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  1. Sticky: Re: DEVELOPMENT DISCUSSION & COMMENTARY (Share, comments, questions, and sugestions)

    Hey guys!!

    Just a quick hello to you all! It’s been a while eh! ;)

    Good luck with the project! :D
  2. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Sorry guys if I didn't give any news for a long tim. Actually my video card burned out, I am using an old one (500 Mb) so I'm pretty block so as to work with 3ds max or Motion Builder. However I'm...
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    Re: Preliminary Decoding of RMV2 Format

    Good luck guys! Thanks for your efforts!
  4. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Also he is pretty annoying as he doesn't seem to understand that what he asks for is impossible....
  5. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    zpEN4to3XCk

    It's not perfect at all, and the video is broken at one moment... but here a little preview!
    :whistling
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    Re: Campaign Map petition

    Signed!
  7. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Thank you guys!! :)
    I'm still working on it, plus I'm moving the mod on ATW, it won't be long except the user Interface modifications... :tongue:

    @justdoit: about the Rebel Alliance/new republic,...
  8. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Hey there Guys!

    Some progress:
    http://image.noelshack.com/fichiers/2015/22/1432851254-sans-titre-2.jpg

    @Bethencourt: Sure old Mate! (when it will be done! ;) )
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    Sticky: Re: [Development] Preview Thread: Dwarves of Erebor

    Awesome!
  10. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Thanks guys! :)

    Here a little pic' of the Speeder Bike:
    http://image.noelshack.com/fichiers/2015/21/1432500993-sans-titre-1.jpg

    It's not finished but the shape is starting to get its final...
  11. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Hey there guys!

    Sorry for long delay again, I had to finish my exams. And it's over now definitively (until september haha). :tongue:

    So I made some progress (not much), on some particular...
  12. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Hey there guys!

    Sorry for the lack of news, I was soooo busy with university last days.... But I'm back!

    Here two pics so as to show that I'm progressively moving on A:TW:...
  13. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Hey there guys!

    Two news:

    Here the AT-ST finished (it was horrible, I had several problems with the model -UV_map that disapeared, a 3ds max replaced the model by a lower definition model, many...
  14. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Hey there guys! Sorry if I wasn't really active those last few weekds, it's mostly because I'm busy with the AT-ST new model and texture. As it's working ingame, I am able to make it more realistic:...
  15. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Well I was thinking about it, using the bird entity for space ships but I doubt I can adapt it as an unit!
  16. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Welcome here mineshadows! :)

    well I would like to add TIE bombarding or ship transports at last, but I don't know yet how to deal with it, how the game manage the flying stuff (I fear that melee...
  17. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    For the ships, it's seems that's possible to mod them, but I never got a look on it yet!
  18. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Well as the campaign map will be moddable on Attila, I think I will move on so. But I will stay a bit on Rome 2, time to get Attila and to finish to understand the vfx stuff (so as to do lasers)! ;)
  19. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Thanks guys!

    Comnenus: I have some plans concerning the clone wars like making an other campaign as soon as the liberation of kashyyyk will be done! I'd like to make a campaign of the period...
  20. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Yep you're right it was a bit to big for the head! ^^

    Here the final result:
    http://cloud-4.steamusercontent.com/ugc/45370542022430591/C6B3B9D9B914A360DF8F5BC3726782027F11528C/
  21. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Thanks guys for the support! :)

    And here the General with the armour (veers style):
    http://cloud-4.steamusercontent.com/ugc/45370542021980620/20823298715743307D0B3143D8C14D87FDDC1C5D/

    What do...
  22. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Hey there guys!

    Here some progress:

    The Imperial General (without the Veers or Kallus Armour for now):...
  23. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Haha yeah just saw it! Thanks mate! :D
  24. Re: Mod Summit 2015- Assembly Kit for Total War: ATTILA

    Justan awesome news!!
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    Sticky: Re: [Development] Preview Thread: Dwarves of Erebor

    Mr J, I think you should make your own model, without touching the skeleton, cause if you touch the skeleton you will have to review every anim!
  26. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Hey there guys!

    Just a really good news, the AT-ST walks by its own, no more stormies that push them!
    Here three screenshots, one of the AT-ST walkin alone, and two other pics of its "death":...
  27. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Thanks guys! :D

    Here the WIP of the Darktrooper:
    http://image.noelshack.com/fichiers/2015/03/1421606031-sans-titre-1.jpg
  28. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Awesome! Sorry for the delay I was busy that week (my last exams of that semester)!

    I will complete this soon, thank you really much anyway! :)

    I'm still working on the dark trooper and it's...
  29. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Dontfearme:

    yeah I pretty agree, you could make a short roaster, I will make a list then of which unit is prioritary then! :)

    hazard:

    the fact why it's so important to have a mounted unit...
  30. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    I love the Madclaws idea! Thanks dontfearme! ;)

    Here a little screen of the Dark Trooper helmet (still a WIP)!
    http://image.noelshack.com/fichiers/2014/01/1419987390-sans-titre-2.jpg

    What do...
  31. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    You're such in a bad faith...;)
  32. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Don't compare LoK to a FPS game, it's way different.

    I repeat, if I do that mod it's because I want to have fun, and it wouldn't please me to work on the roman era. And who are you to tell me what...
  33. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    I still think you didn't understand what I said earlier. ;)
  34. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Hey there guys! Some news for Christmas!

    I finished the stormtroopers here the result:
    http://cloud-4.steampowered.com/ugc/39734899491985163/779094EDB310E4447CA1B91394C405B30F90A87E/

    And I...
  35. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Just a little pic so as to show that the work still continue ;) :

    http://cloud-4.steampowered.com/ugc/38605639337763180/974648CF363F52F2315CDE1FD5EF86E916FA4C1D/

    (Warning: It's a low resolution...
  36. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Hey there I'm back!

    Sorry I didn't had internet for the two last weeks (just awful... :tongue: )

    And from the next standalone extension I found something interesting:...
  37. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Yes it walks. ;)

    http://cloud-4.steampowered.com/ugc/38601187042480160/AD55505D2D4658EB728A57C32C065DFAAC61B0EB/

    It's still a siege engine, but I'll make it as a mount soon! :)

    What do you...
  38. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Andrew: I already told you that my work helps a lot the modding community indirectly, but you are too blind to see in which matter.

    Also I am a modder, I do it for my pleasure, and to work on...
  39. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    :whistling

    http://cloud-4.steampowered.com/ugc/38601186980573522/FD581E08C573AE2C5FA51480A3FEBB1DFE4411C3/
  40. Re: [WIP] Imperial Splendour - Liberation of Kashyyyk

    Nice work on the B1, unfortunately as I said earlier we can't add it, it would be a bit unconsistent.

    Anyway I am really busy in real life, university just started again... on the IS side I...
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