Hi all!
Hopefully, my question is pretty straightforward: I'm wonering on how to change the look of the image on the minimap (in campaign mode). So, to give you an idea, I've uploaded several...
Type: Posts; User: Overlord.ru; Keyword(s):
Hi all!
Hopefully, my question is pretty straightforward: I'm wonering on how to change the look of the image on the minimap (in campaign mode). So, to give you an idea, I've uploaded several...
Hi there! Great job!
Doubt this will be of any use to you, since you're using MilkShape, but still, here are some links:
...
Hello! I have RTX 2070 Super 8 Gb. I followed the instructions on the first page and made the game recognize 4 Gb graphics memory. Is it even possible to make it recognize all 8?
Thx for the reply and thx for the update!
How to install the patch on Steam version? Simply log in into Steam? What if I have patch 1.2.5c installed, should I delete it now?
Yep, a shame, but it is how it is... I'll try to keep as few polygons as I can...
Thx for reminding ;)
And, to say the truth - I did the "mirroring objects" way. I couldn't figure out how to...
Here's what I've come up with ;)
357445
Thank you again for your help! Much appreciated.
So... as I see it - there's no way you can texture an object in one click?
Either you detach sides and texture them all separately, or you can...
Okay, mate, I'm tinkering with it now. Still, if I use the UVW Map modifier and put the 'cylindrical' texture on, 2 polygons get messed :disgust: It's not that unpleasant ofc, but do you have any...
Okay, guys, now I need to know this.
The current way a "round" tower looks is more like a hexagon. I want to make look really round!
How can I do it? Because, if I create a cyllinder object with...
IT WORKED!!! IT F0CKIN' WORKED LIKE A CHARM!!! IT'S ALIVE! ALIIIIIIIIVE :cheer::cheer:
Man, you saved my life, literally... You just can't imagine how much you helped...Bless you!
Man, you're a life saver! I think I see your point. Let me try to clarify:
Prior to using the UVW map modifier, if I create, let's say, a box, I need to detach all its sides from each other? So,...
Hey, guys! If any1 wants to contribute to the project - please, check this thread:
...
https://www.youtube.com/watch?v=WV2gugoeQ1w
Hi all!
So, here's a video I made on modeling the .CAS format strat map settlements' models in Autodesk 3ds Max.
Generally, I'm having problems...
Sorry guys, but the work is currently frozen, I think at least till January...
To sleepy atm to get it right, but what do you mean by saying "unused strat models"? How can I figure out which models are unused?
BTW, I noticed that adding some new objects to one model causes...
Can't wait! ;)
Don't hesitate to PM me when you get a clue...
I'll try guys, I thought of creating a video, but I need a programm to shoot it. Do you know any?
P.S. First post updated. :cool:
Thanks again to Gigantus, for the info on high-res...
Found the problem. Thx for pointing :)
Just to keep you warmed up.
NE fortress and stronghold, updated.:cool:
Just wanted to let you all know that I'm still working on this. I've done significant progress in model creation and Autodesk programm itself, its only that I'm facing each modder's worst enemy -...
Alright, gentlemen.
Switching culteres in descr_culteres really DID solve the problem! (put entries for ME culture before another culture - previously it was last in the file)
Seems that it's...
That's a brilliant idea! I'll try it aswell ;)
Yes, I was considering overloading of the game engine...
Guess I'll just have to live with that. Since the problem can't be adressed to anything actually...
The most hilarious thing is that...
So, if I got it right:
1. Get Kingdoms version of descr_culteres file from your Bare Geomod
2. Update the cost values to the values from my current file
3. Delete mesoamerican culture
Isn't...
Sure, here it is. The problem is with middle-eastern factions.
Actually, I've noticed, that ALL original middle-eastern Agart's models didn't have shadows.
I'm testing my models in SSHIP...
The problem is really connected to settlement level, not to the model itself. Since as I described in the firt post, changing the model doesn't solve the problem. If I use the same model - for castle...
Sorry, I'm not so good in English :D So what exactly do I need to do?
I've just turned off the "campaign shadows" video option and all the models looked just the same way as the one I thought was "bugged". You were right - the problem is in missing shadow. But HOW can...
It is :( And no idea how to fix it and what's causing it...
These models are from Bellum Crucis I suspect, and they're not original Agart's models. Maybe when they edited the models something went...
Hello everyone willing to help! :D
I'm currently editing the strat map castle models and I've experienced a VERY strange glitch (or bug) for the Middle Eastern culture.
I found it out quite...
So far it seems a bit confusing for me. Maybe that's my bad English :(
My friend is creating what he calls a "reinforcements script", which would slow down player's expansion at the start of the...
Hello everyone!
Is there a way to prevent the AI from declaring a truth (i.e keepmaintaining war) with the PLAYER for a certain amount of turns or to disable the diplomacy between them completely...
So far nowhere, because it's only a WIP. I'll upload when I finish em all.
Thx man, I'll give it a try ! :)
:whistling:whistling:whistling
Started work on Southern European models :whistling
Are you really going to implement all those looks??? That would be just epic!!!
Hey all,
I've always admired Agart's strat. map castle and town models, but never been satisfied enough. So, I decided to edit them and bring them to the condition of an artpiece :tongue:
This...
Hey all!
Is it somehow possible to upload the screenshots of the castles u made? All links are dead :(