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  1. Re: A few questions about Germanic tribes (in 2.3)

    Can you tell us the culture stats for the province?

    2) This should be correct. The tribes accumulate everything including recruitment and bonuses. You have 70% conversion to Pastoral Nomadism ...
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    Areuakoi Society

    For 2.3 The Areuakoi now have a political system on top of the new governments and colonies. We can discuss it here. This is what I have found so far.

    Traits

    Uiros Ueramos, Supreme Man (Faction...
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    Re: Outlying Camps

    There are unique Garamantes units if you control their homeland as an allied state. That is about it as Rome.
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    Sticky: Re: [Official] Faction Governments and Colonies

    Thanks

    I plan to do all the faction Offices/Society and the remaining reforms.
    The reason I did an A4 layout is to print it out as a book like you have done. I plan to make a printable Coptic...
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    Sticky: Re: [Official] Faction Governments and Colonies

    Ok I condensed all the information into a player guide.



    The Sweboz tribes buildings add up and accumulate bonuses and recruitment
  6. Sticky: Re: Converting camps to cities and nomadic factions to settled ones

    For version 2.3

    These factions:
    Pahlava, Sweboz, Saka Rauka, Sauromatae, Mamla ha biMassylim, Lougiones, Kimmeros Bosporos, Halmalkot ha'Nabati, Boii, Getai and Safot Softim biQarthadast.

    Have...
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    Re: Regional Descriptions: Help the EBII Team

    Here is a map of what is done so far.

    http://i.imgur.com/pG5CLi0.png

    http://forums.totalwar.org/vb/showthread.php?144054-Regional-Descriptions-Help-the-EBII-Team/page14
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    Re: I pay for the traitors armies

    Those Celtic factions with the Confederation government reduce the FL authority, so on top of all this..



    be careful of how many tribes you let in to your Confederation.

    Are you still paying...
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    Re: EB II Stability Improvement Test

    It does feel more stable with less campaign_script, I'm able to right click everywhere for unit and building descriptions and i have not had a crash yet. I'm on Turn 80 with Win 7, CDversion, 2+Gig...
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    Sticky: Re: Faction Governments and Colonies

    Taksashila are in. I have had that feeling for a long time now that i have forgotten something.
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    Re: Europa Barbarorum II FAQ

    If anybody has any Government/Colony questions recently you can see the different factions here:
    ...
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    Sticky: Re: Faction Governments and Colonies

    Lots of little changes including

    Hellenistic Nabatean reform.

    Most European tribes get an extra government building, and pritanoi continentals.

    KH governments a bit more simplified (the...
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    Re: [PREVIEW] 2.2

    10!
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    Re: A Pahlava family tree

    I noticed they started to breed when i was finally at peace and they lived in their satraps, i tried to encourage it by building 'temples of fun'.
  15. Re: Announcement: Europa Barbarorum 2.1b is released!

    Its the Indian tribal skirmishers, the slingers and javlineers, i can not recruit them as mercenaries but i don't know if they are suppose to be.
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    Sticky: Re: Post Your Screenshots

    An Aedui general admires his reconquered homeland, it would not last. (unusual moment late in the game 2.1b)
    http://i.imgur.com/hM7spu3.png
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    A Pahlava family tree

    Here is a Pahlava family tree at Turn 656/109BC, 52 Generals, 47 Regions. M/H 2.1B

    Large picture 7300x931px !
    http://i.imgur.com/bc5Cerh.jpg

    The family tree is important for the Pahlava...
  18. Re: Announcement: Europa Barbarorum 2.1b is released!

    Pahlava Turn 656/109BC, 52 Generals, 47 Regions. M/H 2.1B

    Family tree

    I'll keep feedback short since it was a 2.1b game everything has probably changed again.

    The Shahanshah message works.
    ...
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    Re: Dontfearme22 Preview Thread

    A historical bronze age Europe, could it be the first time it has appeared in any game?
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    Re: Europa Barbarorum 2.08b is released!

    Remember Pahlava used to control Khiva in EB 2.01? That was the reason for both settlements and camps. Khiva is an oddity as it was controlled and built by steppe nomads from the beginning, but i...
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    Re: Europa Barbarorum 2.06c is released!

    Kshatrya Arya Rata, are a bit slow to move and react so cavalry can easily catch up.
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    Re: Europa Barbarorum 2.06c is released!

    LVL 2 Farming is Small scale farming
    Strategic Fortifications/Road Garrison is available in Direct Mauryan Government. To build them outside of India you will need to challenge Asoka first and...
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    Re: Europa Barbarorum 2.06 is released!

    i just tested Brakara, Lankia, Tole and Segestika. I have the same problem for all of these, if other people can recruit client rulers from villages then it is probably just my game.
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    Re: Europa Barbarorum 2.06 is released!

    and Ptolemais Theron

    The curious thing is no money is spent when you place the unit in the everlasting queue.
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    Re: [Official AoB Preview #5] The Sea Peoples

    How would you play as the sea people in campaign? Are you able to create a massive empire or would it be more about pillaging?

    Are they going to spawn in the middle of the sea or appear out of...
  26. Re: Please join together with all other small bug reports into an (un)official non-game breaking bug thread

    Testing client rulers in 2.06 and came across a few bugs


    The Iranian client ruler is bugged with the picture problems as has probably been noticed by now.
    Client ruler not available in...
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    Sticky: Re: Faction Governments and Colonies

    There was a lot of changes. Native Colony is now imported soldiers from neighboring regions and Taksashila can build them now.
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    Sticky: Re: Faction Governments and Colonies

    Yes any order you like. You still need to do both to establish a royal kingdom. I will make it more clearer soon.
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    Re: Europa Barbarorum 2.05b is released!

    Bosphoros government Arkhe Oligarkhou is equal to Regional pacification plus recruitment. I don't know what the history was like for Bosphoran oligarchies but in terms of the game, the upgrade of...
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    Sticky: Re: Faction Governments and Colonies

    Direct Mauryan Government mystery solved.
    updated a few governments
    I believe Hayasdan now has 2 ways to establish their imperial capital, from what i can understand.
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    Sticky: Re: Faction Governments and Colonies

    I got it, I usually keep up with your changes. unless I'm missing something.
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    Sticky: Re: Faction Governments and Colonies

    Alright thanks i switched it around, 3 Candron and 2 Maros Landakombios.

    Can you still not see the pictures Barnabas?
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    Re: Europa Barbarorum 2.04h is released!

    I found that diplomacy is tailored for each faction. When you are playing alliances should come easier with particular nations and total war for others.


    before, Arkhe Oligarkou had Hoplitai...
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    Sticky: Re: Faction Governments and Colonies

    gandhara_local city requires factions { f_gandhara, } and not building_present govallied and hidden_resource indo or hidden_resource baktria or hidden_resource eastern or hidden_resource arabian or...
  35. Thread: Manual?

    by Mantaprey
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    Re: Manual?

    http://www.twcenter.net/forums/showthread.php?696228-Faction-Governments-and-Colonies

    Here are all the governments and colonies there could still be some errors in them.
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    Sticky: Re: Post Your Screenshots

    Bosphoros hoplites
    http://i.imgur.com/NYO7sNB.png
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    Re: Europa Barbarorum 2.04e is released!

    unit compositions at turn 100 2.04e

    Massyli -1 urban admin
    http://i.imgur.com/OJVvKnb.png

    Lusotanan - 1confed, 2 allied gov
    http://i.imgur.com/v3q3fP8.png

    Aruernoi - 1 protect 4confed...
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    Poll: Re: The 2 remaining faction slots

    I remember they were talking about maybe adding a faction that starts as a horde. Who would they be? A faction in Europe?
  39. Re: questions, observations suggestions/possible solutions

    http://forums.totalwar.org/vb/showthread.php?135507-Europa-Barbarorum-2-Sweboz-preview-I

    There might be some information in the Sweboz preview. Although the pictures with the weapon varieties have...
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    Re: Europa Barbarorum 2.04d is released!

    In 2.04d skirmishers use the running-throw javelin animation (precursor animation).
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