But does that happen when rebel controlled? I didnt saw any new ones appearing in Galatia itself, though in my own regions plenty from the shakedowns, psidian raids and the random rebels here and...
Type: Posts; User: Jervaj; Keyword(s):
But does that happen when rebel controlled? I didnt saw any new ones appearing in Galatia itself, though in my own regions plenty from the shakedowns, psidian raids and the random rebels here and...
Hello everyone,
Im back to playing the mod after a very long hiatus and I decided to give one of my old favourites a try again Pergamon.
Their reform conditions to become a kingdom seem the...
@Rad, as someone who cooperates in other mods and does so around balance and trying to transmit the gameplay and player vision to the more "history/realism focused" team members I appreciate your...
Are fleets impacted by this increase too? Because ferrying troops faster was one of their important purposes (both realistically and in game), so it would be good that this stays like that to an...
In theory the OP has the script which can let you adapt it to any version. I tried though and have been unable myself.
Yeah, basically the script wants to simulate the start of the first Punic war. It does give whoever is the AI faction some extra troops to make it more interesting. Attacking without the script tis...
I dont know if maybe I play the game different. But 30 battles its a ton of battles for me. Specially if you don't count sieges as half the battles tend to be sieges. I would love if it could be...
I recently read a paper (from a Spanish university) which compared the way of fighting and approaching warfare in general of the romans and the celtiberian/iberian peoples, making the point that...
I agree that heroic victories could be abused for the player, in the sense that AI is never gonna get those with autoresolve.
Attacking in a position that is gonna make a heroic victory possible...
Temperament > 3 is been unselfish or optimistic?
The other option seems pretty straightforward, actually guaranteed when winning a decent non siege battle on the attack.
I think the problem is that its very vigor related if I remeber correcctly from checking the files. Like the change to get the traits are often factored a lot by the vigor of the char. So a great...
Are foreign colonies viable at all in asia though as an hellenistic power? Due to converting to Eastern Imperial. Baktria already has an issue with public order due to the hellenic culture been...
I dont know if that guide its really up to date though. Because theres two major differences now. You can't build helcol_three anyway that far east and have to wait for the Thorakitai reforms and get...
I think that when he says unnacurate he means about the "time" it takes in game comparatively to reality. The limitations mean that to follow cursus honorum the characters have to be away from the...
Upholding alliances and other treaties. Been peaceful in general. Occupying settlements instead of the other options...
The opposite descreases it. Specially avoid taking back a settlement that ...
I would love to know myself. :laughter: But we will know in due time I presume hehe.
The main problem is travel to be honest. Like realistically for Rome they would actually have to go to Rome more often. But the given character would do so in afraction of what a turn is, while in...
Oh does it? I knew about the 2-3 reworks planned, but didn't remember that.
I assume its gonna be a while as it always is, and as a modder myself I know these thigns take time. My comment came...
Quick question, Will this patch include on it an updated and/or exapnded game guide? I found that a great addition in the last version and given the changes to several factions it would be very...
Damnit. I was already counting on those sweet buildings. Looks like Carthage has to be a 2.4 cmapaign between their rework and this.
Just hoping that release doesn't take as long as this one now...
Is this intended though? At first could make sesne as it deeper into Egypt and may be considered out of the most hellenistic area of influence, yet Memphis after the changes is one of the few select...
Question. Is this just an aesthetics change or does it change the mechanic itself? You mention that the watchtower mechanic itself doesn't make much sense but from the pics it doesnt seem this would...
This basically. One are you standard while the others are the premium you can get in lower numbers. Also Euzonoi I find is quite good for its role. Its still a skirmisher unit, so you have to...
I think the point its that if Rome doesn't exist the automatic reforms would only randomly hurt the faction that controls the area as it will lose a good share of its recruitment there for no reason....
Depends on faction and availability. Garrisons usually none, the exception been those with a tradition and specific cavalry troops.
On field armies, not counting the general, for infantry...
Not only that. Not even in their other role to be played in the flanks to shut down cavalry like in Ipsos or as Pyrrhus did sometime. In here even when you manage to catch cavalry witha chare it...
Well, I was answering what I quoted. That it was not junk and numbers made sense. Given what you say now the problem is not the Phillihellenic Satrapy itself then. But what regions are considered...
Easier set up foreign colony? Isnt it the same? They just don't have their own colonies, so more likely to focus on those. But lacking their own can also be a negative, depending on what they give...
Heh, so the way to use them its actually one that I think hardly was employed historically.
That aside, it doesn't really sell them very well either. Almost any troop can be effective that way if...
Why more powerful though? Don't they and carthage basically share very similar recruitment and zones of influence?
I agree though that they are undoubtedly the nomadic faction with the best...
First, you have to look at everything. For example the point about hoplites. If you notice most hoplites dissappear from one side of that pool (the helcol imitation one) with thureos reform and the...
How do you use elephants? I never use them either because they are so expensive yet mostly do little to nothing in most fights, if not actually harm you. Like, using them historically as an opener...
I would really suggest to add something in game (or if not possible in the player guide that shows this in the new patch), similarly to what we have for convertible camps. Given both are recurring...
Its indeed the best "Barcid" government outside the main (settlers colony/council) line, and only available in that city. Its basically the equivalent of a council adminsitration in tier but with a...
I mean...Rome was already steadily expanding. Historically they should be getting hold of souther italy pretty quickly in the game. A bit later expand onto Sicily and Corsica Sardinia during/after...
Well I said upgrade, because thats how you get new looks without needing a new unit. It would be very debatable if it was an upgrade indeed. In fact it was proven that while a good armour it was less...
Would its (late) appereance even be justified at all? The imperial era starts in the 27BC and I never heard of any meaningful military change/reform so early on in the imperial era aside of the final...
Regarding 5). Its a building that usually works better in an economical sesne in more developped settlements. However for several factions it unlocks important buildings in the province, like...
The team confirmed that Baktria does get indeed a heitaroi like unit. I think is the main one left from their core roster.
That aside, I guess their cataphracts are already covered with the...
Im torn between KH and Carthage. Both could compete for my favourite though for different reasons.
KH I love how they feel different from the other hellenistic factions. You lack some very cool...