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  1. [Tool] Re: Unlimited zoom for battle camera. For Rome 1, Medieval II and any of their mods. Finished and working! :)

    Hi! I successfully installed your mod in Third Age but noticed it doesn't allow to freely pan the camera by pressing one of the mouse buttons?
    Thanks for your amazing work!
  2. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Ok makes sense, thanks for the explanation

    What will happen if a player nonetheless start besieging Jadera on turn 1 (as Croatia it is possible and very tempting), will he finds himself at war and...
  3. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    As Croatia, during AI Venice's turn 5, the Venetian army led by Marco Giustiniani (the one that starts right next to Jadera) apparently teleported inside Jadera I took 4 turns previously. It...
  4. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Does that mean the admin console isn't usable at all on this mod? Cause from what I gathered in a hotseat guide:

    "It is important to note that faction names in the console are still vanilla M2TW....
  5. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Indeed, I meant the coded vanilla names for each faction. For example, I discovered Venice is probably vanilla Mongols (thanks to the battle advisor calling me Khan)
    I think the admin console...
  6. Re: Tsardoms Total War - Campaign Feedback, Bugs and Reports

    Dear modders,
    First, let me thank you for your amazing work. This mod truly is one of the best ever made for a Total War game: everything looks gorgeous, sounds amazing, and the scripts add so much...
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    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    This is exactly what I was looking for, many thanks ;)
  8. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    You're very lucky :thumbsup2
  9. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Only people who got a beta key to the multiplayer campaign can actually play one unfortunately and I think it's quite rare
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    How do you move/drag units ?

    I feel really dumb but I don't manage to move properly my troops on the battle map. All I can do is left click on a enemy unit to order my selected unit to attack it. Holding left or right click and...
  11. Sticky: Re: OFFICIAL: Factions unlocked (RoR 1.19)

    Glad to read there will be one for the next update, thanks !
  12. Sticky: Re: OFFICIAL: Factions unlocked (RoR 1.19)

    Hi ! Would it be possible to make a version compatible with the 10th anniversary beta ? Thanks for your wonderful work !
  13. [Released] Re: Vive le Roi: A French Baroque Music Mod [v1.2 Released!]

    I wanted this mod so much but all links are dead :(
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    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    I tested only on 3 battles but so far so good :thumbsup2
    Huge thanks to you Wookienator, and also Lylax for your previous fix !
    Now I'm fully enjoying Imperial Destroyer + VDM again !
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    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    Ok thanks ! Take your time !
  16. Sticky: Re: IMPERIAL DESTROYER 6.1 [DOWNLOAD AND INSTALLATION]

    The campaign map movement range is intended to be a lot shorter than vanilla. Though if you prefer the vanilla range like me, there is an option for that here :...
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    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    Huge thanks to you lylax ! That makes me reinstall the mod ;)


    Edit : I really enjoy having more ammo, but could it be possible to make infinite again please ? ;) Or if you don't want to, how...
  18. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    Funny because I think exactly the same, and I also rolled back to DarthMod
    It's a shame because Imperial Destroyer 6.0 was so good
    I'm concerned about the future planned religion modifications too
  19. What about religion in the upcoming version ?

    Maybe I misunderstand something but I read religion will be totally stripped off. The first thing I do when I come back to Empire and reinstall this mod is downloading the Gameplay options returning...
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    Re: NTW3 v8.0 & v8.1 download & info

    Hello ! I'm a huge fan of the mod but I have a little issue. Everything works except the hardcore battles : I click on it in the launcher, the NTW3 splash screen shows up for like 10 seconds then it...
  21. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    That would be great ! Thank you !
  22. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    I understand you made these changes to help the AI, but I honestly prefer by far the 6.0 version

    Combat now feels a lot more arcady, ends up in melee fight after only like 3 shots (which are...
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    Grass removal

    Hello all,

    I hope I'm in the right subforum and please excuse me if it's not the case

    I would like to know if it's possible to totally remove grass from battlefield maps. I know it can sounds...
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    Morale/fatigue submod

    Hello all,

    I would like to know if any of you made a submod for personal use modifying the ID morale stats ? Units rout too rarely in my opinion in ID, and fatigue has totally disappeared (which...
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    Sticky: Re: Time for me to bow out.......

    Wow didn't realise Lusted from TWC was actually Jack Lusted from CA

    I absolutely adore Lands to Conquer, and it confirms what I thought : he has great ideas and is very good, but some people at CA...
  26. Re: Feral update for Mac & Linux broke the mod

    Yes but they said I have to report to mod developers of course...

    It breaks only overhaul mods, I didn't encounter any issue with vanilla campaigns (it runs better since update tbh) or with...
  27. Re: This mod is dead and no more available

    Yeah of course ! Take all your time !
  28. Re: This mod is dead and no more available

    I tried the chinese site but didn't manage to download successfully unfortunately (and got a ton of malware files so I wouldn't recommend it)

    Leonardo it's amazing ! Maybe you could host the files...
  29. This mod is...[edit no longer dead, please see download thread]

    The current download link is broken. If you have an alternative download link or have the mod saved on your pc please contact Modding Staff.

    All the download links you can find are dead, including...
  30. Sticky: Re: Empire Realism - Feedback and General Discussion

    Hello JaM

    Thanks for your mods, I'm really glad someone makes realistic mods that keep the vanilla overhaul feeling
    I have a question though : is it normal that AI is very passive in Campaign ? I...
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    Sticky: Re: Empire Mac Mod Guide

    I just wanna say a huge thanks to everybody that contributed to this thread, it still helps people 5 years after its creation !

    Btw hello Aexodus how are you ? I struggle to use private messages...
  32. Feral update for Mac & Linux broke the mod

    The Feral Interactive update to 64 bits made the mod buggy af (many graphical glitches in battles) and constantly crashing in campaigns. That's a shame because it was perfectly working on the...
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    Re: General Discussion

    Yeah of course ! I don't have much knowledge in old French and that could be a unique occasion to learn it

    @Colinichiwa do you speak modern French too ? For easier coordination (my English is not...
  34. Re: Third Age Total War for Mac: Now that Macs have M2?

    I guess it's because cultures associated with settlements in TATW 3.2 are not the same in DAC (overall there are more cultures in DAC than in TATW 3.2)
    Maybe you can get them to work by changing...
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    Re: Realism Core v5 for LME4

    Yeahhhhh
  36. Re: NTW3 v7.5 mod & v7.6 patch updates & reports

    Hello !
    I noticed a bug that occurred only recently. In "Classic Battles" mod, I can't change the AI faction, it's stuck on Bavaria. I have no idea where this bug come from, it worked perfectly for...
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    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    I remember there was a no fort mod, am I right ? Sieges are crashing and I would like to fight them as usual land battles. Can I find this anywhere for IS ? Thanks !
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    Sticky: Re: VDM 2.2 for IMPERIAL DESTROYER project

    If you're still working on updates, would it be possible to add a script so Succession wars are finally accurate or tied with family tree ? It looks like CA had a good idea but didn't manage to set...
  39. Sticky: Re: IMPERIAL DESTROYER SUGGESTIONS, COMMMENTS, QUESTIONS & DEVELOPMENT DISCUSSION

    (I highly recommend you to always open VDM notifications before any other notifications if it's possible)
    I had this issue with my Portuguese campaign yesterday. I figured it was because VDM...
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    Sticky: Re: Gameplay options for IMPERIAL DESTROYER

    Yep
    I recommend you to download the VDM submod, it adds tons of new objectives (and a lot of other cool things, I can't play without VDM anymore)
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