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    Sticky: Re: RELEASED: RVINA ROMAE

    Congratulations for the release!!
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    Re: Rome Total Realism Anábasis III

    I think that is a great idea! Sound really good organized. =)
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    Re: Rome Total Realism Anábasis III

    Perfect. This look very interesting. Anyway, what happend with armour/weapon bonuses included by blacksmiths buildings?
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    Re: Rome Total Realism Anábasis III

    Well, I have a personal system to develop RTRA III battle system. Mainly this is based on unit experience and specificly on stat mental.

    Obviously, I got deeper on the weapon/lethality aspect to...
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    Re: [WIP] Sudamerica Total War

    I didn´t put enouth attention to this great mod. The map is absolutely gorgeus and the interface are awesome. Congratulations!!
  6. Re: XC5 Preview #3 - Massylii and Gandhara Unit Rosters

    Great job! I love to see people working on RTW Mods.
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    Sticky: Re: Europa Barbarorum 1.33 Sneak Preview

    Absolutely great!!
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    Re: Rome Total Realism Anábasis III

    Of course!! Please, let me know more about it.

    =)
  9. Sticky: Re: 2018 MODDING AWARDS - COMMENTARY THREAD (READ THE OP BEFORE POSTING!)

    My mod is still alive and under development. I want to be on the battlefield!!

    =)
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    Re: Rome Total Realism Anábasis III

    Begining with barbarian factions (Iceni, AOR_Britannia, Haedui, AOR_Gallia, Suebi, AOR_Germania and Mer&Uniques).
    Only a small sketch...

    http://i65.tinypic.com/2cxhqox.jpg
    ...
  11. [Tutorial] Re: How to work with map_heights.hgt instead of map_heights.tga (and why you should want to)

    Thank you so much!!
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    Re: Rome Total Realism Anábasis III

    Thank you!!

    We are worning on Barbarian factions right now! Soon it will be new updates!!
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    Re: Rome Total Realism Anábasis III

    Hi crazyroman!!

    This unit is the greek mercenary hoplite, who represent the proffesional soldiers who decided dedicate their life to war because greek lands were own by great oligarchs during the...
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    Re: Rome Total Realism Anábasis III

    Still, barbarian (HAEDUI, ICENI, SUEBI and AOR units) and eastern (ARMENIKOI, PONTIKOI PARTHOI, KIMMERIOI and AOR units) and maurya faction, has to be done. Now, I´m working on battle formations to...
  15. Re: Some Bad News, but it's also Good news

    I recently learnt to make beautiful UIs as you can see on RTR Anabasis thread, maybe I can help you with at this point. Actually is easy and fast.

    Look at this:...
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    Re: Rome Total Realism Anábasis III

    I have finished the units and units cards of: ROMANI, PERGAMONOI, BAKTRIOI (only greek part), MAKEDONIKOI, PTOLEMAIKOI, SELEUKIDOI (only greek part), PUNICI, LAKEDAIMONIOI, HELLENIKOI, LUSITANI,...
  17. Re: (Syntax for) Shadowing multiple factions?

    As far as I know, you have to add "shadowed_by" to romans_julii and slavs. Also, you know that Loyalty parameter will be assignated on your name characters, and this have to be regulated by different...
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    Poll: Re: The Modder's Picture Gala - Voting

    Congratulation for the winner!!
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    Re: Discussion thread

    Elephants with the swimming atribute =)
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    Re: Ancient Empires Elysium: Roman Wars

    Ok, I understand. I took paper and pencil to copy the parameters of an existing one... it is quite annoying. Then good luck, we will wait for more news about your mod.

    =)
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    Re: Ancient Empires Elysium: Roman Wars

    If you check in RTW vanilla (clean files) you will find this in the descr_cliates.txt

    climates (don´t forget that the entries have to be listed in this order)
    {
    test_climate
    sandy_desert...
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    Re: Adding resources experiment

    I think that modding RTW:

    - descr_regions.txt, at least has to contain resources involved with mines to work correctly (maybe even slaves). I recommend include all of them (in case, you know...)...
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    Sticky: Re: Scandza: Total War

    Good to see RTW mods and such a beautiful map and interesting timeframe. Keep on working!!
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    Poll: Re: The Modder's Picture Gala - Voting

    I voted to myself... :whistling

    :no: :no: :no:

    Is it possible to remake the vote?!

    Probably nobody is going to belive me but it was a mistake. I promise!!

    :yes:
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    Re: Rome Total Realism Anábasis III

    RTRA III: Creating a world.

    I promised to myself to create one or two important ambient buildings per faction/area on the way to create real wonders and not only buildings UIs on strat map... You...
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    Re: Ancient Empires Elysium: Roman Wars

    Hey Limes, about the engine limitations I have a good new. There are two not used climates on RTW. Mediterranean and Volcanic (these are the internal name of them). I tested to use the Mediterranean...
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    Re: Rome Total Realism Anábasis III

    Yes!! Thank you so much!! Defenitely we don´t want to forget this aspect and I know that many things are exportable from RTW to MIITW, so we will work hard on this.

    Thank you Gaspare :)
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    Re: Rome Total Realism Anábasis III

    Honestly, we are not worked still this aspect. Basicly we are using ALEX engine, and map densign is created thinking on factions development, but we are not going to use the same scripts than the...
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    Re: Rome Total Realism Anábasis III

    I have re-upload all the pictures on the first post in this thread.


    I would like to make a major previews but I rather to spend time on modding.


    However, I want to share some loadings...
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    Re: Ancient Empires Elysium: Roman Wars

    Oh my lord, Limes!! Awesome landscapes!!

    Please, show us the arid lands, as ahowl11 asked.

    =)
  31. Re: [2017 Modding Awards] Discussion Thread

    Greetings, dear fellows!!

    Thank you for the award to Rome Total Realism Anabasis III. Thank you for this great forum community. Thank you for the great moderators and modders that this community...
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    Re: Ancient Empires Elysium: Roman Wars

    Well, I hope that you finish your work. It is a great job, specially the trees and landscapes. I would like to know more about units and factions.
    I hope that you delight us with a massive preview....
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    Re: Rome Total Realism Anábasis III

    Thanks!!

    Even before to release any beta, I´m thinking to share my work with the community, so It is possible that I upload a Units Pack soon.

    Regards Joar.

    =)
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    Re: Rome Total Realism Anábasis III

    This is a super short preview of the new arabian units of RTRA III (AOR_Arabia, Nabatea and Saba factions).

    Nabatean Pelekyphoroi
    http://i63.tinypic.com/2yozodc.png

    Nabatean Akontistai...
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    [Tutorial] Re: Easy tips for mapping

    In relation with my map, your heights and your groundtypes are much better. Look at this:

    https://preview.ibb.co/cMWtOJ/map_ground_types.png


    https://preview.ibb.co/hKMGcd/map_heights.png

    ...
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    Sticky: Re: - XXL Summer Preview -

    Huge an amazing work!! You are the best of the best!! Original, creative and perfect!!
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    Re: Rome Total Realism Anábasis III

    Thanks so much!!

    Are you working in any mod now?
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    Re: The Modder's Picture Gala

    My submission for ROME TOTAL REALISM ANABASIS III

    TURDETANIA

    http://i68.tinypic.com/rleyx1.jpg
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    Re: Rome Total War: Era's of Warfare

    I would like to see that, and see the old Rome Total War Mods section flourish again.

    If you need any resource, help, advice, etc. from me or my mod, I´m here to share my work and my knoweledge.
    ...
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    Re: Nabataean campaign Let's Play

    Personally, Nabatea is one of my favourite RTR faction. Good campaign introduction!
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