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    Sticky: Re: Titanium - Bug Reports

    The 1100 erq campaign does not work for me when I want to start the campaign.
    The 1139 era campaign works just fine.

    Any suggestions?
  2. Re: Is the mod alive? - Is it in development or stopped?

    Hoping that this mod continues. Recently discovered it and loving it.
    Though, had to change the machine gun towers, but that was not too difficult.
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    Sticky: Re: BETA release | DOWNLOAD v0.9 |

    That worked well, thanks!
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    Recruitment pool

    Hello all,

    How can I edit the recruitment of a unit in several turns?
    For example, iI want to recruit a unit but I want that it takes 2 turns. How do I do that? Liksewise how to recruit units in...
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    Re: 2020 MODDING AWARDS - OFFICIAL RESULTS

    Congrats to all the modders.
  6. Re: Roar of Conquest: Overhaul of Stainless Steel 6.4

    Will the SS longer assimilation be included in future releases?
    That's all I am currently missing in this mod. Other than that, I greatly enjoy it.
  7. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    The link does not work. Can you upload it? Thanks.
  8. Sticky: Re: Battle for the Baltic 2. 0 - Repack by Gigantus

    I've installed everything, used the hotfix, but whenever I want to start late era campaign with Novgorod, it takes me back to the campaign/custom battle menu.
    Any help?
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    [Tutorial] Re: A Guide to Export_Descr_Buildings.txt

    From SS 6.4:
    recruit_pool "Gothic Knights" 1 0.1 1 0 requires factions { hre, } and event_counter GOTHIC_ARMOR 1 and not event_counter ADV_MATCHLOCK 1

    Does the "and event_counter...
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    [Tutorial] Re: How To Add New Historic Events

    Regarding descr_events;
    event historic ENGLISH_ARCHERS
    date 50 70
    Does the 50 70 mean that the event can take place between 50 & 70, or does it mean that the the event will be limited (in...
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    Earlier unit recruitment

    Hi all,

    I am a returning player after many years.

    Is there a way to have the units recruit earlier? When I disable the RR off in SS 6.4, many units are still not recruitable, like Gothic...
  12. Re: The Stainless Steel Answer Station - ask all questions here - NOT FOR BUG REPORTS!

    Units are linked to events which take place in certain year. For example, some units will only be available after the year 1300 when this event takes place.
    You can have a look at...
  13. Sticky: Re: Stainless Steel 7.0 Lost Files release this year

    Is this still on going?
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    .NET framework problem

    Hi,

    I am a returning player after so many years, and I managed to get the GOLD edition (disc version, no steam).
    After patching up, when executing the Launcher.exe, I get the .NET framework...
  15. Sticky: Re: Full install for Stainless Steel 6.4, Meloo Fix, Steam compatible

    Coming back to TW after many years.
    I assume that this mod works perfectly with the gold edition when fully patched?
    Thanks.
  16. Sticky: Re: Official 'Third Age 1.0 - 3.2 Question & Answer' Thread

    Hi,
    I'm not going to start a new thread, so I hope I get an answer in here.
    What's the point of the (for the High Elves) Sculptor's Workshop?
    The Silvans have also a building such as Sculptor's...
  17. Re: MOS, the ultimate TATW experience.. version 1.7 Bugfix 2 released 04-05-2015

    Mordor indeed, without Shadows of the East they dominate anyway. I'm also not a big fan of it as I like to be casual and conquer on a more relaxed, slower level.
    Guess it's more lore like this way.
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