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  1. Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War

    Extension required for 24h. I have a lot of work now + medical problems, tomorrow night I will (probably) find time to move turn.
  2. Re: General discussion (use of already implemented functions, etc.)

    Hey.
    If we are talking about a remaster, then I will copy the answer I gave yesterday to one person on the discord server:
    with this everything is very ambiguous. Even if they suddenly fix all the...
  3. Re: Download links, important information and instructions for the program, in pictures

    Do not post in a topic with download links, pls
  4. Sticky: Re: Download links, important information and instructions for the program, in pictures

    https://cdn.discordapp.com/attachments/670708609335951372/857360113929027594/68747470733a2f2f63646e2e646973636f72646170702e636f6d2f6174746163686d656e74732f3734343330363139393037.png

    Update 2.0
    1)...
  5. Re: General discussion (use of already implemented functions, etc.)

    Now there will be a release:yes:
  6. Re: General discussion (use of already implemented functions, etc.)

    well, it's just a Battleship implementation. And this is not ready. But it is possible to do it in the Lua script as well - I chose c++ as it is more familiar to me.
  7. Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War

    https://cdn.discordapp.com/attachments/670708609335951372/857255598575845406/TES_UP.7z
  8. Re: General discussion (use of already implemented functions, etc.)

    Updated program documentation for version 2.0 release
    https://youneuoy.github.io/M2TWEOP-library/


    Today or tomorrow I will post the new version of the program.
  9. Re: General discussion (use of already implemented functions, etc.)

    Finished all the functions that I was going to add to this version of the program. I did a lot of tests, it seems now everything is ready for release. There will be a new version in a few days.
  10. Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War

    Council of Thalmor

    Turn №3
    https://cdn.discordapp.com/attachments/670708609335951372/846243356329902110/Thalmor.png




    Foreign policy:
  11. Replies
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    Re: XVI century: BP

    For a long time, preliminary work has been underway - excell tables have been created with the balance of units, a tactical system has been implemented and tested (tested in a different...
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    XVI century: BP

    XVI century: BP

    https://cdn.discordapp.com/attachments/855868527801270313/855882387882901504/1.png


    The Mod "XVI century: BP" is a global mod that celebrates to long 16th century and...
  13. Re: General discussion (use of already implemented functions, etc.)

    So, I decided to start developing a new m2tweop plugin :whistling
    Development will be carried out in the same way as the development of a lua plugin - in C++.

    The plugin will be called "sea...
  14. Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War

    Council of Thalmor

    Turn №2
    https://cdn.discordapp.com/attachments/670708609335951372/846243356329902110/Thalmor.png




    Foreign policy:
  15. Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War

    The Thalmor Council decided to come to the aid of the inhabitants of the Vulkhel town, suffering under the yoke of the Summerset Isles Kingdom.
    ...
  16. Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War

    No restart:thumbsdow Just try to find a new player and don't run away anymore. Perhaps it is also worth taking the faction to the admin. There seem to be two of them here.
    By the way, do we have...
  17. Re: General discussion (use of already implemented functions, etc.)

    Download link: https://cdn.discordapp.com/attachments/713369537948549194/850120985743327262/M2TWEOP-2.0.TEST2bodyguard.7z
  18. Re: General discussion (use of already implemented functions, etc.)

    Finally made a working function of replacing the character's bodyguards. Many have asked for this.
    general: setBodyguardUnit (someUnit);
    this now not only correctly sets the squad to the newly...
  19. Re: General discussion (use of already implemented functions, etc.)

    Hey.

    I remember talking a few times about m2tweop with people involved with ebii development, but nothing more.
    In general, ebii is an excellent modification and the only hotseat for this...
  20. Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War

    The Council of Thalmor agrees that we should not diminish the number of our future allies. We need a new Wayrest player.
  21. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Already made access from the script to the population. I haven't made acessto a pool of hiring yet, a little later.
    Nevertheless, I figured out the building pool
  22. Re: [The Elder Scrolls - Unofficial Patch 1.42] The Great War II - NEW FOURTH ERA MAP!

    Dominion Aldmeri, turn 23


    https://cdn.discordapp.com/attachments/670708609335951372/754642632013119538/02ygg1cw2yxrfa1zg.png


    The end is near. We are trying to resist the onslaught of the...
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    Sticky: Re: Bug report topic

    as much as possible. It does not work for everyone now (a bug related to initialization), but this has already been fixed (so far I have not released a fix, but gave a link to it in the discord). I'm...
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    Sticky: Re: Bug report topic

    m2tweop of this version changes mod config with certain settings.
    You can:
    1) follow the advice from the pop up.
    2) run the program as an admin
    3) remove read-only access from the config file of...
  25. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    I haven't added any seasons and stuff like that yet:) Probably later I'll see what's wrong with that, I've already been told about similar things.
  26. Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War

    Council of Thalmor

    Turn №1
    https://cdn.discordapp.com/attachments/670708609335951372/846243356329902110/Thalmor.png




    Foreign policy:
  27. Re: General discussion (use of already implemented functions, etc.)

    Just so that there is no long lull:
    work on the new version is in full swing, there will be a lot of new interesting things.
    For example, it will be possible to completely change part of the name...
  28. Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War

    Turn will be tomorrow:sorry:
  29. Re: [Online Battles HS][TES - Unofficial Patch 2.0.2] The Art of War

    Already my turn? Please write in private messages when the next player's turn comes. It will be even better if you write in discord (my discord is youneuoy #3956)
  30. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    I think yes, I will look at this later.
  31. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Strategos Autokrator
    Also responding to your post from another topic:You can do this with m2tweop scripts (see the EDU entry section), little later(maybe today) additional data will be added to it,...
  32. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    Okay, I think you'll like that I used numbers instead of dashes:)

    1) in plans
    2) I suppose you can already do it by setting the limit to 0.
    3) done, it seems
    4) done
    5) don't know now
    6)...
  33. Re: Download links, important information and instructions for the program, in pictures

    Yes of course. No problem. Do not forget only about participation in the project, make credits and other things;)
  34. Re: General discussion (use of already implemented functions, etc.)

    I don't think that makes sense. In the new version, this has already been cut out and all manipulations with age take place through a regular lua script...
  35. Re: Diplomacy Overhaul(scripting capabilities improvement)(outdated)

    check again if you have specified everything correctly and add an empty line to the end of the file just in case.
    Well, in the new version of eop, I will later add normal scripting work with these...
  36. Re: [The Elder Scrolls - Unofficial Patch 1.42] The Great War II - NEW FOURTH ERA MAP!

    Dominion Aldmeri, turn 22


    https://cdn.discordapp.com/attachments/670708609335951372/754642632013119538/02ygg1cw2yxrfa1zg.png


    The end is near. We are trying to resist the onslaught of the...
  37. Re: General discussion (use of already implemented functions, etc.)

    yeah, it looks like I haven't added it yet. The change of heir (and ruler) will be possible later(I will try to do it in the next test version) with the help of additional functions.
  38. Sticky: Re: Download links, important information and instructions for the program, in pictures

    New test version!
    Here (the documentation is present in the program files) - https://drive.google.com/file/d/1uMRgjpbLq8ZBx3-4wX6Si3FPkPKb2Q_r/view?usp=sharing
  39. Sticky: Re: What do you think is missing in MTW2? Here we make update plans.

    even if this is done, it will probably not be done soon. Nevertheless, in the foreseeable future it will be possible in this way to edit those same 'legio' lines separately for each unit, giving them...
  40. Re: General discussion (use of already implemented functions, etc.)

    Updated the site, added information about the project, version history, list of developers, etc.


    If you have any ideas what is missing - write


    https://youneuoy.github.io/M2TWEOP-library/
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