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  1. Replies
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Fantastic work as usual.
    Whatever you did for the Ardiaei in 1.2.5 has made them into a powerhouse.
    In my current Syracusan campaign, by the time I'd seen off Rome, they controlled the entire...
  2. Thread: Civil war

    by Bento
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    Re: Civil war

    Seems to be luck of the draw.
    Playing Carthage after the latest patch, I got a Civil War immediately the protection expired. Never looked at the CW chance before as I'd never had one ... ever....
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Regarding Pirates - shouldn't they be at war with everyone ?

    A stack spawned during my civil war ( playing as Carthage ), sailed past a Roman fleet and commenced raiding near my coast. Next turn...
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    Sticky: Re: [Support] 1.2 Bug Reports

    This Corsican Coastal Levy unit is either missing their javelins or the description is incorrect. This is after Thureos reforms, playing Carthage.

    359379
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    Sticky: Re: [Support] 1.2 Bug Reports

    This might not be a bug - I was fighting the Ligures Confederation and noticed that these Celtic Tribesmen ( garrison unit ) have a speed of 2 even though they are classed as Light Spear Infantry....
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Thank you Dardo, it is hard sometimes to keep up to date - or even to know if you are.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Playing Caesar in Gaul - everything looks fine, but when I got the Auxiliary Camp with the ability to recruit the special Legionaries, I noticed that these special units have not had their stats...
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    Re: The First King (coming out film)

    Heh, they are still a little more "human" than the plebs in Feliini Satyricon where they appear to be barely out of the trees !
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Ah, thanks, that makes sense.

    Another possible bug : Level II Shrine of Baal Zephon and Shrine of Melqart - both appear to lack any positive Punic Culture increase, iirc they all had at least a +2...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Not sure if this is a bug or not, but I just started a new Carthage campaign and the "Ceremonial Rites" civil research ( 1st in the Philosophy line ) is set to 3 turns.

    Every other faction I've...
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    Re: Looking For A Challenge

    I agree with Greek Strategos ( not only because he favours the only true Mediterranean power, Carthage :thumbsup2 ) - it sounds interesting and then I think ... "how will I find it, I don't even know...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Annoying when it happens, but the work-around solution is to Quick Save and then Load that save. The scripts ( or whatever ) seem to reset with the load and then all stances are available again.
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    Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    A question/critique - since the recent beta now implemented, the stats have been changed a lot. Now, although they work well, I've noticed that due to the Attack/Damage figures being relatively low (...
  14. Re: [RELEASE] Divide et Impera 1.2.4 Released! Merry Christmas Everyone!

    Excellent, thanks very much for the constant game improvements.
    I tried out the beta only recently and the change in the minimum depth from 8 to 7 is just perfect now - units are just wide enough...
  15. Re: Hannibal vs Alexander the Great - Who would win?

    For myself, I would say Hannibal.

    Primarily because Alexander had a tendency to be rash and on a couple of occasions, lucky to survive the battle at all.
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    Re: Disappearing Ancillaries

    I don't know if it will help, but I noticed this happen in my current Epeiros campaign ( normal GC, not ROR ).

    Specifically, I received notification about a particular ancillary ( I think it was...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Another tiny bug - not sure how this is actually possible, but ...

    https://i.imgur.com/7Ix2qrC.jpg
  18. Thread: Agents

    by Bento
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    Re: Agents

    Thanks for the comments - so is it possible to get the "Poison the water supplies" skill again or is that one just gone ?
  19. Thread: Agents

    by Bento
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    Agents

    So, how do they work now ? Does anyone know ? I've been looking in this and the official forum and there's no mention of them - apparently everyone but me knows exactly what they're doing ...

    I...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Tiny typo noticed here :

    https://i.imgur.com/q6HnIOh.jpg
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    Re: Are Hoplites just completely broken?

    Hmm, I play Massalia and Carthage a lot and I get extremely good results from hoplites. ( caveat : I'm not using the beta or its DEI patch ).
    I've never seen this "turn sideways" behaviour.

    But...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Playing as Massalia - I got the "Hidden Forge" event - I chose to visit the rumoured blacksmith and received the "Craftmanship" reward.
    This says that you get Level I weapons for new recruits for 3...
  23. Re: One of the Best Mods Ever for Modders and Testers

    I've tried it and it appears to work perfectly with DEI. Nice time saver.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Cheers, never knew that.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Not sure if this is a problem or not - Alalia - has the cow/cattle resource symbol, but the unique resource building is Fishing Boats.
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    Sticky: Re: [Tech] 1.2 Bug Reports

    The Supply popup window shows the season Autumn as "Autum" - missing the "n".
  27. Sticky: Re: [Download & Installation] Divide et Impera 1.2.3 - Public Beta Updated June 6!

    Just started a new campaign as Carthage ( natch ) - 3 years in and Epirus has taken the Roman town ( modern Naples ) and liberated it, so they're now Lucanians.
    Awesome to see from the AI :thumbsup2
  28. Thread: [PREVIEW] ROMA

    by Bento
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    Re: About praetorians

    It's a pity they can't / won't fix the bugs and things they broke.
  29. Poll: Re: [POLL] What are your favorite factions to play?

    Massalia, Iberians and CAAAARRRTHAGE !!
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    Re: [PREVIEW] Qarthadastim

    Oh boy, oh boy, oh boy ! :bounce:

    Soon Rome will be mistress of nothing but ash heaps ! :)

    Looks awesome guys, now I can't wait. Thanks to the team.
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    Re: Why further overhauls?

    :bounce:
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    Re: Why further overhauls?

    Oh man, you got me too ! :laughter:

    Waiting patiently for my favourite Carthage to get its upgrade. Thanks in advance for all the work. :worship:
  33. Re: Beta Test 1.2.2h - Animation Overhaul, Supply System Changes, New Models and more!

    Is the last guy ( 1:15 ) supposed to be holding a dagger ? It looks like he punches his opponent and then stabs him repeatedly, but with an empty hand ?
  34. Re: WIP Fix Pack 1.2.2b - Battle Stats Overhaul, come help us test!

    That ... is awesome !
  35. Replies
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Hi

    My home territory is devastated supply-wise due to a constant stream of enemy stacks.

    Currently there are 2 enemy stacks, taking attrition each turn. However, my own army is not taking any...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Hi

    This may or may not have come up before, apologies I haven't read all the thread.

    With the problem of multiple entries in a building description pushing info off the top - would it not be...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Playing as Massalia, I have had a long-term war with the Gaetuli who regularly send a full stack to hit one of my cities.

    Thing is, the full stack consists of at least 12, maybe 14 slingers. They...
  38. Re: 1.2.1 Information on Upcoming Release (Hellenic Overhaul)

    Yes, a solo general ship never takes attrition, so it's a bit of a rule-bend to use one to scout the world - otoh, if you bump into someone who doesn't like you, he's toast.
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    Yeah, one or two turns would probably be plenty - given that you can generally take some action to get out of the region or drive off enemy.
    And it would give you that little bit longer when allied...
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    Sticky: Re: [Feedback] Impressions, Critiques and Requests for 1.2

    I think this is what worked for you - supply ships work well, but baggage trains do not appear to help in devastated regions ( where you really think they should ).
    If, as said above, this one...
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