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  1. Replies
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    Re: General Discussion

    @Fridericus-Rex. Respect, Sir. I know where you are coming from there, & I am a couple of decades younger than your good self! :)
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    Sticky: Re: RIS version 0.3.0 has been released!

    Sounds great. I'm really looking forward to it,....but you know it is coming....

    ModDb upload, pretty please?

    :)
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    Sticky: Re: RIS version 0.2.3 has been released!

    Thanks for the patience! ;)
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    Sticky: Re: RIS version 0.2.3 has been released!

    Why is upload that slow? :0/
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    Sticky: Re: RIS version 0.2.3 has been released!

    Many thanks for the 0.2.3 upload to Moddb for us Steam Workshopphobes!

    Greatly appreciated. :)
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    Sticky: Re: RIS version 0.2.1 has been released!

    Any likelihood of an upload to ModDB, please?
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    Sticky: Re: RIS version 0.2.0 has been released!

    As I have had problems with steam workshop before, I would rather wait for the opportunity to do a manual install.
    So I will wait.
    :)
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    Sticky: Re: RIS version 0.2.0 has been released!

    Upload to ModdB, please?

    :0/
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    Sticky: Re: RIS version 0.2.0 has been released!

    Hopefully it will pop up on Moddb soon. :)
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    Re: New RTWR 2.0.2 Patch Notes

    Yes, it looks like that will change it up a gear.

    :)
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    Sticky: Re: RTR: Imperium Surrectum Developer Diary 1

    Same here.

    It would be much better if the info could be copy & pasted here too.
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    Sticky: Re: RIS version 0.1.3 has been released!

    Thank you. :)
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    Sticky: Re: RIS version 0.1.2 has been released!

    I was hoping you were. ;)
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    Sticky: Re: RIS version 0.1.2 has been released!

    I hope they will reach ModDB soon. :)
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    Sticky: Re: RIS version 0.1.0 has been released!

    Aha...

    Sorted.

    I had copied the contents rather than the complete folder. :whistling
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    Sticky: Re: RIS version 0.1.0 has been released!

    OK I installed according to the instructions.
    The mod is showing in the launcher & I ticked all the tick boxes.
    Can I take it I should be seeing a different splash screen at some point during the...
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    Sticky: Re: RIS version 0.1.0 has been released!

    OK 0.1.1 file is up on Moddb now for all us SteamWorkshopphobes ;)

    I'll report any issues. :)
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    Sticky: Re: RIS version 0.1.0 has been released!

    echuu seems to be having a problem uploading the mod to ModdB.
    Is anyone in a position to assist, please?
    :0/
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    Re: Factions I would love to see in game

    Belgae ?

    :)
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    Sticky: Re: RIS Teaser Version

    I like as little as possible interaction with Steam.
    If Remastered had been available on GOG I would have bought from there.
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    Sticky: Re: Suggestions & Ideas

    I really liked the tough blood & grit battles from the late RS 1 iterations.
    The tide would change regularly, presenting fresh challenges.
    :)
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    Re: General Discussion

    I just wanted to say that I think your intended strategy of regular modest size releases is a very wise decision.
    It minimises punters hounding you for release dates ;)
    From a practical viewpoint,...
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    Sticky: Re: RIS Teaser Version

    Any chance of getting this uploaded to ModDB or Nexus, please?

    I really dislike the Steam Workshop route. :(
  24. Re: Former Rome Total Realism and Roma Surrectum members, post here!

    Just checking in.
    Former Beta tester for RS & RTR
    Current lifestyle doesn't allow much quality time for anything other than a little theraputic game playing.
    This mod is very interesting & I am...
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    Sticky: Re: Suggestions & Ideas

    One thing I found a little immersion breaking is the fact you can get high chevron hastati.
    Surely this unit would have been upgraded to Principes?
    Would that be possible?
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    Re: Roma Surrectum Remastered?

    Good news.

    Thanks a lot.

    :)
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    Re: Total War Rome: Remastered

    I have to say I despite the issues mentioned, I am already really enjoying this release a lot more than I ever did Rome 2.
    It seems to be a very good starting point.
    :)
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    Re: Roma Surrectum Remastered?

    One thing I would ask.
    Whilst I tolerate Steam I really do not like the way it does things.
    If there had been a GOG option for purchase of Rome Remastered I certainly would have gone for that....
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    Re: Roma Surrectum Remastered?

    Great to know you are still around, my friend. :)
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    Re: Roma Surrectum Remastered?

    Now that is great news, Tone. :)
  31. Re: Give a reason why you prefer Rome I over Rome II

    Immersion.

    Especially in battle, but also even on the strategy map.

    I never got that with Rome 2
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    Re: Total War Rome: Remastered

    I'm looking forward to finding out how the baseline vanilla version checks out. :)
  33. Re: Flammeum Gladium (A full overhaul of Attila)

    Thanks for your efforts.

    It sounds very interesting.

    I will try it out.

    :cool:
  34. Re: Favorite new animation, blood spurt, or decapitation?

    Yes, that suggestion crops up regularly, but I doubt CA are going to do anything about it.

    :no:
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    Sticky: Re: Ancient Empires Attila, 200BC - Project Outline

    Sounds good to me.

    Thanks for the info. :thumbsup2
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    Sticky: Re: Ancient Empires Attila, 200BC - Project Outline

    Well, I think that just about hits it. ;)

    Thanks,

    Looking forward to this one.

    Are you going for the historic Legion AORs?

    Balla. :cool:
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    Sticky: Re: Ancient Empires Attila, 200BC - Project Outline

    What I mean is, republican era Rome, & the split of the Empire leading to the start of the Dark Ages has been done many times.

    Very few, if any, cover the era where the Empire was at its highest...
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    Sticky: Re: Ancient Empires Attila, 200BC - Project Outline

    It's setting.

    I would vote for the latter ;)

    As I said in my earlier post, there is very little coverage of the zenith of the Roman Empire.

    :cool:
  39. Re: Favorite new animation, blood spurt, or decapitation?

    Good to know.

    Thanks to you both.

    :thumbsup2
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    Sticky: Re: Ancient Empires Attila, 200BC - Project Outline

    As I asked earlier.

    What is the end date of the mod timeframe, please?

    :)
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