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    Re: LEON & CASTILLE

    Yes, i think that is a good idea in Leon and their cathedral.
    Toledo should stay as a fortress because is a strategic settlement in the game in all Iberia.
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    Re: 098 teaser: REGIONAL BUILDINGS

    Jurand, iirc, italian traders now in the game also is available for other non-italian factions, as for example byzantines, Jerusalem, castilians... Maybe Have they hidden resource in several regions?...
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    Re: 098 teaser: REGIONAL BUILDINGS

    Woow i love this Jurand! I love see unique units/buildings in the mod, is pretty inmersive and historical! I would like see also in a future jewish neighborhoods and italians colonies...

    About...
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    Re: 098 teaser: MAP CHANGES in the next version

    great success in making Pamplona as an independent kingdom! it is totally historical!
    In the game they should be called "Kingdom of Navarra", its people are called "Basques" (vascos in spanish) and...
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    Re: SSHIP - General Discussion

    Jurand and sship team, do you plan to continue with the provincial tittle for next version? I dont know if it is a little unfair for the rest of the titles that are not updated with respect to those...
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    Re: [Release]KCC (Kostic Chronology Costumes)

    Yes, i agree with this, i think that they had vainilla models, is possible make them more "eastern/slavic" appearance( also for polish) than other spear militas as western europe( france,spain,...
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    Re: [Release] SSHIP v0.9.6 downloadable - 6th of December 2019

    Sship team, about "byzantines", Is there some ideas for their peculiar mode of government, its constant civil wars and betrayals and palace intrigues that did so much damage to the Empire, some way...
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    Re: 098 teaser: Arthalion's work

    @Arthalion make is do if is possible these historical russian models

    Great units!
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    Re: [Release]KCC (Kostic Chronology Costumes)

    Good work my friend! I love to see that also you improve still more the Nikkosaiz units and others!
    Yes, bulgarian need a remake and it is great! It would be great make more news units for regional...
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    Re: SSHIP - General Discussion

    It is a good idea Nemesis! Sship developers and sship players/fans could talk about the mod and history in a easy way, it would be great!:thumbsup2
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    Sticky: Re: Bugs Reports & Technical Help

    Yes kostic, Castrophilakae, iirc this unit will be removed and their unit models would serve as captains or officers dor the rest of the units... The other new unit would be symachika tagmata.
    Also...
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    Re: SSHIP - General Discussion

    Jurand and sship team, i know that you are working in new buildings trees and wonders, i would like make some proposals for a future in next version...

    -Old proposals that I made a while ago...
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    Re: BYZANTIUM (Politeia ton Rhomaion)

    Perfect kostic, i agree with you. I prefer see the "little" differences in upgrades armours, is more inmersive and sure that with your great work improve still more Nikkosaiz units.
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    Sticky: Re: Bugs Reports & Technical Help

    Ok guys i saw some issues/little bugs and questions about the most recent beta version of sship 0.9.8:

    -the roads have the same little issue that i said some time ago, they have differents names...
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    Re: BYZANTIUM (Politeia ton Rhomaion)

    Some historicals images about my favorite medieval faction in sship and medieval 2, byzantines or Eastern Roman Empire.
    It is my personal collection about medieval armies and here there are a lot of...
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    Re: JLMP's fixes & stuff

    Great job! All your work is included in the next 0.9.8 version?
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    Re: ITALIAN cities (Venice & Pisa)

    I agree with @Fishmalk, in previous post of this italian thread i posted some "unit rosters" or ideas for improve italian factions. Regarding Genoese crossbowmen i agree that they should be...
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    Re: 098 teaser: Arthalion's work

    What do you think about these druzhina images? S.XIII-XIV
    It is so cool face slavic mask, maybe you can "make" some models for more variety for russian unit rosters

    364789364790364791
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    Re: 098 teaser: Belovèse's work

    Yes, same opinion and also about add faction emblem if is possible, but of course is a great improvement compared to the old version:thumbsup2
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    Sticky: Re: Bugs Reports & Technical Help

    Yes it is correct kostic, i have the same error texture( not silver surfer, is bad texture,sorry)
    And yes cumans generals have lithuanian style...
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    Sticky: Re: Bugs Reports & Technical Help

    Your welcome Kostic! Also saw a lot of cumans units without officer or flag bearer, maybe is due they are hordes?

    For integration of Nikkosaiz units this is a great great new!!! I wish play with...
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    Sticky: Re: Bugs Reports & Technical Help

    Also i found a visual bug in cumans, in the unit of Khagan bodyguards, the officer with banner have silversurfer unit and the general or leader have lithuanian appearance, not cuman appearance
    ...
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    Sticky: Re: Bugs Reports & Technical Help

    Little bug found, in the castle of Sharukan(cumans) you can build 2 markets(market and grain exchange) and one of them is already built in the settlement
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    Sticky: Re: Bugs Reports & Technical Help

    Another suggestion or report regarding the units of the game, in southern Italy and the island of Sicily, at the beginning of the game, you can only recruit mercenary crossbowmen. I think I remember...
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    Sticky: Re: Bugs Reports & Technical Help

    i noticed some little things about stats units, only berber archers and berber light cavalry have "combat bonus in deserts".

    i think that all berbers units and african/sudan units should have the...
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    Sticky: Re: Bugs Reports & Technical Help

    you are welcome! i noticed also that in the 5 turns byzantines have 14 bishops and 1 echumenical patriarch, is this normal? (priest limitation), for the rest of factions is normal (1-3 priest), for...
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    Sticky: Re: Bugs Reports & Technical Help

    Yes, widescreen ON do some visual bugs as i said before ( trade figures), when put Off is OK.

    I found in byzantine campaign some little bugs

    -in the city of Korinthos exist a general called...
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    Sticky: Re: Bugs Reports & Technical Help

    i think that i have solved visual bugs about trade figures, you need to put the game without "widescreen" mode. But for other hand i noticed that northern factions (scotland, norwegians, danish...)...
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    Sticky: Re: Bugs Reports & Technical Help

    i had CTD in the first turns with many factions as for example abbasieds...

    here my log. i hope that it can solve it...

    364734
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    Sticky: Re: Bugs Reports & Technical Help

    I have found a visual bug regarding the beta version (Belovese).
    Typical trade ships are not visible on the campaign map, and trade wagons look bad on the roads.


    I attach images and my cfg...
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    Re: SSHIP - General Discussion

    Sship team, some news about the upcoming 0.9.8 version? Some overall changelog, possible release date or some news of interest to calm the urge to play it...:tongue:

    Thanks a lot for your...
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    Re: 098 teaser: Arthalion's work

    Yes, i think the same, I don't know if it was very historical that everyone wore capes, it would be a very very elitist unit

    I know there were personnel who wore red or purple capes but they were...
  33. Thread: Cavalry Speed

    by j.a.luna
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    Re: Cavalry Speed

    But for this, sship team have the Nikkosaiz units for byzantines no?
    In my opinion Kataphractoi should have the best quality for equipment and be pretty similar because the "state or country"...
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    Re: 098 teaser: Belovèse's work

    Great work Belovese!!!;) Looking forward to play new version and enjoy it!
  35. Thread: Cavalry Speed

    by j.a.luna
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    Re: Cavalry Speed

    Regarding this issue Katapraktoi cavalry should have low speed( much armored) but also very high charge bonus and the attribute of scary nearby units (Seeing these "machines" charging against you in...
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    Re: 098 teaser: Arthalion's work

    I AM GLAD THAT EVERY DAY SSHIP TEAM INCREASES AND GETS EVEN MORE IMPROVED THIS HISTORICAL MOD.:yes::thumbsup2

    +++Rep for your sship contribution!
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    Re: 098 teaser: Arthalion's work

    woow really awesome models! are you working in eastern europe unit models? do you work also with kostic about units models in sship?
  38. Re: 098 teaser: HANSA TEUTONICA in the next version

    Amm ook about ports... It is a pity that is capped at 3.

    About another foot units, yes, according to this historical book, an hanseatic/northern appearance. With this, we would obtain 2 unique...
  39. Re: 098 teaser: HANSA TEUTONICA in the next version

    I love this Jurand! I love see unique features for the differents factions and more unique buildings and units!
    ++++ Rep!!!!

    As little questions/suggestions i say:

    -what about trade fleet...
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    Re: [Release]KCC (Kostic Chronology Costumes)

    Great work Kostic! Your work is pretty important also for the mod( the visual unit part) i love see historical units in sship and also in battles.

    About Nikkosaiz units is a pity that you still...
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