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  1. Replies
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    [Released] Re: Pirates Über Alles & Russian Сompany

    Uuuh okay, i have a little problem, when i play france in 1772 campaign after 2-3 turns pirates ask me something and the game crash
  2. Replies
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    [Released] Re: Pirates Über Alles & Russian Сompany

    Hello, i read on modb that you need the english text of VDM for translate it, http://www.twcenter.net/forums/showthread.php?702138-VDM-2-0-(VadAntS-Desease-Mod)
  3. Sticky: Re: SEVEN YEARS WAR project SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Hello, do you have any plan for Switzerland?
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    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    This download doesnt work :(
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    More playable factions for Rotr

    Hello, i would ask if someone can do a more playable factions submod for Rise of the republic as was done for Wos, there are so many wonderfull factions in this dlc.
  6. Sticky: Re: [Official Submod] Scenario Submod Campaign: Alexander

    Hello, someone can do a submod with Athens playable please?
  7. [Released] Re: Emperor Batman's Minor and Emergent Factions Unit Mod

    hello,it's possible that there is not a file in the minor link? There is only the UPC english, and when i start a campaign there is not new units
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    Re: - INVASIO BARBARORVM III -

    I badly need this mod����, it's awesome, and i hope that in future you will do a julianus the apostate campaign.
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    Re: spartan hoplites

    Maybe is not better to remove the imperium for activate the first reform(only for Sparta)? Because Sparta never wanted to build a great empire and in game we can see this reform for a return of old...
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    Sticky: Re: [PREVIEWS] WIP Preview Thread

    Hello, there is a possibility of using this shield model https://steamcommunity.com/sharedfiles/filedetails/?id=881681505&searchtext=Late+roman+shield for FotE?
  11. Sticky: Re: SEVEN YEARS' WAR project

    Wonderfull work, i tried it and i really love musket accuracy and smoke. I saw that french jagers (maybe also others jagers)dont have smoke after firing. In future you will work on a better graphic...
  12. Re: [project] - need for help - IS 1774 The American Revolution

    This is a beatiful projects, but i have no espxperience in modding :( , cav i sugest to use the late units of the base imperial splendour? They fut better the american revolution
  13. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    Please fix french colonies recrutement, i love play france with your mod but is frustating that i cant recruit in america (i dont know if i can in India)
  14. Re: [RELEASE] Divide et Impera 1.2.7 Public Beta

    No etruscan hoplite reskin :(
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    Rotr all factions playable

    Hello, there is a submod for Dei that unlock all factions in Rise of the Republic?
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    Re: [Submod Plan] Rise of Rome 666 (WIP)

    va bene grazie millee
  17. Replies
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    Re: [Submod Plan] Rise of Rome 666 (WIP)

    Ciao, ho visto che parli italiano, qualche novitá riguardo questa fantastica submod?
  18. Re: [PREVIEW] 1.2.6a New UI Features & Campaign Economic Changes

    Wow beatiful, you are planning somethings also for etruscan, maybe a reskin ;)?
  19. Sticky: Re: [Official Submod] Scenario Submod Campaign: Alexander

    Yes, but not playable :(
  20. Sticky: Re: [Official Submod] Scenario Submod Campaign: Alexander

    There is a hope of having athens as a faction, maybe a client state of macedon?
  21. Replies
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    Sticky: Re: Screenshot Thread

    Oh :( that is a sad story
  22. Replies
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    Sticky: Re: Screenshot Thread

    Falco you put together celticus' reskin and Dei? Can you make a submod with that?
  23. Replies
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    Re: Demetrios Poliorketes

    Wonderful mod, can i suggest to use hoplon form wrath of sparta? They are greater than the ones in great campaign.
    You will change also battles?
  24. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Hello, i love your mod. I have a question: could you fix the french colonies in ROTR, because it's impossible to recruit units in them.
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    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    Can you do a submod for better public order, and remake the more ammo please?
  26. Sticky: Re: Nine Years War submod ideas thread (Update 06/08/2019)

    Wow your work is beatiful, have you any idea about when will be released?
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    Re: [Released] Haegemonia

    Do you have any plans for rise of the republic?
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Hello, i saw that the etruscan hoplites in rise of the republic have the scutum, but i dont understand why because they fought like greek hoplites, it's possible to fix this with hoplon for etruscan...
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    Re: [Teaser Preview] Divide et Impera: Alexander

    Ooh, i was hoping to takw athens amd rebels against alexander, but aniway it's really a great work ;)
  30. Replies
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    Re: [Teaser Preview] Divide et Impera: Alexander

    Wow this looks beatiful, i have two questions: could you make athens as a vassal of macedon? And there will be a reskin with this campain? (Sry my english)
  31. Replies
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    Re: imperial realistic v2.0

    Wow this submod is fantastic, are you putting the units of regiment of the american revolution in imperial splendour? That will be great.
  32. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    Another little problem i found is that in Usa and England in America recruit only cavalry and artillery, i dont know if spain and france do the same.
  33. Sticky: Re: TECHNICAL ISSUE {{Rise of Republic v1.1}} In game issues READ OP FIRST

    I really like this mod, the work you did is wonderfull, but there is a little problem: france cant recruit in america,india and corsica, that it's a problem because in the earlier turns windward...
  34. [Released] Re: Regiments of American Revolutionary War 1775 -1783

    No problem, i will wait :thumbsup2
  35. [Released] Re: Regiments of American Revolutionary War 1775 -1783

    Nothing for today?
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    Re: A quick update - new version released!

    When will come out a new version?
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    [WIP] Re: Blood and Iron (Franco-Prussian War Mod)

    I'm not sure if it's that you are searching but maybe it can help you....
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    Re: IMPERIAL LEGIONS OF ROME

    I did it but doesn't work
  39. Replies
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    Re: IMPERIAL LEGIONS OF ROME

    Hello, today i have saw that you have made an update to the first part of your mod, i don't know if it's only me but a still crash when i load the game (sry my english).
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    Re: IMPERIAL LEGIONS OF ROME

    Ok thank you ;)
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