If you haven't tried, I had to apply a large address aware (4gb patch) to the exe to prevent CTDs when I re-installed DLV and BB a few years ago
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If you haven't tried, I had to apply a large address aware (4gb patch) to the exe to prevent CTDs when I re-installed DLV and BB a few years ago
Praetorian1 and Sarkiss have mentioned how to fix the misaligned bows of specific units. However, their files aren't downloadable anymore. I decided to just do it myself, and I made sure to be more...
Same, I just tried 1212 AD with Attila for the first time today, and the gameplay felt off. The battles were disorganized and messy with units overlapping without any cohesive mass, and the UI was...
Ahh silly me, I should have made the connection that windowed mode was the problem and not launching from the shortcuts themselves. Thank you, OSD works fine now with the provided DLV batch file. Now...
Look at the DLV_ext folder within mods. You will find DLV_ext.cfg. Open it with notepad and check for this.
[game]
unlimited_men_on_battlefield = 1
You can also check the main Medieval II...
Thanks for the suggestion. I did try it, but the on-screen display with MSI Afterburner does not show up in the mod unless I launch full screen through Steam via renaming the folder. Even borderless...
Also, a few years ago, I played a mod that had flaming artillery such as trebuchet and catapults that left a smoky trail that lingered on the battlefield for about 5-10 seconds. Is anyone familiar...
https://www.twcenter.net/forums/forumdisplay.php?309-Deus-Lo-Vult
Deus lo Vult (DLV) with the mini mods is a must try. The main DLV mod itself has been dead the past decade, but if you look at the...
Thanks for this. I just bought a new laptop without an optical drive. I was worried I won’t be able to play this mod without constant CTDs due to the unfamiliarity with a steam installation.
To...
It seems regular 2H axe units were buffed by converting Taiji's 2H axe animations to vanilla via the Battlemap CTD Fix. Here is a simple solution that balances these units by replacing the vanilla 2H...
Here's a easy fix for anyone interested. I simply compared Sandy's Battlemap CTD Fix with the battle_model file from WUO 4.0 using Notepad++. I removed the lines for vanilla 2H axe animation and...
I'm fairly surprise no one has noticed or brought this up yet. My older BB 4.30 version CTD during 2H axe combat which is why I just finally updated my mod. In BB 4.36+WUO 4.0+Battlemap CTD Fix, 2H...
I've tried out numerous mods for both MTW2/RTW, and BB is still the best in drastically improving the overall combat and campaign AI. I haven't found another mod that compares to the difficulty and...
This mod is looking great! Europa Barbarorum couldn't keep my attention, but I remember having fun with the 1.8 version a while back. Currently downloading 2.0, keep up the good work! What's the...
This is still by far the best mod for MTW2! As much as I wanted to like EB2, the battles were clunky with units scattering everyone and it was clearly a huge downgrade from BB. I'm still enjoying my...
This version of DLV isn't supported anymore. But if you look in the Mini Mods sub forum, DLV 6.2 is updated with BB 4.30 and can be entirely downloaded with one torrent. I would say that would be...
If you aren't playing DLV with BB 4.30, you aren't actually playing the best AI currently available:laughter:. Seriously though upgrade! You're a couple years outdated with DLV 6.3 and missing out!
I just wanted to say this is perhaps the best mod for MTW2! You perfected the AI, the world map is beautiful, and I especially love the trajectory of arrows! I'm currently playing Milan on VH/VH and...
After looking through the forum, I couldn't find a reduced garrison script compatible for 4.3 so I decided to just do it myself. I made it very similar to the way HHB RGS works. Instead of an entire...
And here's something pretty awesome that I tweak in every mod I play. I edited this file to allow arrows to permanently stick on the ground/buildings while fire arrows stay for approximately 1 minute...
Great sub mod you have here! I'm liking how nit picky it is haha. I was looking through this forum and I saw you comment here. I was wondering if you included that campaign ai or if it's even...