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    Re: Trade Resource Improvement Mod

    Very late reply, but no it's not save game compatible. Surprised someone liked this, I thought my upload was in vain. Thank you for your kind words.
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    Uesugi trade boost trait does nothing

    I believe this isn't common knowledge, despite the fact that it's fairly obvious. The trade boost trait for the Uesugi clan does nothing in vanilla Shogun 2!

    It is supposed to increase trade...
  3. Artillery/gunpowder and archers in this game

    It might be a dumb idea to rant about such an old game, but I wanted to share some thoughts since this game still has a community.

    So, I'm a huge medieval 2 fan and recently thought about trying a...
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    Re: SCANDINAVIA (Denmark & Norway)

    Yes that makes sense! Thank you for the answer. Keep up the good work!
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    Re: SCANDINAVIA (Denmark & Norway)

    Not that I'm an expert, but shouldn't Denmark have higher farming levels? According to wikipedia grain used to be Denmark's most lucrative export. Also, Denmark and Norway were good trade partners...
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    Trade Resource Improvement Mod

    In vanilla Stainless Steel there are no available trade monopolies on the map (i.e. no multiple resources of the same type in a region), except one silk monopoly in the Constantinople region. This...
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    Merchant acquisitions give you money...

    Ok, so I'm going insane right now because I've been playing this game for years and never noticed that merchant acquisitions give you money. I thought it only removed the rival merchant and gave your...
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    Re: Stainless Steel Rebalance Mod

    I am new to this site and unfortunately I screwed up a bit with how the above post looks. The downloadable zip file is right at the end of the post, just not very visible. I am uploading it again so...
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    Stainless Steel Rebalance Mod

    This mod's purpose is to rebalance the SS early era campaign, making it more interesting to play for more turns (instead of stopping as early as year 1140, which is what I usually find myself doing)....
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    Re: Kingdoms Expansion Rebalance Mod

    I'm posting another version with a few more fixes:
    -Toned down some trade buildings.
    -Toned down merchants in Britannia and Teutonic.
    -Reduced certain mission rewards in Americas and Crusades....
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    Kingdoms Expansion Rebalance Mod

    (As you can see, I am pretty new to this site, so I'm not completely sure if this is the correct place to post this. If not, a moderator is welcome to move this elsewhere)

    The purpose of this mod...
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    Re: Merchant Mechanics

    I know this is pretty old, but I just wanted to say that "merchant guide" page has some inaccuracies. Most importantly, it says that you can't consistently create monopolies and it can happen...
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    Merchant Mechanics

    Hi guys! I think I may have discovered something interesting about merchant trade. I doubt I am the first to notice it (considering the game is pretty old), but surprisingly I haven't found it...
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