Actually that is 12c Polovtsi art reference based from contemporary literature evidence. Well, I want to rest my case regardless as this inst precisely the thread for it -) But I think you did miss...
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Actually that is 12c Polovtsi art reference based from contemporary literature evidence. Well, I want to rest my case regardless as this inst precisely the thread for it -) But I think you did miss...
Thats bcoz that one is fresca of 14-15 cc.. Mongols coming out far and wide (13-14cc)in history are best known wearing such khalkas hats, and actually those are still part of Mongol traditional garb....
Great artwork!
Not particularly accurate as to the clothing with some units (eg javelienmen, early cuman tribesmen incorrectly wear mongol (khalkhas or kolpack) brim-split hats, etc)
but awesome...
Holy cow, that's tremendously nice artwork on 2d map models! Gratz on this marvelous progress.
Just to note @OP, awesome work, the love you put into artwork for Dorwinion and Dale really stands out. keep it up!
Thanks for answers. LAA is good to make sure that game itself runs more smoothly with gfx and script intensive mods (meaning fps and less visual stuttering). It will not impact load times however.....
I figured out it would be due to scripting load. Have you tried to parse scripts for the load?
As for the drive, I sure do have SSD, as I guess most ppl with non obsolete pcs. My point is,...
Hey just a heads up here after having tried this mod. Really loving very much all the hard work you guys put in it !!! The scripting alone must have been insane effort -). Great job indeed for the...
Even apart from multitude of new and updated units looks, this looks really very thorough. Great job!! Tempted as it is, I will refrain from asking when is release planned..or then may be I wont)
Wow, great attention to details on the roster cards. Very nice
Holy cow! Those do look niceee. Dale is one of my DaC favorite factions, great to see some more variety to the baseline units. Is this replacing the previous low tier unit or just adds another with...
Very solid stuff on settlement models.. Also great to see some love thrown for Dorwinion, those upgraded looks really make a very big icing on the cake for the faction
Hell yeah, inspirational! Repping that with endless shrimp..
The idea makes sense. Feel free to preview stuff if you want specific feedback..
Awesome model art. No variety on marine and condottieri type of units though?
New Khand units look super intriguing. Would definitely prefer to see better quality pictures less the cool frames..) But really nice work!
Have to say I rarely try out new historic mods by playing for eastern factions. But this.. makes me want to start GP with Sultanate of Rum.. Awesome work.
Agree on the note above concerning naming,...
Great stuff. Lovely anc pictures. Some alpha blending will be in order but that's just technical bit.
On side note, for Sylvan elves, ( ie Lothlorien and Mirkwood), putting out many feudal like...
Badass models all in all! Congrats on the progress there.
If I may ask, work still going on the campaign map release ?
Yeah funny that.. )
By the way, would love to see in the roster more Novgorodian special units representing more the republican style there
Very nice updates, especially loving Kniaz Guards unit. Great idea to have open face helmet for Nevsky. Couldnt help to notice, some models e.g. dismounted boyas sons look very much alike the units...
Nope.. Better when team is to focus on working out the 1st campaign release, that most of us have been expecting for months.
Cheers
Gotta say first, the unit model art, wow they all look amazing, very nice. Yet again.
Have to agree on the comment for the odd choice of Aragon Noble names. For historical accuracy sake you could...
No that is not at all historically accurate for year 1212. Easily verified even by going over Wikipedia...
Agree. Though you guys have the wrong (modern) coa for Murom part..
Admittedly, splendid 3D art work there
keep em coming..
Very nice indeed, eagerly await to try campaign mode out
Some very nice 2D art work! GJ
Wow guys, you still continue to amaze with work on this... So it aint entirely dead then )
Just to say here, enjoying this great piece of work tremendously. Can not wait if you ever muster up to release campaign mode -). Kudos to the Team and keep up the good work!
Sounds like a pointless route. There are probably other ways to make the GP more challenging in the least. Involving changes to scripts, and tweaks to UR. Like a decent garrison script for starters.
Which is coming hopefully this year?
Awesome preview Arachir! WTG
@Revar, dunno if things looks so static from that gameplay of yours strictly due to 0.4.. I vent been playing that for very long yet. However, looking at 3 different...
Hmm, that's true, and there I thought Dunedain factions had own culture set
On off-note here, some Generals' avatar pics would do a lot with more variety and improvement. Many factions use same pic pool (i.e. Gondor, Bree using same as Dale, Rohan and vice versa).
Some look...
If this is an early version, it is very good indeed. Keep up the good work!
Why is changelog tracking not broken down per release #?
Also note on another descriptive error - Ancillary text for the ring Narya that Gandalf has, is mistakenly describing ring Nenya instead.
Is there a full list of submods this release uses? Also particular question - does this use latest custom settlements by Leo.civil.uefs ? (would be good to see stuff like custom Annuminas, Fornost...
1st page links in need of update (MOS, FROM, etc)