusalem and Sweden.
  36. Re: Clouds over Europe v2.0 help requested

    Have fun and I will wait patiently for the release. Ps I am not good with graphics so I won't be able to help.
  37. Replies
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    Re: Aurei Imperii (mod set at 150 BC)

    How many settlements does the map have now?
  38. Replies
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    Re: Thera Submod is coming!

    In all how settlements r u implementing. Just curious... so far the names look good! Are the other submods for this mod even good?
  39. Sticky: Re: Creating a World Steam (and disk) Install for SS 6.3 and 6.4

    I don't have crashes like that! Probs the installation was off.
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    Re: Thera Submod is coming!

    I probs asked this before but will there be new settlements for this submod or not? Just curious!
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