Yeah, you have to make a requirements group in campaign_unit_permission_requirements_tables and add the requirements in campaign_unit_requirements_tables. The numbers field is general's level to...
Type: Posts; User: izanagi11; Keyword(s):
Yeah, you have to make a requirements group in campaign_unit_permission_requirements_tables and add the requirements in campaign_unit_requirements_tables. The numbers field is general's level to...
Here is more
unit_special_abilities_tables
unit_abilities_tables
battle_personalities - fix the version number so no more yellow box
348609
This is it for me for the next days.
More here 348600
battle_personalities_tables
cai_personality_occupation_decision_priorities_tables
factions_tables
unit_armour_types_tables
Hi, I use what cataph posted.
Here what is updated:
projectiles_explosions_tables
projectile_shrapnels_tables
projectile_bombardments_tables
projectiles_tables
missile_weapons_tables
...
Hi guys, I've updated the mod to the new DLC changes. Time to go back to playing DA:Inquisition.
Thx for helping out.
I knew most, but it is just too much work. I'm lazy. I rather use my free time on gaming than modding. Victory conditions are in the game, it just I dont have it setup for the campaign selection...
For the merc, the tables are only useful if you are using the modkit to create the esf else you add them thru PFM or etwng-master extracted xml files.
That dude runs the other unlock in this forum has. I will not, I have limited time. I just keep the mod update and rather spend my time gaming then modding.
This faction like masseyli is...
Your mod is just an unit mod, if I remember correctly? I beat it is the buildings_allowed table, buildings names for most part got shorten in the last patch. You probably need to reupdate...
Ooooo, I always wanted to play a germanic faction, but was dissatisfied by what was available. This peaks my interest!
Download the master scheme.xml from the sourceforgehttp://sourceforge.net/projects/twr2allfactionsplayable/files/MODformat/PATCH16%20or%20v2.0/master_schema.xml/download
You had to check the PFM...
I can only do so much with my slow ass internet. Anyways I've updated the main page, uploaded to sourceforge, and updated both steam workshop pages.
OMG, you have returned! Glad to see you back and complete last few ones!
I really never looked at the season stuff, I've always relied on Dresden for this. :laughter:
I'll look into this.
No, as is I have limited time to update this mod. I rather spend what time I got on gaming.
This is a new one, I dont have a clue on this one. I have to look...
Update to patch 16 or v2.0 whatever you want to call it.
Wierd question for Joey or modders, what do we call this update? I was originally going to call this patch 16, but I see in the version is now listed as v2.0, so dilemma that ponders my...
New update to allow unlock factions have mountable artillery pieces on large or extra large map in custom battle siege defense.
Yes, this mod is incompatible with DEI. You have to use the DEI submod version.
As I said before, anyone is free to use this mod as long as they give credit. Though for the future, it...
Very nice vid, one of the few that actually made me want to pre-order. I like the fancy lion's head shield and most of the fancy armours shown thus far. I think this series is in dire need of...
What ya doing on patch 7?!?!? Go post #15, open the spoiler block, and it should be there.
Ooooo, you are back. Welcome back, sir!
A quick look, the only file that conflicts is the faction_tables. You have to either enable all the factions in his mod and run his mod on top of mine or copy 4 tester factions and paste over the...
Well you have to find what version of game you have and goto post #15 and find the corresponding version.
Cool beans, a HKer!
No, the main mod already takes too much of my time. I dare not add more modding time to list of things to do.
Dude, you are 4 patches behind! Goto this Post and...
Well, I finally got around to post the links for sourceforge. They luv to go live when I'm busy, so annoying...
That would be cool, combat is short anyways. I run around with either urces or hydras things with my marines.
I have to say for alpha build, I'm rather enjoying the game and find it rather polished. The tactical battles could be better. The only issue I find annoying is anything melee combat is suicidal...
that conflict is startpos.esf, but with the submod or radious? If it is radious I think it is fine. From the TTT submod I'm not sure, since he may have put the new army/navy traditions on the...
The file is fine, it is dated 4/4 or 4/5 depending your time zone. The folder is dated 3/27.
Basically you are running a mod that is overwritten our map. What mods are you using? Which mod manager are you using? If you are using Mitch's you have put my mod at the top of list. If you...
What you saw was not the victory condtions for that faction, but for another faction. In the startpos.esf there is two places to put it: one for the selection screen and the other is the actually...
Thoughts of using the Etruscan armour now that CA actually did something right with the merc that Syracuse has available?
It is just for ToonTotalWar. I was helping him out with stuff and I need a place to put it in so he can update his mod.
Cheers, a TG update! Not sure the mod manager is saying that, I frakkin updated the mod yesterday! Speaking of which you are a little too late in voicing your opinion :laughter:, I've updated AFP...
Pretty much std stuff, you have to look elsewhere for addons. I usually play toon's mod when I did play.
No, DeI has a modified version of this mod in it. They have only enable about 15 to...
Keep your shorts on, it is here! I've updated the mod and modders need to reload my tables except for the character_skill_node ones. Currently I've uploaded two zip and will do the other two...
Did you buy the Greek state DLC? That is the only way to play them. Filewise, they are ready to be played, but the DLC is the unlocker.
Yeah, I saw this morning. Probably just the new units placement only. I dont want to do an update now and then do another when Hannibal gets released they are too closes to each other.
No need to, they are already enable in the game. It is just that they are locked by the DLC. Replacing, I cant tell you if it would work or not. The closest thing I believe is Dresden's AD...