Search:

Type: Posts; User: Remonster6x; Keyword(s):

Search: Search took 0.07 seconds.

  1. Replies
    1,349
    Views
    1,168,985

    Sticky: Re: Ancient Empires Attila, 202BC - Project Outline

    Won't this take up a needed construction spot? Could roads be an edict, or tech advancement, or both? Unless it's the 1st step in the trade buildings chain.
  2. Replies
    731
    Views
    192,493

    Sticky: Re: OPEN ALPHA release

    I tried to test the map but the Descr units file has so many unknown unit types. After changing all the horses from lancer/brawler/charger back to regular heavy horse etc... it moved on to unknown...
  3. Replies
    552
    Views
    104,032

    Sticky: Re: Titanium - Bug Reports

    This should be. If a small independent nation is mistreated by their conqueror, they may look to another powerful empire for assistance in exchange for loyalty. This should only be prevented if the...
  4. Replies
    731
    Views
    192,493

    Sticky: Re: OPEN ALPHA release

    Don't mind the units. I don't think any unit changes have been implemented in alpha. Should look a lot different on the battlefield when they get to the full release. Manually change the units if you...
  5. Replies
    14
    Views
    2,913

    Re: Towers in siedges ? !

    Having the towers fire nonstop just evens things up since I cant put my troops in the buildings to fire on invaders in the streets.
  6. Replies
    20
    Views
    6,962

    Re: Discussion on the Recruitment System

    I always hated the idea that London could not train professional troops because it's not a castle. At least be able to replenish troops in any town across the world without training a new unit and...
  7. Replies
    731
    Views
    192,493

    Sticky: Re: OPEN ALPHA release

    Is there conflict with installing this mod then installing SSHIP since Titanium is separate from SS? I don't want to report errors if there is a conflict but would like to assist in bug reporting.
  8. Replies
    14
    Views
    2,913

    Re: Towers in siedges ? !

    Never had this issue. Sometimes a defender gets stuck in the tower but will usually come out once the troops outside the tower start fighting. The towers will fire if there are troops close to them....
  9. Replies
    5
    Views
    1,357

    Re: Enemy expansion in the lategame

    Lots of sub mods work to balance factions through the late game. SSHIP is good because they have reemerging factions that spawn with big armies to cause problems for empires. Historical Units...
  10. Re: [V 5.5!] The Historical Units Region Buildings Mod! (6 New Factions/ Units/ Map / Buildings)

    - You can give it away but it's nice to have if you lose your ground in the east.
    - Have that issue to. Also when getting attacked or going to war. Just take the money and run. No fix for now.
    -...
  11. Re: Can someone explain how loyalty/traits work in this?

    Can't answer the first one but civil wars just happen. You go along for the ride. You can help or hurt the ruler by increasing his command or chivalry or hurt his chances by getting him killed and...
  12. Replies
    1,491
    Views
    652,829

    Sticky: Re: [Release] SSHIP - Beta v0.8.2 downloadable - 21st of April 2014

    Would love to see this more. Maybe making assimilation longer (high unrest for longer). I always set religious unrest high to make conquering lands harder. Wish making walls stronger had an affect on...
  13. Replies
    6,054
    Views
    1,003,546

    Re: SSHIP - Bugs Reports & Technical Help

    I reinstalled the mod and started over. I'll post with a screenshot if it happens again.
  14. Replies
    6,054
    Views
    1,003,546

    Re: SSHIP - Bugs Reports & Technical Help

    If this is the case, its still a big problem because the AI should not sally unless they are getting support. Just makes it one sided. I have need it when the army is next to my army and the castle...
  15. Re: [V 5.5!] The Historical Units Region Buildings Mod! (6 New Factions/ Units/ Map / Buildings)

    Anyone having a issue with increased income while at war? Playing as Obotrite Confederation. When I'm at peace I make the amount that the cities say. When HRE attacks me, each turn (during AIs turn)...
  16. Replies
    6,054
    Views
    1,003,546

    Re: SSHIP - Bugs Reports & Technical Help

    Nothing that I can see. The army that is coming for support is usually right behind mine. The only reason for the sally is because of the support. I took almost all of spain as england by besieging...
  17. Replies
    6,054
    Views
    1,003,546

    Re: SSHIP - Bugs Reports & Technical Help

    Playing with no addons and no changes to any files. When I siege a city/castle of any size with a garrison smaller then my army, the AI would march an army up to mine for support then sally. Issue...
Results 1 to 17 of 17