Search:

Type: Posts; User: AndariusHaliusScipio; Keyword(s):

Page 1 of 13 1 2 3 4

Search: Search took 0.08 seconds.

  1. Sticky: Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.2]

    no such luck for fixing this submod? Cleopatra is gone, replaced with a Ptolemy who would've been dead for 3 years at the start of the campaign, and apparently the enemy Romans still build Imperial...
  2. Re: Unit Speed and Missile Kill Rate

    resurrecting this because i'm having the same problem. Battles last less than 5-10 minutes because the kill rate is insane. Hoplites are breaking and running after having skirmishers unload at them...
  3. Replies
    23
    Views
    4,885

    Re: [Submod] Female Generals

    they also didn't speak english, but we all have to accept some unrealistic elements to make the game better
  4. Replies
    23
    Views
    4,885

    Re: [Submod] Female Generals

    you must've been lingering in the Discord to hear me complaining one or sixteen times about the trait disparity in female generals. Thanks so much for this
  5. fix or update for Hannibal at the Gates campaign?

    I saw in some other threads that the campaign info for Hannibal at the Gates hasn't been looked at in a long time. I'm wondering if perhaps anyone has, on their own, edited or updated the...
  6. Re: IS DLC worth getting alongside DeI?

    for the majority of the DLC, absolutely. I love the campaigns because they are more focused, like the M2TW Kingdoms expansion pack, making it easier to simulate specific campaigns like Caesar in...
  7. Sticky: Re: [Feedback] Questions, Critiques and Requests for 1.2

    was disappointed loading up Rise of the Republic to see camillan legionaries, thinking the base game had gone the route of avoiding roman hoplites. then i saw all the techs were the same and it was...
  8. [Tutorial] Re: Modifying Music - Making the most of Wwise

    I-- finally managed to make sense of the program and the tutorial and successfully amalgamated a new soundtrack for myself.--


    However I am having an issue, and have some questions.


    Issue:...
  9. Re: Burning Convictions achievement how, when a siege battle is forcibly ended?

    so i'd basically need to instantly besiege a settlement with onagers and such without waiting a turn?And no, it doesn't forcibly end there. When the enemy routs and it gives me the End Battle option...
  10. Burning Convictions achievement how, when a siege battle is forcibly ended?

    I've tried multiple times to get this achievement in which you destroy 75% of a settlement in a siege battle. I've brought in Onagers and flaming archers and tried repeatedly with multiple enemy...
  11. DeI Empire Divided crash only involving Tigranocerta and a Roman secessionist leader?

    i've been playing a campaign as Aurelianus in Empire Divided, and gotten to a point about 140 turns in where my game would constantly crash during the end turn sequence on the Gothi. It would...
  12. question i should probably know but don't about AOR troops and campaigns

    I feel like I should know this. I just got Empire Divided DLC, and I see the usual AOR troops are available for recruitment with their DeI unit cards, which are different from the Empire Divided...
  13. Replies
    121
    Views
    22,139

    Re: Rise of The Republic (New DLC)

    this dlc IS the Samnite Wars (but I too thought Samnite War instead of Social War first) =D
  14. Replies
    121
    Views
    22,139

    Re: Rise of The Republic (New DLC)

    Completely lost my :wub: at the news of this release. I imagine I would be the kind ofperson in the discussion meeting to jump on the desk shrieking "Samnites :wub:" until they threw me out. ...
  15. Sticky: Re: [Submod] Historical Family System (Rome & Carthage)

    so throughout my campaign as the Seleukids i've been having a bit of crowding in terms of the rise of historical characters. It started rather innocently with some chars appearing 10-20 years early,...
  16. Replies
    15
    Views
    997

    Re: Clone problem?

    https://media.giphy.com/media/3o752ieFgye1aBmDAc/giphy.gif
  17. Replies
    15
    Views
    997

    Re: Clone problem?

    ha ha ha.. what a story, mark!




    also I'm not sure if I'm ready to update yet as i'm in mid-campaign
  18. Replies
    15
    Views
    997

    Re: Clone problem?

    I guess we'll never know, since there's no results in the bug thread for "clone", "duplicate", "copy", or "double" related to this issue
  19. Replies
    15
    Views
    997

    Clone problem?

    prerequisite: I'm still using 1.2, haven't upgraded to the beta yet. Also I am not sure if this is also a base game problem or unique to DeI


    I'm having a clone-y type problem. I noticed it...
  20. Replies
    10
    Views
    1,604

    Re: Xenophonous for R2TW

    rather than create a new thread I choose to dig this one up since it involves both the thing I was looking for (native languages) and the original source (xenophonia from EB)


    Are the voices...
  21. Re: questions about the rise of historical characters and their timing (?)

    I don't see Berenike Phernophorus in that list so I guess she's a vanilla, too. She's also my current Empress despite supposing to be the wife of Antiokhos II who is currently married to someone...
  22. questions about the rise of historical characters and their timing (?)

    so I figure that the rise of historical characters (i'm currently playing as the Seleukid Empire) is based on turn numbers and such, and thus far it has been a bit crowded as I get Seleukhos II,...
  23. Replies
    162
    Views
    47,134

    Sticky: Re: Download -Hellenika- version 1.2

    I see and understand that now. I had just never seen it explained somewhere (unless I missed it) why the retrofit was necessary. The main issue I have which brought me to bring it up is that, while...
  24. [Tutorial] Re: Modifying Music - Making the most of Wwise

    since the Total War Wwise audio modding link is DEAD, how do I get the rome2_music_wwise_project.zip project file?
  25. Re: Announcement - R2TR Music Mod and (CORE) Beta 1.8220614 Patch Notes.

    Can we get this music mod updated?
  26. Replies
    162
    Views
    47,134

    Sticky: Re: Download -Hellenika- version 1.2

    haven't found it brought up significantly anywhere yet so I'll throw it out there and ask:


    Why do I need to revert to Patch 17?

    This is an unusually frustrating hassle as Steam continuously...
  27. Re: Incredibly smart and brilliant question regarding faction leaders/politics/etcetera

    I think I got conflicting information somewhere somehow that may have been me confusing generals/named characters with Dignitaries/Governors, as well as remembering how Rome Total War worked.
  28. Incredibly smart and brilliant question regarding faction leaders/politics/etcetera

    I have a totally brilliant, genius question:

    currently I have my Faction Leader leading an army, but they're old (Lepidus) and not that good in command and I want to build up some other...
  29. Re: How to economy in Imperator Augustus?

    I don't have full stacks of legionaries; in effect I only have about 1 stack of legionaries spread out across 3 armies, with only 2 of the armies fully manned, and 1 of them made up almost entirely...
  30. How to economy in Imperator Augustus?

    im playing the Imperator Augustus campaign as Lepidus, and finding some astonishing success against Octavianus (whereas Pompeius was slaughtering me), but I found that as I re-integrated Italia into...
  31. Sticky: Re: [Official Submod] Marian Reforms for Augustus Campaign [DeI 1.2]

    any chance of this being updated? I'm not sure it's working properly. Currently my legionaries are called Marian legionaries but still look like Imperial ones


    nm it was working, they're just...
  32. Replies
    15
    Views
    1,354

    Re: Something wrong with Pontus AI

    This sounds extremely odd; in my last campaign, Pontus survived at least 200 turns into the game. In fact, virtually every "major" faction (ie, ones that were in RTW 1) except macedon ended up...
  33. Re: Question about Germanic battle tactics v/v Celts, and the armor penetration of Clubmen

    I figure this much, but i'm also looking at it from a perspective of an (admittedly Greek/Roman-biased) actual battle; tons of men standing in rows, charging at each other to fight. Theoretically I...
  34. Question about Germanic battle tactics v/v Celts, and the armor penetration of Clubmen

    trying out a Germanic campaign, and going against Celtic and Gallic enemies, and noting with mounting frustration that I basically have to fight out every single battle myself because the...
  35. Sticky: Re: [Official Submods] Collection of Official Submods

    but the default tech research times are very fast (47 to reach Provincial Romanization as Rome) and the basic build time is 6 turns while the 4tpy submod doubles those numbers ?



    I'm looking...
  36. Sticky: Re: [Official Submods] Collection of Official Submods

    I THINK it is working when I disable all the other submods. It doesn't show any conflict with any of the other submods I have but something in one of the others is affecting the upkeep costs in such...
  37. Sticky: Re: [Official Submods] Collection of Official Submods

    All of them thus far appear to be working except the Diplomacy options one as I haven't played as a Barbarian faction yet to test it, and I tried using the reduced upkeep with the multiple @'s and it...
  38. Sticky: Re: [Official Submods] Collection of Official Submods

    None of this is working. I have out of date mods enabled, I tried starting a new campaign, I set the Reduced upkeep submod first using the old mod manager (since the official one doesn't have an...
  39. Sticky: Re: [Official Submods] Collection of Official Submods

    no work; the upkeep costs are the same whether it's on or off.
  40. Sticky: Re: [Official Submods] Collection of Official Submods

    I don't think it's working, unless the stats are recorded in the save game and require a new campaign to take place. I tested with the pack and without the pack and the upkeep costs for my units is...
Results 1 to 40 of 500
Page 1 of 13 1 2 3 4