Why are the recruitment costs of the named cohorts so high in comparison to generic ones? They cost about five times more with -for the most part- identical stats.
Type: Posts; User: Wulfric5; Keyword(s):
Why are the recruitment costs of the named cohorts so high in comparison to generic ones? They cost about five times more with -for the most part- identical stats.
I hadn't noticed the lack of comma there but I'm glad I could be of help.
Edit: The addition of the comma fixes the issue.
That's the way the code is written in vanilla DEI too so there is nothing irregular there.
I found the culprit but I don't know the reason behind it which is something I'd like to find out. In lib_reforms_main.lua of the main version, the red lines below cause this problem of reforms not...
I have indeed, with no other mods. I highly doubt that it is a problem on my end. I'd appreciate a hotfix for this as I intend to start a new game with it.
The file on Google Drive appears to have been modified last on the second of January but the problem CK23 pointed out above still persists. Was that issue supposed to be fixed and if not, can we get...
Is this still compatible with the newest patch?
Which doesn't make any sense considering there's an excellent opportunity to accurately represent the actual military organisation of the Roman Republic. However, maybe instead of cohorts, a single...
I see. However, I do have to say, it's a wee bit immersion breaking to have half sized and more than ten cohorts in a legion.
Is there a reason why cohorts have 200 men instead of 480 (+ centurions and such)?
Can you update this for AoC DLC
Are these up to date? At least the Tower Nerf, Stronger Barricades and Stronger Walls ones?
I believe the download link in the OP is not updated.
Not at all. After Selim III was overthrown by Janissaries and Nizam-ı Cedit disbanded, Mustafa IV succeeded to the throne and janissaries continued serving in the army. However, about a year later,...
You don't install anything. Download the file and unzip it. That's about it.
Because they don't want modders make their current game better than all the upcoming games.
Is there a reason why you set the shield armor value to 0 for every unit?
You don't say mate :P
Try ESF Editor 1.4.5, newer versions cause those kind of crashes.
It's actually the opposite because the things you can change in Rome 2 is much much more limited. You can't even change the campaign map for instance.
He already said he did buy the game.
Are you planning to update your submod to 1.05?
It always has been like this.
Check out Westeros: Total War.
Is this still compatible? Because I've noticed 2 different tables from the original file. First one is building_levels_tables which has 3 extra lines and aDres4TPY_campaign_difficulty_handicap...
As DeathToEgo has not posted a reply, here is the file only with the land_units and main_units. Thanks in advance.
http://www.filedropper.com/xiiicaesarslegionsdei1
Really nice mod but, I don't like the fact that there are not as many settlements as I want there to be unfortunately. Would it be possible to merge the campaign map with another submod such as Fire...
How's the progress on 0.9? Great submod by the way.
More like, "will not be watched".
That's what makes the difference between vanilla and DEI as BAI is hard-coded.
Yeah, figured that out myself after wasting 2 days.
When I edit the save game and change the army size (tried different numbers), then load that save game, it always crashes. I don't have any other mods or anything that could possibly conflict with...
Forgot to mention but I had actually tried using other browsers. Still, doesn't work. It seems like I can't even click anything on that page which is rather strange.
I can't download the music mod for some reason. Nothing happens when I click the download button. Could you upload the file to somewhere else?
Which mod do you think has the best BAI?
I don't think it's even worth it. Attila brings very few minor features to the table over Rome 2.
Much appreciated.
How do you change the number of maximum units for an army?
I didn't even get an option to end the battle...
I attacked an enemy fortress (not a settlement) and killed all of them, captured every single archer towers and flag but the battle somehow didn't end.