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  1. Re: Is it possible or advisable to play tall on this mod? Any tips?

    Would playing 2TPY help with this play style?
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    Sticky: Re: [Support] 1.2 Bug Reports

    So in addition to the unique strategic level 4 port at Massalia, it is intended that we can build another level 5 port playing as Massalia in another large coastal province? Is this a new feature for...
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    Sticky: Re: [Support] 1.2 Bug Reports

    v1.2.8 Upgrade path to Lacydon port (level 5) for Massalia is bugged playing as Massalia. Level 4 port at the province of Massalia has no upgrade path to level 5 Lacydon. But you can uprade any other...
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    Sticky: Re: Screenshot Thread

    :thumbsup2 Icarus
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    Re: [SUBMOD] The Hellenic League

    The v1.2.7 changes are still new to me as I haven't started to play it just yet. But I used to use the v1.2.6 and earlier Thureos spears as a replacement as my main Hoplite battle line and they were...
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    Re: [SUBMOD] The Hellenic League

    Just a quick note to say I add the units I want to upgrade to the technology_unit_upgrades_tables in the db section. It is pretty simple to do once you find out where to do it.

    I'll write more...
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    Re: [Submod] Age of Hellenism for DEI

    I too would like to know. This is a must have mod for my campaigns.
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    Re: [SUBMOD] The Hellenic League

    It has always felt strange to me to use Hoplites later in my campaigns, as I believe they were fazed out by the time of the thureos and thorax periods. Yes they make sense for a civil guard, or...
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    Re: [Submod] More Vassals

    Thank you for the Steam upload.
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    Re: [RELEASE] Divide et Impera 1.2.7 Released!

    Thank you DEI team for the new update!
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    Re: [SUBMOD] The Hellenic League

    Thank you Basilius!
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    Re: [PREVIEW] DeI 1.2.7 Battle and Unit changes

    Incredible work team. Worth the wait!

    Could you also list the Reshade used for those gorgeous shots?
  13. Re: [RELEASE] Divide et Impera 1.2.7 Public Beta (Updated Feb 22)

    I've been very busy these past few months and haven't been able to participate in this beta. But I do look forward to the official release and digging into DEI again soon. Thank you team for all the...
  14. Re: [SUBMOD] Revised Victory Conditions and Chapters

    Thank you Olmsted.
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    Re: [Submod Plan] Rise of Rome 666 (WIP)

    Great to hear of the progress Jake! This is a project I am really looking forward to.

    A Merry Christmas to you and the RRoR666 team.
  16. Re: Could someone make me a submod to remove fortification stance?

    Yes, thank you Jake for your continued support. Making specific, focused mods like this one really can improve one's campaigns. :thumbsup2
  17. Re: Next patch request -cheap levy missile units too powerful on autoresolve.

    It seems especially with naval units in my experience.
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    Sticky: Re: Screenshot Thread

    Beautiful as always Smicarus. Glad to see you playing and posting these again!
  19. Re: [SUBMOD] Revised Victory Conditions and Chapters

    A good suggestion, I hope this is implemented.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    I too would like to see this.
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    Re: [Submod] More Vassals

    This looks well thought out, thank you!
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    I have seen Carthage take Cosentia while using AoH. I have also seen Epirus give Rome a challenge for a while using the same mod. I would like AoH to go a bit farther and weaken Rome more at the...
  23. Re: Would anyone here watch a playthrough of Rome trying to play as closely to its historical chronological conquests/armies?

    Add me to the list, Yay.

    Here's a handy online tool to track your progress. I use this often:
    ...
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    Re: [SUBMOD] The Hellenic League

    Nice addition, thank you Basilius.
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    Re: Divide et Impera 1.2.6a Released!

    So many great changes. I will be using the update for my current long term campaign and look forward to seeing the improvements. Thank you DEI team. :thumbsup2
  26. Re: [PREVIEW] 1.2.6a New UI Features & Campaign Economic Changes

    :thumbsup2
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    Re: [Submod] Age of Hellenism for DEI

    That is an example of the beauty of this mod!
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    Sticky: Re: Screenshot Thread

    I am currently 100 turns into a Roma campaign and I too resolved not to recruit any slinger or bow units. It has been a very fun campaign playing like this. It adds an urgency to the attack,...
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    Sticky: Re: Screenshot Thread

    Falco, thank you for putting in the effort of posting these amazing shots.
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    Poll: Re: ULTRA SEXY DEI POLL THREAD 2020

    I suggest you play with Seleukos' AoH submod. It does a very good job of balancing the various powers of a DEI campaign, especially in the central Mediterranean.
  31. Re: [SUBMOD] Revised Victory Conditions and Chapters

    I agree with less regions held. Looking forward to your next update.
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    Sticky: Re: Screenshot Thread

    A masterpiece Falco!
  33. Re: [SUBMOD] Revised Victory Conditions and Chapters

    Great suggestions!
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    Re: Coolest looking units

    Any unit that has a more earthy, weathered look to them. I find the bright whites or bright colors in a lot of the units distracting. So Agrianian Axemen, Phrygian Peltasts, and other units like...
  35. Re: [SUBMOD] Revised Victory Conditions and Chapters

    Quite an undertaking. I wish you luck and look forward to the outcome of your hard work.
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    Sticky: Re: [Support] 1.2 Bug Reports

    Using the AFP submod I noticed Xvarazm was under the Skudat cultural category and is given Saka-like faction traits. But when playing as them they are definitely a Arzah-Bum Parthian faction.
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    Re: [SUBMOD] The Hellenic League

    I like the idea of their background, their look, and they allow Rhodes to bring another unique unit to the League.
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    Re: [SUBMOD] The Hellenic League

    Thank you for the continued support of this great mod Basilius.
  39. Sticky: Re: [Download & Installation] Divide et Impera 1.2.6 - Updated July 17

    Congrats team for a job well done. Thank you for all your hard work.
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    Re: [PUBLIC BETA] 1.2.5c Released! (Updated June 26)

    Thanks Jake!
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