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  1. Replies
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    [Resource] Re: Total War Shader for Substance (v1.6)

    Hi esteemed Author.
    Request.
    Update your shredders to the latest version of Adobe Substance 3D Pаinter. or check the available one for download for operability for the latest version of Substance...
  2. Re: Cultural settlement fortifications (ex: build barbarian walls as Rome)

    Thank you for your response.
  3. Re: Cultural settlement fortifications (ex: build barbarian walls as Rome)

    Hello
    For Total War Attila
    I'd like to ask you a question about recording individual walls on a separate level of the city.
    For example, I need the eastern walls for the Roman city of the third...
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    102,868

    Re: More building slots

    Big request to explain the process of opening slots.
    Is it possible to use Assembly Kit for this?
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    3,382

    Re: testing w/ capture_settlement and spawn_army

    Yes, I do not speak in English, but well I understand about what you write.
    Returning SCIPII for me seemed the interesting moment of strategy.:doh:
    But if it will change the general script of Game...
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    Re: testing w/ capture_settlement and spawn_army

    Explain to me please how to register in SPQR 6.35 occurrence of armies in the place necessary to me.:smile:
    It would be desirable to return Scipiev from...
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    Re: ROP 2.1 - Bug Reports Thread

    Please, answer my first question......
  8. Replies
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    9,340

    Re: ROP 2.1 - Bug Reports Thread

    ROP 2.1 - CUSTOM BATTLE DOES NOT WORK!!!!
    It is checked up on different computers by several gamers. After a choice of armies and before beginning CUSTOM BATTLE the computer completely hangs.
    How...
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    1,956

    Re: 4 Turns Per Year Question

    Connection 4 Turns-per-Year Mod with SPQR 6.35 is possible????????
    And what files for this purpose to correct?????
  10. Thread: Metro Naval 2

    by Vadimus
    Replies
    65
    Views
    13,851

    Re: Metro Naval II beta2

    Maced0n Hi!
    Yes, it was possible to take your game MNM!!!!!!
    But it was not possible to establish it on RTR Platinum v1.8 mod switch version. Does not go!!!!!
  11. Thread: Metro Naval 2

    by Vadimus
    Replies
    65
    Views
    13,851

    Re: Metro Naval II beta2

    :peace?:
  12. Thread: Metro Naval 2

    by Vadimus
    Replies
    65
    Views
    13,851

    Re: Metro Naval II beta2

    Make THE REFERENCE UPDATEhttp://files.filefront.com/RTW_MN7z/;6271479;;/fileinfo.html
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