Search:

Type: Posts; User: JoeSaunders; Keyword(s):

Page 1 of 2 1 2

Search: Search took 0.12 seconds.

  1. Replies
    6
    Views
    1,475

    Re: 1.2 preview

    Boo this man!
  2. Replies
    230
    Views
    107,326

    Re: Medieval Kingdoms Total War: Seljuks of Rum

    Is that one Turkish archer's clothing supposed to be that blue? Seems a bit intense! (the guy at front)

    Other than that these look amazing!
  3. Thread: Ignore

    by JoeSaunders
    Replies
    27
    Views
    3,851

    Re: Ignore

    Wow, and I was just sat here thinking this would fall on deaf ears! This is good. :thumbsup2
  4. Replies
    38
    Views
    14,704

    Re: [PREVIEW] 1.1 Scythian Roster Expansion

    Very nice units, makes me more excited for 1.1 by the minute! :D

    But I do agree that the filters are a bit overdone
  5. Sticky: Re: Medieval Kingdoms Total War General Overview

    This looks excellent.
  6. Thread: Ignore

    by JoeSaunders
    Replies
    27
    Views
    3,851

    Re: CA request - all fans please help

    Yup, also done. I hope this works out, I've been following the progress of this mod for a while and it hurts to see progress impeded! No matter how small the matter :D
  7. Replies
    18
    Views
    8,413

    Sticky: Re: [PREVIEW] Army Traditions

    This looks rather good.
  8. Replies
    33
    Views
    26,011

    Re: [PREVIEW] Romans, Pre-Marian

    Was it not possible to use the face models from Attila? Hate to be the naysayer, but I always kinda hated the lumpy and limited Rome II faces.
  9. Sticky: Re: [PREVIEW] - AE User Interface for Attila - Hellenistic Preview Added

    Absurdly excellent. They keep getting better! One question though - is the Vergina sun icon in the family tree entirely appropriate for all Greek factions? For successor states perhaps, but I dunno...
  10. Re: CloseCombat ATTILA v09 +submods (Update 29.03.2015)

    Very nice, the armours look so much better without that weird bloomy look :thumbsup2
  11. Re: Rally Point 26 is here! Free-LC and Blood & Burning revealed!

    I think it'll look stupid if it's too common, but if it occurs infrequently enough I'm okay with it. And if not then hopefully someone will mod it in the right direction! (if possible, ofc)

    EDIT:...
  12. Re: Rally Point 26 is here! Free-LC and Blood & Burning revealed!

    Loving the Vomit.
  13. Replies
    28
    Views
    17,008

    Re: Natural Water mod

    Very nice, good job :D
  14. Sticky: Re: [PREVIEW] - Ancient Empires User Interface for Roman era Attila Overhaul

    Wow. Very very good!

    A few (minor) critiques if I may:

    1)There are a few texture seam issues appearing on some of the UI, like this one. I imagine this has already been noticed, but it can't...
  15. Re: VIDEO: Gate hacking in Attila Total War

    Totally agree with Aenima here, I don't understand CA's motive here at all. Now that they've changed the AI enough so that it can at use siege equipment this last resort addition is rather...
  16. Re: Longbeards and Total War: ATTILA Update out now!

    Yup Garensterz I've had the same problem too. About 20 or so of my soldiers managed to get into the fort when this happend but the rest were stuck at the open gate doing no damage at all...
  17. Re: [Mod Announced]Urbes et Administratio - Attila Building Overhaul

    I'm liking the sound of this - the increased maintenance costs should compete nicely with army upkeep, which may lead to an interesting choice between military and cultural development.
  18. Re: Everything Attila has that Rome II doesn't

    Maybe I'm wrong (I wasn't exactly looking out for theses features when playing) but these ones don't seem right. Characters only age until they come of age and then they stay the same, though I'm...
  19. Replies
    20
    Views
    10,482

    Re: Legionaire' Better Water

    Is it just me or does this make the water look pitch black in deep areas and purplish nearer the coast? It may be the intended effect, but I think this makes everything look really cold - too much so...
  20. Re: Ancient Empires Attila Overhaul - 200BC, Campaign Map Preview Update

    That is an excellent looking map :D
  21. Replies
    51
    Views
    11,313

    Re: Persona v.000000001

    This is a very attractive modding project. It would be a damn shame if someone were to set fire to it.
  22. Re: The Big Attila Survey - BETA and suggestions

    I think question 17 doesn't have any way of rating post-patch rome 2 out of 10?
  23. Replies
    94
    Views
    58,468

    Re: Dictator's Mods (7 mods)

    Ah, I was wondering what was causing this in my load order. If this is correct, then yes I too would like a version with this feature returned.
  24. Re: Explaining the "Great Power" penalty and fixing it

    This is good. I will play with it.
  25. Replies
    17
    Views
    5,078

    Re: Extremely ugly graphics

    The reactions from people in this thread suggest that this is something that varies with people's systems, but I find myself agreeing with OP. The shadows flicker a lot on movement for me, 4xAA just...
  26. Re: UPDATE: Torches Where we're going we don't need torches!

    I'll be happy if the melee damage done when attacking gates is moddable.
  27. Re: [Request] Reduced movement in Campaign map

    Good luck, I like the idea of this mod as well. :)
  28. Replies
    26
    Views
    2,950

    Re: Things you want Changed/Updated

    I'd like them to redo the agent skill trees. Although I like the fact that abilities need to be unlocked now, there doesn't seem to be any option for specialisation in any particular ability. Almost...
  29. Replies
    53
    Views
    56,424

    Re: Attila Performance Improvement - Guide

    Wow, got from 30ish fps to 40fps from doing this. I used the ingame benchmark. This makes me hopeful that a patch will be released rolling out similar performance boosts. (assuming my fps boost...
  30. Replies
    12
    Views
    2,203

    Re: Anti Aliasing Working For Anyone?

    Sorry I wasn't being too clear there. I think (it might be placebo) certain features looked anti aliased (mainly on soldier models), but there were many features (horizons, spears etc) that were not....
  31. Replies
    12
    Views
    2,203

    Re: Anti Aliasing Working For Anyone?

    I thought so too, but after a few comparison's on the battle map I found that something changes (general bluriness), but it's NO WAY NEAR the way 4x AA should look. Spear poles, horizons, and such...
  32. Replies
    266
    Views
    65,608

    Poll: Re: Your impressions

    Yeah 4x AA doesn't appear to be working for me either.
  33. Re: The Evolution of Britannia from Rome: Total War to Total War: Attila in pictures!

    I agree with the things being said right here. Especially the stuff about the hideous Rome II and Attila coastlines, but at least we can change that now (I think).
  34. Replies
    74
    Views
    7,228

    Re: What Mods do you want to Play/Create?

    I reckon there should be a community project dedicated to renovating the campaign map and corresponding battle maps, perhaps with the ultimate goal of having unique cities for each settlement, as...
  35. Re: Mod Summit 2015- Assembly Kit for Total War: ATTILA

    Does anybody have any idea as to the compatibility of campaign and battle map mods? As in, would a mod that effects one individual campaign tile be compatible with one that effects a totally...
  36. Re: Mod Summit 2015- Assembly Kit for Total War: ATTILA

    I think I agree, and in my opinion it's a major failure on the part of CA. It does no good for their reputation to keep releasing 'fixed' versions of other games that obviously won't be as popular...
  37. Replies
    150
    Views
    17,269

    Re: Mod Summit 2015

    I'm just gonna ignore this confusing debate to say that I for one am rather pleased with these new tools for modding :)
  38. Re: Important request to CA - Mistakes of Roman and German units

    Thanks, now I'll never be able to unsee those improperly set helmets :P
  39. Re: Kaziel's Romans: Early Republic * V.1.0 * (Updated: 1/10/2014) * LIVE *

    Bloody hell that's lovely.
  40. Re: Mod Summit 2015- Assembly Kit for Total War: ATTILA

    Oh God I hope this is possible.
Results 1 to 40 of 67
Page 1 of 2 1 2