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  1. Replies
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    Sticky: Re: Technical Q&A

    I edited the campaign midifier, but have too much cav to start, and I dont want to delete them and make new cav on turn 1. What are you referring to?
  2. Replies
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    Sticky: Re: Technical Q&A

    Hi, where to I go to modifyy the starting Army? I have ESF but cant locate the file to modify the starting size.

    Thx
  3. Thread: NTW3 8.4

    by airborne guy
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    5,497

    Sticky: Re: NTW3 8.4

    Hi...Do you plan on adding any new units from MP to the SP Campaign, anytime soon?
  4. Sticky: Re: Medieval Kingdoms Total War April Build Release (With FAQ)

    Well done!
  5. Re: Why don't you just open the campaign mod to the public ?

    Im sorry but I totally disagree with what you just said. Youtubers are primarily the ones that have this, and lets be serious, most of them cant identify a bug if it jumped up and literally slapped...
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    Re: youtube videos

    They are giving you tubers version of the game to help avertise. Normal practice
  7. Sticky: Re: Bran Mac Born's NTW 3 Single Player Campaign AI Settings

    8.2?
  8. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    No doubt the best campaign mod for Napoleon! Shame on CA for not supporting it!
  9. Replies
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    420,787

    Sticky: Re: Bran Mac Born's DME Mod settings

    Haven't played this n for ever. Maybe I will give it a go

    Thanks
  10. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    Seems like they only let the established you tubers have access to the build. Others have to wait.
  11. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Nice thx
  12. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Wow no conflict? What about HD cities?

    Does it have to load first before DEI in the mod manager?

    Thx
  13. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    Any of these included in your mod...

    https://steamcommunity.com/sharedfiles/filedetails/?id=764296935&searchtext=hd+LANDSCAPE
    ...
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    Re: No Legionaries

    I think this patch screwed alot of things up, I also have issues, but not with legionaries. I have issues finding archers to recruit. I have taken 4 provinces in Gaul and Germania and still no...
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    Re: recruitment

    This is a province in Spain. The only Settlement I have taken so far is Carthage, so I havent had a chance to check others for archers. I see the same in all of my other settlements after building a...
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    Re: recruitment

    The archers are not recruitable. It only shows artillery for the entire building tree. Is there a way for me to see where I can find what trees recruit archers for each province?
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Siege towers dont work either
  18. Replies
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    Re: recruitment

    Ok, I am trying to find a building that recruits archers. I have found the one for the artillary. Is it the same on?
  19. Sticky: Re: [Download & Installation] Ancient Empires: Total War Attila - Update v1.1 January 20th, 2019

    Siege towers not working
  20. Thread: Archers

    by airborne guy
    Replies
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    1,523

    Re: Archers

    Then how do I create Sardinian archers? Or did you guys take them out?
  21. Replies
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    Sticky: Re: Medieval Kingdoms Total War Suggestion Thread

    Nah, if they are letting you tubers get their claws on it then it is not too far off. Do they ever give any updates on progress on this mod? I just started to look at it
  22. Re: [Resources] Ancient Empires Gameplay Guides and Resources

    Most of it is outdated now,especially the town centersd
  23. Replies
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    Re: recruitment

    What garrison chain are you referring to? I I want to create archers for my Army and thought Sardinian Archers were an option. I have made a lvl 3 Allied building but NO access to any soldiers. What...
  24. Thread: Archers

    by airborne guy
    Replies
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    1,523

    Re: Archers

    I cant recruit any Auxillia troops with the Allied building tree. I am at LvL 4 and no units, not even 1
  25. Replies
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    Re: recruitment

    So how do I recruit auxillaries? There is no tutorial or any kind of instruction to what government buildings are supposed to recruit, sems very confusing to me
  26. Replies
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    1,264

    Re: recruitment

    I am playing as Rome and cant see how to recruit archers? Does Rome have access to them?
  27. Sticky: Re: Medieval Kingdoms Total War: Campaign Map Master Thread

    Looking forward to this mod...hopefully we will have it in our hands soon!
  28. Replies
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    Re: All enemy's units clumped together. WTH?

    I doubt it, the devs are more fixated on Mp than SP. Pretty sad
  29. Replies
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    Re: Won't play

    Make sure to uninstall previous TAR and any other mods. Run a clean install, complete 1 turn in vanilla, then run the v2 install of TAR. Done
  30. Sticky: Re: >>DOWNLOAD

    Delete
  31. Replies
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    Re: Realism Core v5 for LME4

    Hi I would like to try this but I have installed this add on.....Can I still install your mod and use it or a new install?



    Download LME 4.2 Add-on from Gamefront, Mediafire or Depositfiles....
  32. Replies
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    Re: Wolves Armies Submod

    I think the UI mod allows you to get the 40 units icons. When you click the unit and see how many men are in the actual stack
  33. Replies
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    Sticky: Re: NTW3 v8.1 SP Campaign Updates

    I have also posted a registration on their site as well, a few weeks has gone by and no word. Not sure if they are still active on this mod or on vacation for the holiday's. I have some real concerns...
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    AUM mod that is in the launcher

    Where do I find this mod at to download?
  35. Replies
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    [Released] Re: Pdguru's Briney Ships Mod

    Is there a line to add for this in the user script? I am not using the mod manager and am using the mod LME/

    thx
  36. Replies
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    Re: Unit Variation for France

    Bump...No one from the team has answered this? Are we ever going to see an expanded roster in SP?
  37. Sticky: Re: [Submod] BRAN MAC BORN'S CAMPAIGN AND BATTLE SETTINGS FOR MASTERS OF EUROPE

    Wait, so it's either BAI or CAI, but not both? Will try again tonight or t ok morrow night. Thanks for pointing that out. Maybe you should put in bold not to install both
  38. Re: New 1813 France Campaign - Super Slaughter Edits (Bran Mac Born), 40 Unit Stacks, and so much more!

    Some the links are not available, especially PD's french units mod...dang!
  39. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Quick question????

    Delete...dude, I love the reforms you have in the campaign, I had a question about a unit but when 1807 hit, the unit appeared. Noice
  40. Re: Napoleon : Masters of Europe (MoE), a new mod by l'Aigle and Steph

    Dang...ok thanks alot
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