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  1. [Released] Re: Zero's Musketry Mod - Dual Rank Fire "As it should be"

    https://www.youtube.com/watch?v=GFDxwkpbwYg
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    [Released] Re: Prussia 1780-1806 Mod

    Can it be used for ETW?
    It would be excellent for the late campaign
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    Re: imperial realistic v2.5

    The submod will be updated once a new version of IS is released.


    about the different types of musket.


    Different countries used different models of musket, some were more reliable than...
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    Re: imperial realistic v2.5

    only available for rise of the republic
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    Re: imperial realistic v2.5

    If you see any type of error in any unit please let me know
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    Re: imperial realistic v2.5

    you must put "ER_Main.pack"; at the top of your "user.script"
  7. Re: Submod no more excessive fog on the battlefield.

    I just downloaded the file and I had no problem
  8. Re: Not the most polished but by far the more challenging

    It is good to see that there is a compatriot in these forums :v
  9. Sticky: Re: SHOW the STRENGTH of IMPERIAL SPLENDOUR [Screenshot Thread]

    https://i.ibb.co/8dy3PpT/Empire-2019-03-22-21-00-20-52.jpghttps://i.ibb.co/Lg9qQ47/Empire-2019-03-22-21-01-05-18.jpghttps://i.ibb.co/Ld2Ht9r/Empire-2019-03-22-21-01-46-41.jpghttps://i.ibb.co/18M16Yk/E...
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    Re: imperial realistic v2.5

    version 2.5
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    Re: imperial realistic v2.0

    yes
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    Re: imperial realistic v2.0

    In the next update there will be a complete review of the European cavalry in general.
    The French cuirassiers will have a superior defense (armor).

    "Within the Prussian cavalry the cuirassiers...
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    Re: imperial realistic v2.0

    in the next update the Prussian infantry will cease to be the unit with the fastest (stupidly high) recharge speed in the game.

    instead, it will have a moral superior to its counterparts.


    The...
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    Re: imperial realistic v2.0

    Light Infantry vs Line Infantry
    https://www.youtube.com/watch?v=MI1NR9Z7ErU&feature=youtu.be
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    Re: imperial realistic v2.0

    That is the idea, but the author of that mod told me that the mod is still in development, for this reason I did not publish it.
  16. Sticky: Re: SHOW the STRENGTH of IMPERIAL SPLENDOUR [Screenshot Thread]

    nice job IA

    https://fotos.subefotos.com/6c96379c3d83eb67ab985dff2b1726a8o.jpg
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    Re: imperial realistic v2.0

    https://www.youtube.com/watch?v=ntSTlJ0mcAI&feature=youtu.be

    Developing
  18. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    https://www.youtube.com/watch?v=ntSTlJ0mcAI&feature=youtu.be

    Developing.

    "The Prussian muskets were of average quality. "The standard firearms of the infantry, excepring the vast quantities of...
  19. Re: Submod no more excessive fog on the battlefield.

    done
  20. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    The best way to install I.S without faults is not to depend on the installer and do it manually


    Copy and paste.
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    Re: imperial realistic v2.0

    I need a beta tester if there is someone interested send me a pm
  22. Sticky: Re: SHOW the STRENGTH of IMPERIAL SPLENDOUR [Screenshot Thread]

    A field of glory is never a beautiful sight.

    https://i.ibb.co/J31Gbxz/Empire-2019-03-16-21-49-35-89.jpg
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    Re: imperial realistic v2.0

    I am playing a campaign with the Swedes, I have 79 shifts and so far I have not had problems of any kind.
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    Re: imperial realistic v2.0

    the grenadiers are elite units, I think that at this point you have realized the great damage they cause in close combat

    I recommend that you play with "campaign_unit_multiplier 1.4"
  25. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    download rise of the republic.
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    Re: imperial realistic v2.0

    In the next update, errors will be corrected, among other things.
    Does the two-range fire work well?
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    Re: imperial realistic v2.0

    Version 2.0 available.
  28. Thread: 40units for army

    by MAIAN
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    40units for army

    As the title says, I took the liberty of editing the campaigns of the already modified factions, so that the armies have a total of 40 units.


    Link:...
  29. Re: Submod no more excessive fog on the battlefield.

    added images.
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    New battle scenes Submod

    images:

    https://i.ibb.co/RDgmykv/Empire-2019-03-07-20-57-18-79.jpg

    https://i.ibb.co/bWz3RRJ/Empire-2019-03-07-20-59-27-62.jpg

    https://i.ibb.co/23kS9bJ/Empire-2019-03-07-23-48-10-03.jpg
    ...
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    Re: submod more realistic v1.5

    only for Rise of the republic
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    Re: submod more realistic v1.5

    Version 1.5 available.
  33. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    I was playing a campaign with France, until turn 78 and I had no problem with Russia or with any faction. (to long shifts I mean)
  34. Sticky: Re: SHOW the STRENGTH of IMPERIAL SPLENDOUR [Screenshot Thread]

    Prussia - Great Britain vs Russia - Denmark

    https://i.ibb.co/D5vVSF1/Empire-2019-03-10-00-25-02-56.jpg

    https://i.ibb.co/J3xXWCP/Empire-2019-03-10-00-26-00-36.jpg
    ...
  35. Sticky: Re: SHOW the STRENGTH of IMPERIAL SPLENDOUR [Screenshot Thread]

    some British units.


    ...
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    Submod marches XVIII

    Collection of different marches of the 18th century.


    Keep in mind that sounds are not my creation, I only edit the files to be compatible with the I.S mod and I share them with the TWC...
  37. Thread: submod blood

    by MAIAN
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    Re: submod blood

    it is most likely the "IS mod_BSM_4_1_Medium.pack" file that causes the conflict.


    I personally use other musket shooting effects, smoke, dust etc. Maybe that's why it works for me.


    As a...
  38. Thread: submod blood

    by MAIAN
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    Re: submod blood

    Are you sure?


    check the file 3 times to avoid errors.

    you can upload your user.script to see what it can be.
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    Re: The name of the units no longer appears

    possibly you had the two files in the folder, I use the "Loc" that I modified so that the names of the French units to Russian service appear and I do not have any problem.

    I just checked the file...
  40. Sticky: Re: SHOW the STRENGTH of IMPERIAL SPLENDOUR [Screenshot Thread]

    Saxon units.
    ...
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